(Deity pages are bit forlorn. Changing to Bane spell.) |
Diogenes412 (talk | contribs) m (Undo revision 55308 by Diogenes412 (talk)) Tag: Undo |
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+ | :''For the god, see [[Bane (deity)]].'' |
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− | {{spell |
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+ | |||
+ | {{SpellInfo |
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|icon=Is_bane.png |
|icon=Is_bane.png |
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|image= |
|image= |
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|spell_resistance=Yes |
|spell_resistance=Yes |
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|hostile=Yes |
|hostile=Yes |
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+ | |empower=No |
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+ | |extend=Yes |
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+ | |maximize=No |
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+ | |quicken=Yes |
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+ | |silent=Yes |
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+ | |still=Yes |
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+ | |persist=No |
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}} |
}} |
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== Description == |
== Description == |
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− | Bane fills your enemies with fear and doubt. They suffer a -1 penalty on their [[attack]] rolls and a -1 penalty on [[saving throw]]s against [[fear]]. |
+ | Bane fills your enemies with fear and doubt. They suffer a -1 penalty on their [[attack]] rolls and a -1 penalty on [[saving throw]]s against [[Fear (effect)|fear]]. |
== Bug Notes == |
== Bug Notes == |
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+ | Line 51: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions. |
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⚫ | |||
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− | '''Major''': The spell description states (correctly according to the 3.5E rules) that the duration is 60 seconds a level (1 turn/level). The spell script, on line 78, has it set to a static 20 seconds! This is very strange, and not commented. |
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== Gameplay Notes == |
== Gameplay Notes == |
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⚫ | This spell can, in larger battles with lower level creatures, provide additional help in casting [[Fear]] against a large group of targets. It is selective, and only ever affects your enemies, meaning it can be cast into a group of allies too. The attack penalty, while minor, can still help dodge more hits at lower levels where AC is generally much lower then the medium and high levels. |
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− | Due to the 20 second duration bug, this spell is the least worthwhile level 1 spell in the game. |
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⚫ |
Latest revision as of 11:44, 12 March 2021
- For the god, see Bane (deity).
Bane | |
Spell Information | |
Spell level : | Innate level: 1, Cleric: 1 |
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School : | Enchantment |
Descriptor(s) : | Mind-Affecting |
Components : | Verbal and Somatic |
Range : | Long |
Target/Area : | Colossal |
Duration : | 1 min. * cLevel 10 Rounds(cLevel) |
Save : | Will negates |
Spell resistance : | Yes |
Description[]
Bane fills your enemies with fear and doubt. They suffer a -1 penalty on their attack rolls and a -1 penalty on saving throws against fear.
Bug Notes[]
Line 51: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions.
Line 69: Some oddity, it uses WillSave(), not MySavingThrow() to perform the save, thus requires some odd "whisper if they are immune" check. This also means the visual effects for saving throws are not done.
Gameplay Notes[]
This spell can, in larger battles with lower level creatures, provide additional help in casting Fear against a large group of targets. It is selective, and only ever affects your enemies, meaning it can be cast into a group of allies too. The attack penalty, while minor, can still help dodge more hits at lower levels where AC is generally much lower then the medium and high levels.