GetNodeSpeaker

//RWT-OEI 02/25/06 //This script function returns the tag of the speaker for the actively evaluated //dialog node. It is only valid within CONDITIONAL scripts on dialog nodes //within dialogs. It will return the tag of the speaker for that node if that node //is going to be chosen. If it is a reply node (Player spoken node), the return //value will be empty string GetNodeSpeaker;