Conjuration

Each conjuration spell belongs to one of five subschools. Conjurations bring manifestations of objects, creatures, or some form of energy to the spellcaster (the summoning subschool), actually transport creatures from another plane of existence to the spellcaster's plane (calling), heal (healing), transport creatures or objects over great distances (teleportation), or create objects or effects on the spot (creation).

Creatures conjured usually, but not always, obey the spellcaster's commands. A creature or object brought into being or transported to the spellcaster's location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it. The creature or object must appear within the spell's range, but it does not have to remain within the range.