EFFECT TYPE *

int EFFECT_TYPE_INVALIDEFFECT             = 0; int EFFECT_TYPE_DAMAGE_RESISTANCE         = 1; int EFFECT_TYPE_REGENERATE                = 3; int EFFECT_TYPE_DAMAGE_REDUCTION          = 7; int EFFECT_TYPE_TEMPORARY_HITPOINTS       = 9; int EFFECT_TYPE_ENTANGLE                  = 11; int EFFECT_TYPE_INVULNERABLE              = 12; int EFFECT_TYPE_DEAF                      = 13; int EFFECT_TYPE_RESURRECTION              = 14; int EFFECT_TYPE_IMMUNITY                  = 15; int EFFECT_TYPE_ENEMY_ATTACK_BONUS        = 17; int EFFECT_TYPE_ARCANE_SPELL_FAILURE      = 18; int EFFECT_TYPE_AREA_OF_EFFECT            = 20; int EFFECT_TYPE_BEAM                      = 21; int EFFECT_TYPE_CHARMED                   = 23; int EFFECT_TYPE_CONFUSED                  = 24; int EFFECT_TYPE_FRIGHTENED                = 25; int EFFECT_TYPE_DOMINATED                 = 26; int EFFECT_TYPE_PARALYZE                  = 27; int EFFECT_TYPE_DAZED                     = 28; int EFFECT_TYPE_STUNNED                   = 29; int EFFECT_TYPE_SLEEP                     = 30; int EFFECT_TYPE_POISON                    = 31; int EFFECT_TYPE_DISEASE                   = 32; int EFFECT_TYPE_CURSE                     = 33; int EFFECT_TYPE_SILENCE                   = 34; int EFFECT_TYPE_TURNED                    = 35; int EFFECT_TYPE_HASTE                     = 36; int EFFECT_TYPE_SLOW                      = 37; int EFFECT_TYPE_ABILITY_INCREASE          = 38; int EFFECT_TYPE_ABILITY_DECREASE          = 39; int EFFECT_TYPE_ATTACK_INCREASE           = 40; int EFFECT_TYPE_ATTACK_DECREASE           = 41; int EFFECT_TYPE_DAMAGE_INCREASE           = 42; int EFFECT_TYPE_DAMAGE_DECREASE           = 43; int EFFECT_TYPE_DAMAGE_IMMUNITY_INCREASE  = 44; int EFFECT_TYPE_DAMAGE_IMMUNITY_DECREASE  = 45; int EFFECT_TYPE_AC_INCREASE               = 46; int EFFECT_TYPE_AC_DECREASE               = 47; int EFFECT_TYPE_MOVEMENT_SPEED_INCREASE   = 48; int EFFECT_TYPE_MOVEMENT_SPEED_DECREASE   = 49; int EFFECT_TYPE_SAVING_THROW_INCREASE     = 50; int EFFECT_TYPE_SAVING_THROW_DECREASE     = 51; int EFFECT_TYPE_SPELL_RESISTANCE_INCREASE = 52; int EFFECT_TYPE_SPELL_RESISTANCE_DECREASE = 53; int EFFECT_TYPE_SKILL_INCREASE            = 54; int EFFECT_TYPE_SKILL_DECREASE            = 55; int EFFECT_TYPE_INVISIBILITY              = 56; int EFFECT_TYPE_GREATERINVISIBILITY       = 57;	// JLR - OEI 07/11/05 -- Name Changed int EFFECT_TYPE_DARKNESS                  = 58; int EFFECT_TYPE_DISPELMAGICALL            = 59; int EFFECT_TYPE_ELEMENTALSHIELD           = 60; int EFFECT_TYPE_NEGATIVELEVEL             = 61; int EFFECT_TYPE_POLYMORPH                 = 62; int EFFECT_TYPE_SANCTUARY                 = 63; int EFFECT_TYPE_TRUESEEING                = 64; int EFFECT_TYPE_SEEINVISIBLE              = 65; int EFFECT_TYPE_TIMESTOP                  = 66; int EFFECT_TYPE_BLINDNESS                 = 67; int EFFECT_TYPE_SPELLLEVELABSORPTION      = 68; int EFFECT_TYPE_DISPELMAGICBEST           = 69; int EFFECT_TYPE_ULTRAVISION               = 70; int EFFECT_TYPE_MISS_CHANCE               = 71; int EFFECT_TYPE_CONCEALMENT               = 72; int EFFECT_TYPE_SPELL_IMMUNITY            = 73; int EFFECT_TYPE_VISUALEFFECT              = 74; int EFFECT_TYPE_DISAPPEARAPPEAR           = 75; int EFFECT_TYPE_SWARM                     = 76; int EFFECT_TYPE_TURN_RESISTANCE_DECREASE  = 77; int EFFECT_TYPE_TURN_RESISTANCE_INCREASE  = 78; int EFFECT_TYPE_PETRIFY                   = 79; int EFFECT_TYPE_CUTSCENE_PARALYZE         = 80; int EFFECT_TYPE_ETHEREAL                  = 81; int EFFECT_TYPE_SPELL_FAILURE             = 82; int EFFECT_TYPE_CUTSCENEGHOST             = 83; int EFFECT_TYPE_CUTSCENEIMMOBILIZE        = 84; int EFFECT_TYPE_BARDSONG_SINGING          = 85;	// JLR-OEI 04/07/06: Bards int EFFECT_TYPE_HIDEOUS_BLOW              = 86;	// AFW-OEI 06/07/2006: Warlocks int EFFECT_TYPE_NWN2_DEX_ACMOD_DISABLE    = 87;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_DETECTUNDEAD              = 88;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_SHAREDDAMAGE              = 89;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_ASSAYRESISTANCE           = 90;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_DAMAGEOVERTIME            = 91;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_ABSORBDAMAGE              = 92;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_AMORPENALTYINC            = 93;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_DISINTEGRATE              = 94;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_HEAL_ON_ZERO_HP           = 95;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_BREAK_ENCHANTMENT         = 96;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_MESMERIZE                 = 97;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_ON_DISPEL                 = 98;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_BONUS_HITPOINTS           = 99;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_JARRING                   = 100;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_MAX_DAMAGE                = 101;	// AFW-OEI 08/18/2006 int EFFECT_TYPE_WOUNDING                  = 102;	// AFW-OEI 09/05/2006

WARNING: The constant EFFECT_TYPE_IMPROVEDINVISIBILITY has been changed to EFFECT_TYPE_GREATERINVISIBLITY and thus any script which is imported that uses the old constant will fail to compile