Combat animation

NWN2 will include multiple combat animations. Each character will begin with two animations and 'earn' two more, one at BAB +5 and another at BAB +10. The four animations will run in a random cycle when in attack mode.

In addition to the four "base" moves, there are more moves specific to the various weapon types. One-handed weapons have a set of animations as will two-handed weapons. Swords will strike differently than staves. Axes will look different than clubs, etc.

Additionally, certain combat feats will have their own animations: power attack, cleave, great cleave, etc.