FiredFromPartyTransition

//RWT-OEI 02/23/06 //This function is for use in OnClientEnter scripts. It returns TRUE if the //OnClientEnter script was fired because a party was moved into the area via //the JumpPartyToArea script function. //It returns false if OnClientEnter was fired from a single player being jumped //into an area, a player logging into the area, or a normal, non-party transition. //It is only valid during the execution of OnClientEnter, will return false //at all other times. int FiredFromPartyTransition;