NWN2Wiki
Advertisement
int    ALIGNMENT_ALL       = 0;    int IP_CONST_ALIGNMENTGROUP_ALL       = 0;
int    ALIGNMENT_NEUTRAL   = 1;    int IP_CONST_ALIGNMENTGROUP_NEUTRAL   = 1;
int    ALIGNMENT_LAWFUL    = 2;    int IP_CONST_ALIGNMENTGROUP_LAWFUL    = 2;
int    ALIGNMENT_CHAOTIC   = 3;    int IP_CONST_ALIGNMENTGROUP_CHAOTIC   = 3;
int    ALIGNMENT_GOOD      = 4;    int IP_CONST_ALIGNMENTGROUP_GOOD      = 4;
int    ALIGNMENT_EVIL      = 5;    int IP_CONST_ALIGNMENTGROUP_EVIL      = 5;
Advertisement