FadeToBlack

// Fades the screen for the given creature/player from regular screen to black // - oCreature: creature controlled by player that should fade to black // fSpeed is a float representing how many seconds the fade should // take place over // RWT-OEI 08/09/05 - Added fFailsafe parameter. Indicates the number of seconds // that should pass before the fade is removed unconditionally. If set to 0, // then there will be no failsafe. // RWT-OEI 01/20/06 - The new nColor parameter allows one to fade to colors other than // black. void FadeToBlack(object oCreature, float fSpeed=FADE_SPEED_MEDIUM, float fFailsafe=5.0, int nColor=0);