Weapon Master



Weapon Master is a prestige class in NWN2.

DND 3.5 Weapon Master
Description: For a weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with the body to make them one and to use the weapon as naturally and without thought as any other limb. Weapon masters may not choose Unarmed Strike as their Weapon of Choice.

Requirements
Base Attack Bonus: +5

Skills: Intimidate 4 ranks

Feats: Weapon Focus in a melee weapon, Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack

Weapon of Choice
When a character acquires their first level of weapon master, they must select a single melee weapon type (for example, longsword or dwarven waraxe) as their weapon of choice. Their weapon master abilities only function when they have a weapon of that type equipped.

Ki Damage
Once per day per level, a weapon master may choose to make a special attack with their weapon of choice. If this attack hits, it automatically inflicts maximum damage.

Increased Multiplier
At 5th level, the weapon master’s critical multiplier with their chosen weapon increases by +1, i.e. x2 becomes x3, x3 becomes x4, etc.

Superior Weapon Focus
A 5th-level weapon master gains +1 to their attack rolls with their weapon of choice.

Ki Critical
At 7th level, the weapon master increases their threat range by 2 when using their weapon of choice. For example, a longsword normally has a threat range of 19-20. In the hands of a 7th-level weapon master with the longsword as their weapon of choice, it threatens on a 17-20.

NWN Comparison

 * This class was introduced in the Hordes of the Underdark NWN expansion.
 * The discipline skill that was created for NWN was removed in NWN2 and combat feats relating to it now function closer to 3.5 rules.

3.5 Rules Comparison

 * The parry skill was created by NWN and is not a feature of DnD 3.5, and has returned in NWN2 for the same reasons it was in NWN.

External Resources

 * NWNWiki:Weapon Master