Charm (invocation)

Invocation Type: Lesser

Spell level equivalent: 4

You can beguile a creature within 60 feet. The creature must succeed on a Will save or instantly come to regard you as its ally, at which point it will defend you in combat, even fighting against its former comrades. This lasts for 3 rounds + 1 for every two class levels you have. You can never have more than one target charmed at a time with this ability. If a second creature is charmed, you lose your hold on the first creature.