Profane Dragon - F(16),Brd(1),RDD(10),BG(3)

Description
The profane dragon is the Divine Dragon's evil twin. Everything good and righteous in the divine dragon is now in the profane dragon twisted into nothing but evil and corruption. The profane dragon has power immeasurable, and exorts it on anyone he can, in any way that pleases him. Far less defensible than his righteous brother, the profane dragon makes up for this with greater damage potential.

Character Creation
Race: Human

Classes: Bard 1 / Fighter 16 / Red Dragon Disciple 10/Blackguard 3

Alignment: Neutral Evil or Chaotic Evil


 * Saving throws are represented with no equipment and without the additional +6 from Spellcraft, since it only applies to saves versus spells.


 * This AC is with a mundane full plate. The calculation is 10 (base), 1 (dexterity), 3 (tumble), 4 (RDD), 8 (full plate), 1 (Luck of Heroes). Your naked touch attack AC is 10+1+3+1=15.

Strengths:

 * Because of (epic) divine might, you can use both strength and charisma increases to boost damage.


 * Very high damage potential.


 * Good AC, great saving throws, and great HP.


 * High strength makes for great synergy with a two-handed weapon and Knockdown.


 * Great AB means you hit very accurately.


 * High skill points, including the powerful Use Magic Device

Weaknesses:

 * As compared to the Divine Dragon, you have lower AC, saving throws, and hit points.

Half-Elf and Half-Drow
As with everything, anything a half-elf can do, a human or elf could have done better. In this case, picking human is a much better choice than half-elf. If you must play as a half-elf, then either basic or half-drow will be equal, because RDD already gives you darkvision. That being said, the crap half-elf gets is not worth losing Quick to Master and Skilled.

Gold Dwarf
The only dwarf to not lose charisma, gold dwarves are really not a terrible choice, and they come in second place for the best racial choice for this build. You get higher constitution, and you can focus on Dwarven Waraxe instead of the suggested bastard sword, which makes up for your loss of Quick to Master. You'll lose out on the Skilled feat, but the Gold Dwarf will still be a fine choice.

Genasi
To be considered a "possible" race, my only requirement is that the race be able to take the build without any experience penalty. That being said, do not play a genasi with this build. They all lose charisma, and so playing as one would hurt more than it could possibly help.

Rock Gnome
Rock gnome is a possible race, but really isn't a smart decision. It's a silly racial choice for the build and is under no circumstances recommended. Losing strength is just as bad as losing charisma, and is just not acceptable.