"This creature is a sinister, spectral figure robed in darkness. It's nearly as large as an ogre, and it has no visible features or appendages except for the glowing red pinpoints of its eyes."
Traits[]
- Fighter 18
- Chaotic evil
- Abilities: STR 10, DEX 28, CON 10, INT 17, WIS 18, CHA 24
- Hitpoints: 120
- Saves: Fortitude 11, Reflex 15, Will 10
- AC: 25
- AB: +18/+13/+8/+3
- Damage:
2d6+1 slashing/piercing, critical 20/x2, on hit: Dread Wraith Constitution Drain (claw +1)the on hit ability permamently drains 1d8 constitution and gives the Dread Wraith 5 temporary hit points. On difficulties above normal instantly kills victim if CON reaches 0. Fortitude saving throw against DC 25 negates, has no descriptor, so saving throw bonus against negative energy won't help- 1d3 bludgeoning, critical 20/x2 (unarmed strike)
- Skills: Concentration 4, Heal 4, Hide 24, Listen 25, Lore 22, Parry 4, Search 22, Spot 25, Intimidate 26, Survival 4
- Feats: Cleave, Dodge, Mobility, Power Attack, Improved Initiative, Spring Attack, Blind Fight
- Immunity to disease, critical hits, death magic, level/ability drain, mind-affecting spells, paralysis, poison, sneak attack
- Aura of Unnatural 1/day at caster level 5: duration 7 rounds, DC 16
- Incorporeal
- CR 18
Notes[]
- Despite being undead it lacks Darkvision.
- Lacks Weapon Proficiency (creature) and thus can't use its natural weapons.