AOE *

int AOE_PER_FOGACID               = 0; int AOE_PER_FOGFIRE               = 1; int AOE_PER_FOGSTINK              = 2; int AOE_PER_FOGKILL               = 3; int AOE_PER_FOGMIND               = 4; int AOE_PER_WALLFIRE              = 5; int AOE_PER_WALLWIND              = 6; int AOE_PER_WALLBLADE             = 7; int AOE_PER_WEB                   = 8; int AOE_PER_ENTANGLE              = 9; int AOE_PER_DARKNESS              = 11; int AOE_MOB_CIRCEVIL              = 12; int AOE_MOB_CIRCGOOD              = 13; int AOE_MOB_CIRCLAW               = 14; int AOE_MOB_CIRCCHAOS             = 15; int AOE_MOB_FEAR                  = 16; int AOE_MOB_BLINDING              = 17; int AOE_MOB_UNEARTHLY             = 18; int AOE_MOB_MENACE                = 19; int AOE_MOB_UNNATURAL             = 20; int AOE_MOB_STUN                  = 21; int AOE_MOB_PROTECTION            = 22; int AOE_MOB_FIRE                  = 23; int AOE_MOB_FROST                 = 24; int AOE_MOB_ELECTRICAL            = 25; int AOE_PER_FOGGHOUL              = 26; int AOE_MOB_TYRANT_FOG            = 27; int AOE_PER_STORM                 = 28; int AOE_PER_INVIS_SPHERE          = 29; int AOE_MOB_SILENCE               = 30; int AOE_PER_DELAY_BLAST_FIREBALL  = 31; int AOE_PER_GREASE                = 32; int AOE_PER_CREEPING_DOOM         = 33; int AOE_PER_EVARDS_BLACK_TENTACLES = 34; int AOE_MOB_INVISIBILITY_PURGE    = 35; int AOE_MOB_DRAGON_FEAR           = 36; int AOE_PER_CUSTOM_AOE            = 37; int AOE_PER_GLYPH_OF_WARDING      = 38; int AOE_PER_FOG_OF_BEWILDERMENT   = 39; int AOE_PER_VINE_MINE_CAMOUFLAGE  = 40; int AOE_MOB_TIDE_OF_BATTLE        = 41; int AOE_PER_STONEHOLD             = 42; int AOE_PER_VFX_OVERMIND          = 43; int AOE_PER_CHILLING_TENTACLES    = 44; int AOE_PER_WALL_PERILOUS_FLAME   = 45; int AOE_PER_TENACIOUS_PLAGUE      = 46; int AOE_PER_SPIKE_GROWTH          = 47; int AOE_PER_CHOKE_POWDER          = 48; int AOE_PER_CLEANSING_NOVA	   = 49; int AOE_PER_PROTECTIVE_AURA	   = 50; int AOE_PER_PROTECTIVE_AURA_II	   = 51; int AOE_PER_WAR_GLORY		   = 52; int AOE_PER_AURA_OF_COURAGE	   = 53; int AOE_PER_AURA_OF_DESPAIR	   = 54; int AOE_MOB_HEZROU_STENCH         = 55; NEW int AOE_MOB_GHAST_STENCH          = 56; NEW int AOE_MOB_BLADE_BARRIER         = 57; NEW int AOE_MOB_SHADOW_PLAGUE         = 58; NEW -- REMOVED CONSTANTS -- int AOE_MOB_HORRIFICAPPEARANCE int AOE_MOB_TROGLODYTE_STENCH

WARNING: Some constants have been removed and thus any script which is imported that uses those constants will fail to compile