This feat adds +2 points per spell level to the amount of damage healed by any healing spell. E.g., a 1st level Cure Light Wounds would heal an additional 2 hit points of damage and a 3rd level Cure Moderate Wounds would heal an additional 6 hit points of damage.
Gameplay Notes[edit | edit source]
- This feat has an advantage over the Healing Domain power of "empower healing" that it can increment the value of Mass Cure spells, while the domain power could only affect the single-target variation of the spells. Does it stack with healing domain?
Bug Notes[edit | edit source]
- This feat was unavailable to all classes in versions prior to version 1.05 of the game.