GetEventHandler

GetEventHandler retrieves the name of a script bound to a given event ID.

Prototype
 /////////////////////////////////////////////////////////////////////////////// // GetEventHandler /////////////////////////////////////////////////////////////////////////////// // Created By: Brock Heinz - OEI // Created On: 12/20/05 // // Description: Retrieves the name of a script bound to a given event ID // Arguments // oObject -  The object to which you want to bind a new script // iEventID - The event ID which you are binding the script to. // // Returns:	Returns a string with the script name which the object has bound //         to the event. This will be empty if the creature or event ID is //          invalid. /////////////////////////////////////////////////////////////////////////////// string GetEventHandler( object oObject, int iEventID );