Working Effects for NWN2 version 1.0.23.1765

While attempting to script effects into NWN2, it became apparent that a recent update must have somehow broken the system by which effects are retrieved and played, as many do not work, and several effect IDs refer to the same effects. The list of effects and IDs on the NWN2 lexicon (www.nwnlexicon.com) is essentially useless now because the IDs listed no longer produce the effect the list says they should.

TheEffect Tester' module was constructed for the purpose of testing which effects work in the Neverwinter Nights 2 editor. The left-hand lever will test each effect ID in order, from 1 upwards. The effect will apply to the player, and the ones that work will be seen to appear on the player's location. The right-hand lever tests whichever effect is input in the script "righteffectscript" (ID should be input by changing the value of nEffectID).

A list of all the effects that work, by ID, is shown below. I stopped testing at 700 but many effects up to 1000 seem to work. The list is there to be edited so feel free to make additions or revisions.

Working Effect IDs:

3 8 10 11 12 15 22 23 24 28 32 33 34 35 36 37 38 39 40 41 43 44 48 51 53 54 55 60 61 66 67 69 70 74 75 76 81 83 84 85 94 95 98 99 109 110 112 113 115 116 118 139 144 145 183 184 185 186 187 188 189 190 191 192 193 218 219 221 222 223 229 231 234 241 246 253 261 277 280 282 283 284 286 289 315 317 318 356 446 459 460 463 464 481 494 496 507 514 515 516 519 520 521 530 531 532 533 534 535 536 537 539 540 541 542 543 544 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 580 581 583 584 586 587 588 599 600 601 602 603 604 606 609 610 611 612 613 614 615 616 617 618 619 626 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700