Taunt

Taunt is used to provoke an enemy into dropping his guard for a short time.

Modifying ability: Dexterity

Classes: Arcane trickster, Barbarian, Bard*, Duelist, Fighter, Harper agent, Ranger, Rogue, Shadow thief of Amn, Warlock*, Warpriest, Weapon master

Requires training: No

Check: The difficulty class is a concentration check made by the target against the character’s Taunt skill roll. The taunt may affect several opponents.

Pre-release notes

 * This skill is in NWN2 according to the german manual.

NWN comparison
It is not yet known how exactly Taunt works in NWN2

In NWN1, if the taunt was successful, the opponent suffered an armor class penalty equal to the difference between the Taunt roll and the defender’s roll (to a max of a -6 penalty) for 5 rounds. The target also suffered a 30% chance of spell failure, if they didn’t resist the taunt.

External resources

 * NWNWiki:Taunt