Feint

NWN2 Feint
Type of Feat: General

Prerequisite: Int 13, Combat Expertise

Specifics: The Feint feat can be used to deny your opponent their DEX bonus to AC for a combat round. In order for it to succeed you make a Bluff check with a target DC of the target's Base Attack Bonus plus their Spot skill. Regardless of whether their DEX bonus is removed, you only get a single attack that round (but Haste does stack with it). This feat is especially useful for rogues who can Sneak Attack with it. Any non-humanoid gets a +4 bonus to its DC. And against anything with a 1 or 2 intelligence it gets a +8 bonus to its DC. You can't feint against a non-intelligent creature.

Gameplay Notes
To lay out the check and DC, they are:

Feint User: d20 + Total Bluff skill Target DC: Base Attack Bonus + Total Spot skill + Other bonuses Other bonuses: +4 for non-humanoid +8 if unintelligent (1 or 2 intelligence) or Impossible if 0 intelligence.

If the check passes, they lose their dexterity bonus. If the targets dexterity bonus is 0 or less, then of course there is little use for using this!

Since the loses