AREA *

int AREA_INVALID = -1; int AREA_ARTIFICIAL = 0; int AREA_ABOVEGROUND = 1; int AREA_NATURAL = 1; -- REMOVED CONSTANTS -- int AREA_HEIGHT

WARNING: Any script which is imported that uses the missing constants will fail to compile.

Note: It is unclear as to why AREA_ABOVEBROUND and AREA_NATURAL use the same constant number. The Survival skill provides a synergy bonus of +2 to all "above ground natural environments". Caves are a good example of natural below ground areas and thus when marked as a AREA_NATURAL area they will falsely grant this synergy bonus.