Feat type

Feat types are a basic classification for selection of feats.

NWN2 includes the following feat types:
 * General: these feats can be chosen by anyone who fulfils the prerequisites.
 * General (Proficiency): these give characters the ability to use certain armours and weapons (eg. armor proficiency (light)).
 * General (Skills and Saves): any passive feat that gives bonuses to skill checks or saving throws can be included here (eg. improved initiative).
 * General (Spellcasting): these feats are passive enhancements for spellcasters and non-spellcasters alike (eg. arcane defense).
 * General (Divine): some feats are unique to those with the gods on their sides (eg. divine might).
 * Background Trait: these feats may only be chosen at 1st-level and only one may be chosen per character (eg. snake blood).
 * Item Creation: craft wand, brew potion and the like fall under this category.
 * Metamagic: all feats that actively alter spell-casting are metamagic (eg. quicken spell)
 * Class: feats that are unique to classes and are allocated automatically as you progress in that class fall under this category (eg. evasion).