Cure Critical Wounds

Obsidian has not yet confirmed whether this spell is in NWN2, however it is one of the more iconic healing spells.

3.5 Cure critical wounds
School: Conjuration (Healing)

Caster level: Bard 4, Cleric 4, Druid 5, Blackguard 4, Healing 4,

Components: V, S

Casting Time: 1 standard action

Range: Touch

Target: Creature touched

Duration: Instantaneous

Saving throw: Will half (harmless); see text

Spell resistance: Yes (harmless); see text

When laying your hand upon a living creature, you channel positive energy that cures 4d8 points of damage +1 point per caster level (maximum +20).

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.

External resources

 * NWNWiki:Cure Critical Wounds
 * d20 SRD Cure Critical Wounds