Is auravitality.png
Aura of Vitality
Spell Information
Spell level : Innate level: 7, Druid: 7
School : Transmutation
Components : Verbal and Somatic
Range : Short
Target/Area : Colossal
Duration : 6 sec. * cLevel
1 Round (cLevel)
Save : Harmless
Spell resistance : No


All allies within the area of effect receive a +4 bonus to Strength, Constitution, and Dexterity.

Bug Notes[]

Line 54/69: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions.

This spell has a short range listed in the description, touch ranged defined in the 2da, yet uses OBJECT_SELF's location for where the AOE is applied from.

Gameplay Notes[]

This simply applies the effects of Cats Grace, Bulls Strength and Bears Endurance from a single spell to allied creatures in the area of effect.

It technically stacks with itself, multiple castings just apply a second set of effects, although obviously the stat increasing effects do not stack (Edit: Actually, this is not true, previous castings are removed when the spell is recast - NW_S0_AuraVital, line 70).

Because the range of the spell is Short, and the area of effect is Colossal (30feet, 9.8M) the caster will always have the effects applied to themselves.