Overland Map

A feature of Storm of Zehir, the new "Overland Map" is a variation of the world map. Instead of simply selecting a location to visit, you can freely explore the environment. Encounters spawn in as you travel -- sometimes helpful, sometimes not-so-helpful -- as do "surprise" locations that your characters can uncover with their skills (e.g. Spot, Survival). And because encounters on the map do not auto-scale in difficulty to your level, risk/reward becomes an more interesting part of exploring.

The Overland Map comprises the setting of Storm of Zehir, and encompasses both the Chultan Peninsula and the Sword Coast.

Encounters
The overland encounters are a mix of varied groups of different hostiles, neutral NPCs that are not hostile (unless you attack them), and special encounters. All random encounters are represented on the Overland Map by the appropriate creature.

Through use of party's skills, you may be able to fight or evade encounters. Generally, the deeper you head into the wilderness, the more dangerous the encounters will become.

Adventure areas
Adventure areas (caves, dungeons, etc.) will generally remain cleared out once you have gone through them, but there will be plenty of new adventure areas to discover throughout the game. None of the adventure areas are randomized, but some of them can only be found if the party accomplishes something that unlocks the area, or if the party leader has certain skills needed to discover the area.

Modder support
The overland map and supporting scripts/systems is intended to be very user and modder friendly.