SetInfiniteFlag

// Sets the Infinite flag on an item // - oItem: the item to change // - bInfinite: TRUE or FALSE, whether the item should be Infinite // The infinite property affects the buying/selling behavior of the item in a store. // An infinite item will still be available to purchase from a store after a player // buys the item (non-infinite items will disappear from the store when purchased). void SetInfiniteFlag(object oItem, int bInfinite=TRUE)

WARNING: This function is missing from NWN2 and thus any script which is imported that uses this function will fail to compile