Talk:Quick Blade - Sb (11), DLS (10), WM(7), SD(2)

You could consider making this character from a small race such as strongheart halfling. With the monkey grip feat you can use the rapier two-handed and get 1½x intelligence damage. In this way you actually get some value from your offhand - which duelist's usually have doing nothing much in particular. Maybe they use it to make rude and provocative gestures at their opponents... ;-)

nb: Parry is a little odd - it only lets you block one attack per flurry (max three attacks per round). This means that as you progress to higher levels the parry feat becomes less and less valuable because your opponents are getting more and more attacks. eg against a PTWF monk with greater flurry and haste you only have potential to parry a maximum of three of their 18 attacks... :-/

Other notes - I think your improved crit range should be 13-20. No room for blindfight? - that's asking for a hard time. Shame you don't have evasion with a reflex save like that. I wonder if there would be more value in taking a couple of shadow dancer levels instead of duelist 8-9. You've already got the feats from qualifying as a duelist (dodge, mobility) and you'd get sooooo much from SD2 - evasion, darkvision, HiPS (whcih is the ability to deny your opponents all their dodge and dexterity AC, the ability to extricate yourself from a tough fight and live to fight another day...) It would take the character from being fairly weak (which it is now if we're honest) to being a potentially difficult opponent. Just a thought. GT74 18:44, 30 April 2009 (UTC)