ACTION MODE *

int ACTION_MODE_DETECT                   =  0; int ACTION_MODE_STEALTH                  =  1; int ACTION_MODE_PARRY                    =  2; int ACTION_MODE_POWER_ATTACK             =  3; int ACTION_MODE_IMPROVED_POWER_ATTACK    =  4; int ACTION_MODE_COUNTERSPELL             =  5; int ACTION_MODE_FLURRY_OF_BLOWS          =  6; int ACTION_MODE_RAPID_SHOT               =  7; int ACTION_MODE_COMBAT_EXPERTISE         =  8; int ACTION_MODE_IMPROVED_COMBAT_EXPERTISE = 9; int ACTION_MODE_DEFENSIVE_CAST           = 10; int ACTION_MODE_DIRTY_FIGHTING           = 11;