Talk:Keen Sense

Suspect Stealth and Detection information to be incorrect

If trap detection occurred once every six seconds, you'd walk over most traps and if you searched for hidden opponents six times every second, they would need exceptional skill to have a reasonable chance of success.

my testing suggests

Keen Sense Characters with this Feat are innately perceptive and such are always in Detect Mode although without the normal reduction in movement. Always actively performing Search, Spot, and Listen checks to find hidden creatures and traps.

Note:

This Feat permamently locks a character into Detect Mode without the normal reduction in movement. While Spot and Listen checks are normally made once per round by most races, those with Keen Senses and in Detect Mode will perform these checks twice per round. The abilty to stay in Detect Mode whilst in combat has advantage over characters who may need to switch between modes during combat.

Passive Search Trap detection radius: 5ft (isn't this game metric?) Trap detection roll: d20 (unknown Game Manuals claim of half skill) Trap detection roll: ? per second Spot/Listen detection roll: d20 Spot/Listen detection roll: every 6 seconds Detect Mode Trap detection radius: 10ft Trap detection roll: d20 Trap detection roll: ? per second Spot/Listen detection roll: d20 + 5 Spot/Listen detection roll: every 3 seconds

Detection time cycle is not triggered by encounters and detection can occur within the timespan when first encountering a trap or a hidden creature. So an Assassin who has just Hidden in Plain Sight may have less than six seconds to escape, before his chance of being detected and even less if actively searched for.

Ragimund (talk) 10:59, September 21, 2018 (UTC)