Healing (domain)

Healing Domain Granted Power

You cast healing spells at +1 caster level. Healing Domain Spells

1. Cure Light Wounds: Cures 1d8 damage +1/level (max +5). 2. Cure Moderate Wounds: Cures 2d8 damage +1/level (max +10). 3. Cure Serious Wounds: Cures 3d8 damage +1/level (max +15). 4. Cure Critical Wounds: Cures 4d8 damage +1/level (max +20). 5. Cure Light Wounds, Mass: Cures 1d8 damage +1/level (max +25) for many creatures. 6. Heal: Cures 10 points/level of damage, all diseases and mental conditions. 7. Regenerate: Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35). 8. Cure Critical Wounds, Mass: Cures 4d8 damage +1/level (max +40) for many creatures. 9. Heal, Mass: As heal, but with several subjects.