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{{ScriptCategory|Item|{{PAGENAME}}}}
 
{{ScriptCategory|Item|{{PAGENAME}}}}
 
{{ScriptCategory|Inventory|{{PAGENAME}}}}
 
{{ScriptCategory|Inventory|{{PAGENAME}}}}
  +
{{ScriptCategory|PC|{{PAGENAME}}}}

Latest revision as of 11:41, 5 October 2006

// The creature will equip the armour in its possession that has the highest
// armour class.
void ActionEquipMostEffectiveArmor();