Clerics who take the Animal domain are able to call a faithful animal companion and cast spells that give them bestial agility and perception.
This domain grants a cleric the following additions:
Domain power[]
Granted power: The ability to summon an animal companion like the druid or ranger classes.
Spells[]
Level | Spell |
1 | |
2 | Cat's Grace |
3 | |
4 | True Seeing |
5 | |
6 | |
7 | |
8 | |
9 |
Deities with Animal Domain[]
- Aerdrie Faenya
- Baervan Wildwanderer
- Chauntea
- Fenmarel Mestarine
- Gwaeron Windstrom
- Lurue
- Malar
- Mielikki
- Shiallia
- Silvanus
- Segojan Earthcaller
- Thard Harr
NWN comparison[]
NWNWiki:Animal domain
- NWN1 gave clerics with the animal domain the ability to summon more powerful creatures.
3.5 comparison[]
- Clerics in DnD 3.5 receive a Domain spell for every spell level.
- The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains