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This article is about the creature. For the feat, see animal companion (feat).


Animal companions are loyal allies in any battle. As your character gains experience, his or her animal companion will also grow in power.


How to get an Animal CompanionEdit

Animal companions cannot be directly controlled by their master. They are essentially aggressive tanks. They become more powerful as the master advances. The only penalty the master suffers from the animal companion's death is that they cannot summon the companion again until they have rested, but Obsidian stated that may change. Animal companions can be named, but cannot be tinted. [1]

  • Druids get an Animal Companion at lvl 1
  • Rangers get an Animal Companion at lvl 4
  • Clerics with the Animal Domain get an Animal Companion at lvl 1


Note: Animal companion levels stack from different classes. For example a Druid 15/ Cleric 15 (with animal domain) will have a full level companion. Tested and confirmed in final NWN2 version.


Creature types & special abilitiesEdit

Side by side comparisonEdit

CreatureFinal HPHighest ACAttack bonusMax DamageUnique abilities
Badger15631 +17/+12/+71d2+2Weapon finesse, Iron will, Greater rage
Wolf15629 +13/+8/+31d6+4Knockdown, Weapon Focus (Creature), Low-light vision
Brown Bear16929 +15/+10/+51d8+6Iron Will
Boar18231 +14/+9/+41d8+5Toughness, Alertness
Giant Spider11729 +13/+8/+31d8+5Darkvision, Poisonous attacks (1d6 STR), Iron will
Panther15630 +15/+10/+51d6+6Alertness, Skill Focus (Hide), Skill Focus (Move Silently), Low-light vision



Badger progressionEdit

The badger is a furry animal with a squat, powerful body. Its strong forelimbs are armed with long claws for digging. Badgers may be small, but they are capable of flying into a berserk rage, becomming a devastating whirlwind of teeth and claws.

Notes: Overall the Badger is an excellent choice if you want a pet that has a high armor class that hits very often with his attacks. His hit points are a healthy average and should last an extra long time when coupled with Bark skin and Cat's grace to increase his armor class. Unfortunately they do poor damage compared to other pets except when raging--and even then, it's only for a temporary period. That said, a savvy player can best take advantage of the Badger's very high hit chance by increasing his damage through full buffing (e.g. Bull's Strength or Awaken, Jagged tooth, and Greater magic fang).

  • A badger can Rage 3x/day at his highest creature level (11th).
    • During Rage, he temporarily gains a +4 bonus to Strength, a +4 bonus to Constitution, and a +2 morale bonus on Will saves, but he takes a -2 penalty to Armor Class.
    • Rage lasts for 3 + Constitution bonus (including bonus from rage) rounds.
    • After rage expires, the badger is tired and suffers -2 Strength, -2 Dexterity, and a -10% movement penalty for 5 rounds.
  • All buffs cast on the Badger will stack with his Rage abilities.
  • His Will save is slightly above average thanks to the Iron will feat.


Badger Class level
1st–2nd3rd–5th6th–8th9th–11th12th–14th15th–17th18th–20th
Beast Level135791113
Armor Class16192124262931
Hit Points13366084108132156
SpecialWeapon finesse, Barbarian rage, Weapon Proficiency (Creature)Evasion, (Rage vanishes)Iron will, (Rage is back)Multiattack, (Rage vanishes)(Rage is back)Improved evasion, (Rage vanishes)Greater rage
 
Attack Bonus +5 +8 +9 +12/+7 +13/+8/+3 +16/+11/+6 +17/+12/+7
Damage1d2 -1 (odd bug)1d21d2, 1d21d2+1, 1d2+1, 1d2+11d2+1, 1d2+1, 1d3+11d2+2, 1d2+2, 1d3+2
Critical(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)
 
Strength1091011121314
Dexterity17181920212223
Constitution16151515151515
Intelligence2222222
Wisdom12121212121212
Charisma6666666
 
BAB +0 +2 +3 +5 +6 +8 +9
Fortitude +5 +5 +6 +7 +8 +9 +10
Reflex +5 +7 +8 +10 +11 +13 +14
Will +1 +2 +4 +5 +6 +6 +7



Wolf progressionEdit

Wolves are pack hunters known for their persistence and cunning. In combat, wolves possess the capability to knock down an opponent.

Notes: Wolves are a little more of a strategic pet than the other animal companions. Their armor class, health, attack bonus, and damage are all considered average; but his strength lies in his ability to Knockdown a foe. When successful, this will of course temporarily incapacitate an enemy leaving you and your party free to continue attacking or do other things, such as casting a heal spell, for a short period of time.

  • Like the Giant Spider, players can take advantage of the Wolf's strengths by playing them strategically.
  • For example, use the "Guard Me" command to make the wolf defend the player. In doing so, the wolf will auto-change targets, thus giving it a chance to knockdown multiple enemies in a fight.


Wolf Class level
1st–2nd3rd–5th6th–8th9th–11th12th–14th15th–17th18th–20th
Beast Level135791113
Armor Class14171922242729
Hit Points12366084108132156
SpecialKnockdown, Weapon Focus (Creature), Weapon Proficiency (Creature), Low-light visionEvasion Multiattack Improved evasion 
 
Attack Bonus +1 +4 +5 +8/+3 +9/+4/-1 +12/+7/+2 +13/+8/+3
Damage1d6+11d6+21d6+21d6+3, 1d6+31d6+3, 1d6+3, 1d6+31d6+4, 1d6+4, 1d6+41d6+4, 1d6+4, 1d6+4
Critical(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)
 
Strength13141516171819
Dexterity15161718192021
Constitution15151515151515
Intelligence2222222
Wisdom12121212121212
Charisma6666666
 
BAB +0 +2 +3 +5 +6 +8 +9
Fortitude +4 +5 +6 +7 +8 +9 +10
Reflex +4 +6 +7 +9 +10 +12 +13
Will +1 +2 +2 +3 +4 +4 +5



Brown Bear progressionEdit

These immensely strong creatures can weigh more than 1,800 pounds and can stand nearly 9 feet tall when they rear up on their hind legs. As animal companions, bears don't have any special abilities, but they make up for it with sheer brute strength.

Notes: The brown bear is for players who want a pet that is a little bit better in most respects, but has no special abilities. His armor class is average but the brown bear's hit points and attack bonus is the second highest of all the companions. His Will save is slightly above average thanks to the Iron will feat. And his damage steadily increase over time from 1d4+3 to 1d8+6 placing the brown bear as the winner of the highest damage award; but only by only a hair.


Brown Bear Class level
1st–2nd3rd–5th6th–8th9th–11th12th–14th15th–17th18th–20th 21st-23rd
Beast Level135791113 15
Armor Class14172022242729 32
Hit Points13396591117143169 195
SpecialWeapon Proficiency (Creature)EvasionIron willMultiattack Improved evasion 
 
Attack Bonus +3 +6 +7 +10/+5 +11/+6/+1 +14/+9/+4 +15/+10/+5 +18/+13/+8
Damage1d4+31d4+41d6+41d6+5, 1d6+51d6+5, 1d6+5, 1d6+51d8+6, 1d6+6, 1d6+61d8+6, 1d8+6, 1d8+6 1d8+7

1d8+7

1d8+7

Critical(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2) (20/x2)
 
Strength17181920212223 24
Dexterity13141616171819 20
Constitution17171717171717 17
Intelligence2222222 2
Wisdom12121212121212 12
Charisma6666666 6
 
BAB +0 +2 +3 +5 +6 +8 +9 +11
Fortitude +5 +6 +7 +8 +9 +10 +11 +12
Reflex +3 +5 +7 +8 +9 +11 +12 +14
Will +1 +2 +4 +5 +6 +6 +7 +8

Boar progressionEdit

Boars are tough, tenacious opponents, able to continue fighting when most other creatures would already be dead. Boars are harder to kill than any other animal companion.

Notes: While not the prettiest thing to look at, the boar is the toughest of all the animal companions. They have the highest hit points in the game, the highest armor class, and the second highest damage. They are also a little harder to sneak up on due to their Alertness feat which gives them a +2 bonus to Spot and Listen checks.


Boar Class level
1st–2nd3rd–5th6th–8th9th–11th12th–14th15th–17th18th–20th
Beast Level135791113
Armor Class16182123262831
Hit Points14427098126154182
SpecialWeapon Proficiency (Creature), Toughness, AlertnessEvasion(Evasion vanished)Multiattack Improved evasion(Improved evasion vanished)
 
Attack Bonus +2 +5 +6 +9/+4 +10/+5/+0 +13/+8/+3 +14/+9/+4
Damage1d8+21d8+31d8+31d8+4, 1d8+41d8+4, 1d8+4, 1d8+41d8+5, 1d8+5, 1d8+51d8+5, 1d8+5, 1d8+5
Critical(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)
 
Strength15161718192021
Dexterity10111213141516
Constitution17171717171717
Intelligence2222222
Wisdom13131313131313
Charisma4444444
 
BAB +0 +2 +3 +5 +6 +8 +9
Fortitude +5 +6 +7 +8 +9 +10 +11
Reflex +2 +3 +5 +6 +8 +9 +11
Will +1 +2 +2 +3 +4 +4 +5



Giant Spider progressionEdit

While not the strongest and hardiest of animal companions, the giant spider makes up for it with agility and a poisonous bite.

Notes: The giant spider is definitely not a pet choice for the faint hearted. His attack bonus and armor class are only average, and his hit points are the lowest of all the pets. That said, his Will save is slightly above average thanks to the Iron will, they do above average damage, and have a chance to do an additional 1d6 strength damage with their debilitating poison.

  • Like the Wolf, players can take advantage of the giant spider's strengths by playing them strategically.
  • For example, use the "Guard Me" command to make the spider defend the player. In doing so, the spider will auto-change targets, thus giving it a chance to poison multiple enemies in a fight.


Giant Spider Class level
1st–2nd3rd–5th6th–8th9th–11th12th–14th15th–17th18th–20th
Vermin Level135791113
Armor Class14171922242729
Hit Points92745638199117
SpecialWeapon Proficiency (Creature), Darkvision, Poisonous attacks (1d6 STR)EvasionIron willMultiattack Improved evasion 
 
Attack Bonus +1 +4 +5 +8/+3 +9/+4/-1 +12/+7/+2 +13/+8/+3
Damage1d8+21d8+31d8+31d8+4, 1d8+41d8+4, 1d8+4, 1d8+41d8+5, 1d8+5, 1d8+51d8+5, 1d8+5, 1d8+5
Critical(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)
 
Strength15161718192021
Dexterity17181920212223
Constitution12121212121212
Intelligence10101010101010
Wisdom10101010101010
Charisma2222222
 
BAB +0 +2 +3 +5 +6 +8 +9
Fortitude +3 +4 +5 +6 +7 +8 +9
Reflex +3 +5 +5 +7 +8 +9 +10
Will +0 +1 +3 +4 +5 +5 +6



Panther progressionEdit

Panthers are the stealthiest of the animal companions, capable of approaching within striking distance before their intended prey is even aware of them. By then, it's usually too late.

Notes: This pet is a good choice if you can take advantage of its stealth skills. The Panther receives +3 to Hide and Move Silently from skill focus feats, in addition to benefitting from high dexterity. They are also a little harder to sneak up on due to their Alertness feat which gives them a +2 bonus to Spot and Listen checks. The Panther is an average combatant. If you are looking for a pure tank, the Brown Bear or Boar would be better choices.


Panther Class level
1st–2nd3rd–5th6th–8th9th–11th12th–14th15th–17th18th–20th
Beast Level135791113
Armor Class15182023252830
Hit Points12366084108132156
SpecialAlertness, Low-Light Vision, Skill Focus (Hide), Skill Focus (Move Silently), Weapon Proficiency (Creature)Evasion Multiattack Improved evasion 
 
Attack Bonus +3 +5 +7 +9/+4 +11/+6/+1 +13/+8/+3 +15/+10/+5
Damage1d6+31d6+31d6+41d6+4, 1d3+41d6+5, 1d3+5, 1d3+51d6+5, 1d3+5, 1d3+51d6+6, 1d3+6, 1d3+6
Critical(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)(20/x2)
 
Strength16171819202122
Dexterity19202122232425
Constitution15151515151515
Intelligence2222222
Wisdom12121212121212
Charisma6666666
 
BAB +0 +2 +3 +5 +6 +8 +9
Fortitude +4 +5 +6 +7 +8 +9 +10
Reflex +6 +8 +9 +11 +12 +14 +15
Will +1 +2 +2 +3 +4 +4 +5

3.5 DnD Animal companion progressionEdit

Class levelBonus hit diceNatural armor adjustmentStr/Dex Adj.Bonus tricksSpecial
1st–2nd +0 +0 +01Link, share spells, Weapon Proficiency (Creature)
3rd–5th +2 +2 +12Evasion
6th–8th +4 +4 +23Devotion
9th–11th +6 +6 +34Multiattack
12th–14th +8 +8 +45 
15th–17th +10 +10 +56Improved evasion
18th–20th +12 +12 +67 

See alsoEdit