GMATERIAL *

//2006.oct.19 toolset.ver.1.0.780.0

// Material Types (3.5) -- For Damage Reduction int   GMATERIAL_NONSPECIFIC               = 0; int   GMATERIAL_METAL_ADAMANTINE          = 1; int   GMATERIAL_METAL_COLD_IRON           = 2; int   GMATERIAL_METAL_DARKSTEEL           = 3; int   GMATERIAL_METAL_IRON                = 4; int   GMATERIAL_METAL_MITHRAL             = 5; int   GMATERIAL_METAL_ALCHEMICAL_SILVER   = 6; int   GMATERIAL_WOOD_DUSKWOOD             = 7; int   GMATERIAL_WOOD_DARKWOOD             = 8; int   GMATERIAL_CREATURE_RED_DRAGON       = 9; int   GMATERIAL_CREATURE_SALAMANDER       = 10; int   GMATERIAL_CREATURE_UMBER_HULK       = 11; int   GMATERIAL_CREATURE_WYVERN           = 12;