AssignCutsceneActionToObject

//RWT-OEI 06/15/05 //This function assigns cutscene actions to the object passed in. Cutscene actions //are normal script actions that carry a special 'Cutscene flag' when executed. //Currently this does not affect the behavior of the action, but that could change //down the line. If a dialog is paused via ActionPauseCutscene then it will not //resume if there are any Cutscene-flagged actions still being exected. void AssignCutsceneActionToObject( object oObject, action aAction );