Aura of Vitality
|Spell level :||Innate level: 7, Druid: 7|
|Components :||Verbal and Somatic|
|Duration :||6 sec. * cLevel|
1 Round (cLevel)
|Spell resistance :||No|
Description[edit | edit source]
Bug Notes[edit | edit source]
Line 54/69: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions.
This spell has a short range listed in the description, touch ranged defined in the 2da, yet uses OBJECT_SELF's location for where the AOE is applied from.
Gameplay Notes[edit | edit source]
It technically stacks with itself, multiple castings just apply a second set of effects, although obviously the stat increasing effects do not stack (Edit: Actually, this is not true, previous castings are removed when the spell is recast - NW_S0_AuraVital, line 70).
Because the range of the spell is Short, and the area of effect is Colossal (30feet, 9.8M) the caster will always have the effects applied to themselves.