EVENT *

int EVENT_HEARTBEAT             =  1001; int EVENT_PERCEIVE              = 1002; int EVENT_END_COMBAT_ROUND      = 1003; int EVENT_DIALOGUE              = 1004; int EVENT_ATTACKED              = 1005; int EVENT_DAMAGED               = 1006; int EVENT_DISTURBED             = 1008; int EVENT_SPELL_CAST_AT         = 1011; int EVENT_SAW_TRAP              = 2050; // Brock H. - OEI 05/24/06 - call GetLastTrapDetected to get the trap associated with this event int EVENT_ROSTER_SPAWN_IN       = 2051; // BMA-OEI 7/14/06 - signals on roster member spawned in from script or GUI callback int EVENT_PLAYER_CONTROL_CHANGED = 2052; // Brock H. - OEI 05/24/06 - called when this creature has become controlled, or is no longer controlled, by a player