ActivatePortal

// Try to send oTarget to a new server defined by sIPaddress. // - oTarget // - sIPaddress: this can be numerical "192.168.0.84" or alphanumeric //  "www.bioware.com". It can also contain a port "192.168.0.84:5121" or //  "www.bioware.com:5121"; if the port is not specified, it will default to //   5121. // - sPassword: login password for the destination server // - sWaypointTag: if this is set, after portalling the character will be moved //  to this waypoint if it exists // - bSeamless: if this is set, the client wil not be prompted with the //  information window telling them about the server, and they will not be //   allowed to save a copy of their character if they are using a local vault //  character. void ActivatePortal(object oTarget, string sIPaddress="", string sPassword="", string sWaypointTag="", int bSeemless=FALSE);