EffectSavingThrowIncrease

// Create an AC Decrease effect // - nSave: SAVING_THROW_* (not SAVING_THROW_TYPE_*) // - nValue: size of AC decrease // - nSaveType: SAVING_THROW_TYPE_* effect EffectSavingThrowIncrease(int nSave, int nValue, int nSaveType=SAVING_THROW_TYPE_ALL);