Doomguide

Doomguide is a prestige class to be introduced with Storm of Zehir.

Requirements
Alignment: Lawful neutral

Saving Throw: Will +4

Feats: Extra Turning, Great Fortitude

Skills: Diplomacy 5, Lore 5

Spellcasting: Able to cast 3rd-level divine spells

Deity: Kelemvor

Divine Spellcasting
At each level, a Doomguide gains new spells per day, plus another effective casting level, as if they progressed in a divine spellcasting class that they had prior to becoming a Doomguide. If a character has multiple divine spellcasting classes when becoming an eldritch knight, they must choose which divine spellcasting class will benefit from all levels of Doomguide.

Kelemvor's Boon
Class levels stack with Cleric for the purpose of turning undead.

Bonus feats
At levels 3, 6, and 10, the Doomguide may select a bonus divine feat.

Save Bonus
At 4th level, Saving throw bonus versus death magic and energy drain. At 8th level this upgrades to an immunity versus energy drain.

Kelemvor's Grace
At 10th level, the Doomguide is immune to death magic and allies gain a +4 save vs death magic and energy drain.