Set Trap

By using trap kits you can set traps that are visible for your allies but may prove deadly for your foes.

Modifying ability: Dexterity

Classes: Assassin, Arcane trickster Ranger, Rogue, Shadow thief of Amn

Requires training: Yes

Check: DC for this task is dependent on how dangerous the trap is. When you use this skill in combat and the skill check fails by 10 or higher, you trigger your own trap.

Special: Having 5 or more ranks in the disable trap skill grants a +2 synergy bonus on Set Trap checks.

Pre-release notes

 * This skill is in NWN2 according to the german manual.

External resources

 * NWNWiki:Set trap