Sorcerer

Spellcasting: Arcane (Charisma-based, no need for preparation, armor related chance of spell failure is a factor). Must have a Charisma score of 10 + the spell’s level to cast a spell.

Class feature
Sorcerers gain summon familiar at 1st level.

Spells
Level 0
 * Acid Splash
 * Daze
 * Electric Jolt
 * Flare
 * Light
 * Ray of Frost
 * Resistance

Level 1
 * Burning Hands
 * Charm Person
 * Color Spray
 * Endure Elements
 * Expeditious Retreat
 * Horizikaul's Boom
 * Grease
 * Ice Dagger
 * Identify
 * Ironguts
 * Mage Armor
 * Magic Missile
 * Magic Weapon
 * Negative Energy Ray
 * Protection from Alignment
 * Ray of Enfeeblement
 * Scare
 * Shelgarn's Persistent Blade
 * Shield (spell)
 * Sleep
 * Summon Creature I
 * True Strike

Level 2
 * Balagarn's Iron Horn
 * Blindness/Deafness
 * Bull's Strength
 * Cat's Grace
 * Cloud of Bewilderment
 * Combust
 * Continual Flame
 * Darkness
 * Death Armor
 * Eagle's Splendor
 * Endurance
 * Flame Weapon
 * Fox's Cunning
 * Gedlee's Electric Loop
 * Ghostly Visage
 * Ghoul Touch
 * Invisibility
 * Knock
 * Lesser Dispel
 * Melf's Acid Arrow
 * Owl's Wisdom
 * Resist Elements
 * See Invisibility
 * Stone Bones
 * Summon Creature II
 * Tasha's Hideous Laughter
 * Ultravision
 * Web

Level 3
 * Clairaudience/Clairvoyance
 * Clarity
 * Dispel Magic
 * Displacement
 * Find Traps
 * Fireball
 * Flame Arrow
 * Greater Magic Weapon
 * Gust of Wind
 * Haste
 * Hold Person
 * Invisibility Sphere
 * Lightning Bolt
 * Keen Edge
 * Magic Circle against Alignment
 * Mestil's Acid Breath
 * Negative Energy Burst
 * Protection from Elements
 * Scintillating Sphere
 * Slow
 * Stinking Cloud
 * Summon Creature III
 * Vampiric Touch

Level 4
 * Bestow Curse
 * Charm Monster
 * Confusion
 * Contagion
 * Elemental Shield
 * Enervation
 * Evard's Black Tentacles
 * Fear
 * Ice Storm
 * Improved Invisibility
 * Isaac's Greater Missile Storm
 * Lesser Spell Breach
 * Minor Globe of Invulnerability
 * Phantasmal Killer
 * Polymorph Self
 * Remove Blindness/Deafness
 * Remove Curse
 * Shadow Conjuration
 * Stoneskin
 * Summon Creature IV
 * Wall of Fire

Level 5
 * Animate Dead
 * Ball Lightning
 * Bigby's Interposing Hand
 * Cloudkill
 * Cone of Cold
 * Dismissal
 * Dominate Person
 * Energy Buffer
 * Feeblemind
 * Firebrand
 * Greater Shadow Conjuration
 * Hold Monster
 * Lesser Mind Blank
 * Lesser Planar Binding
 * Lesser Spell Mantle
 * Mind Fog
 * Mestil's Acid Sheath
 * Summon Creature V

Level 6
 * Acid Fog
 * Bigby's Forceful Hand
 * Chain Lightning
 * Circle of Death
 * Ethereal Visage
 * Isaac's Greater Missile Storm
 * Globe of Invulnerability
 * Greater Dispelling
 * Greater Spell Breach
 * Greater Stoneskin
 * Legend Lore
 * Mass Haste
 * Planar Binding
 * Shades
 * Summon Creature VI
 * Tenser's Transformation
 * True Seeing
 * Undeath to Death

Level 7
 * Bigby's Grasping Hand
 * Banishment
 * Control Undead
 * Delayed Blast Fireball
 * Finger of Death
 * Great Thunderclap
 * Mordenkainen's Sword
 * Power Word, Stun
 * Prismatic Spray
 * Protection from Spells
 * Shadow Shield
 * Spell Mantle
 * Summon Creature VII

Level 8
 * Bigby's Clenched Fist
 * Blackstaff
 * Create Undead
 * Greater Planar Binding
 * Greater Sanctuary
 * Horrid Wilting
 * Incendiary Cloud
 * Mass Blindness/Deafness
 * Mass Charm
 * Mind Blank
 * Premonition
 * Summon Creature VIII
 * Sunburst

Level 9
 * Bigby's Crushing Hand
 * Black Blade of Disaster
 * Dominate Monster
 * Energy Drain
 * Gate
 * Greater Spell Mantle
 * Meteor Swarm
 * Mordenkainen's Disjunction
 * Power Word, Kill
 * Shapechange
 * Summon Creature IX
 * Time Stop
 * Wail of the Banshee
 * Weird

Pre-release notes

 * Timestop is not in NWN2.
 * Fireball, Magic missile, dispel and summoning magics are highly likely to be in NWN2 as they are almost integral to the magic system of DnD.
 * Lore was used in NWN as a collective version of knowledge and other information skills. NWN2 will include it for the same reasons.

NWN comparison

 * The discipline and parry skills were created by NWN and are not features of DnD 3.5. It is unlikely that they will re-appear in NWN2 as the were not considered particularly successful.

External resources

 * NWNWiki:Sorcerer
 * NWNWiki:Lore