PlayCustomAnimation

// FAK - OEI 5/16/05 // Returns TRUE if it found an object to play a custom animation one // oObject is the object to play the animation on // sAnimationName is the name of the gr2 to play // nLooping is 0 for one-off, 1 for loop // fSpeed is the playback speed: 1.0 is default, < 0 is backwards int PlayCustomAnimation( object oObject, string sAnimationName, int nLooping, float fSpeed = 1.0f );