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Evard's Black Tentacles
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{{SpellInfo |icon=Is_evardsblacktentacles.png |image= |level_bard= |level_cleric= |level_druid= |level_paladin= |level_ranger= |level_sorwiz=4 |level_warlock= |level_additional=[[Evil_(domain)|Evil domain]] 4 |level_innate=4 |school=Conjuration |descriptor= |components=VS |range=Medium |area=Large, 1d4 Tentacles |duration_type=short |save=[[Fortitude]] special |spell_resistance=No |empower=Yes |extend=Yes |maximize=Yes |quicken=Yes |silent=Yes |still=Yes |persist=No }} ==Description== A field of thick, rubbery tentacles rises from the ground. For every round that a creature is caught within the area of effect, it suffers attacks from 1d4 tentacles, each capable of doing 1d6+4 points bludgeoning damage. If any tentacle attack hits a target, the target must then make a Fortitude saving throw or become paralyzed. ==Notes== Each of the 1d4 tentacles has a fixed +5 AB to hit and no chance for a critical hit, so it is useless against targets that have an AC > 25. The tentacles do not scale with level. But, as of patch 1.12, roll of 20 is considered auto-hit. So, you still have around 5% chance per tentacle to get hit even with AC higher than 25. ==External Resources== *[[NWNWiki:Evard's black tentacles]] *[http://www.d20srd.org/srd/spells/blackTentacles.htm Hypertext d20SRD:Black Tentacles]
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