GetCanTalkToNonPlayerOwnedCreatures

/////////////////////////////////////////////////////////////////////////////// // GetCanTalkToNonPlayerOwnedCreatures /////////////////////////////////////////////////////////////////////////////// // Created By: Brock Heinz - OEI // Created On: 01/25/06 // Description: Some objects have dialogs that are restricted to only //				work with player OWNED creatures (aka player created //				characters), while others may talk to any creature // Arguments: // oObject           - The object (of any type) to which you want to set the flag // Returns:          - The state of the flag on this object. (See above) /////////////////////////////////////////////////////////////////////////////// int GetCanTalkToNonPlayerOwnedCreatures( object oObject );