Chris Avellone

Chris Avellone, Creative Director - After graduating from William and Mary, Chris worked as a freelancer for a number of pen-and-paper RPG companies before being hired by Interplay as a game designer. Chris worked on most, if not all, of Black Isle’s internally developed projects and was the lead designer behind the highly-acclaimed Planescape: Torment and also the key designer for the PS2, Xbox, and Gamecube hit, Baldur’s Gate: Dark Alliance and has also assisted Snowblind Studios on their last project – Champions of Norrath. He served as lead designer on Obsidian's first title, Knights of the Old Republic 2: The Sith Lords.