SetWeaponVisibility

// TWH - OEI 5/25/2006 // Returns TRUE if it found an object to set weapon visibilty on // oObject is the object to set weapon visibility on // nVisibile 0 for invisibile, 1 for visible, and 4 is default engine action // nType is: 0 - weapon, 1 - helm, 2 - both int SetWeaponVisibility( object oObject, int nVisibile, int nType=0 );