Bearzerker - D(19), F(4), Brb(4), FB(3)

Description
Druid 19 / Fighter 4 / Barbarian 4 / Frenzied Berserker 3

The Bearzerker is a Druid with drastically enhanced melee skills both in and out of Dire Bear form. The Bearzerker is a great class to roleplay, and an extremely powerful and versatile build. Players may also choose the treant form to shift into, if they prefer. I say this build is versatile, because generally you won't want to take the time it takes to fully buff to maximum damage potential, instead you can save your frenzies for dire situations(pun intended).

* 25 BAB, an excellent melee fighter in and out of combat.

* Melee Stats are massively enhanced by Druid Buffs and Zerker/FB boosts.

* Huge number of Fighter Feats significantly increase damage potential in combat.

* Gigantic HP Pool.

* Ability to cast all druid spells, including the best melee buffs in the game, healing, and fearsome offensive spells.

* Persistant Spell makes it so you only have to cast the majority of your buffs once a day.

* No equipment required while shapeshifted to be fierce.

* Not dependent on any one ability, if you can't shapeshift, you still have huge melee survivability. You have options to stay at range if neccessary.

* Strong character at all levels, fully playable in the Official Campaigns.

* You can max out your character multiple times per day with extra rages and frenzies.

* Very high Fortitude Save, good Will Save

* No alignment changes necessary.

* You have a mighty Level 15 Bear pet to fight on your side at all times.

Con

* Low AC

* Buffing can take several rounds if you want to max-out the build. However, you will be OK without your 24 hour buffs in most situations.

* Wis is not as high as it would be for a pure Druid caster. You won't pass 19 WIS without equipment.

* Frenzy and Rage have very limited durations, the most you can get it to last is a bit over 2 mintues in real time.

* You can't activate Frenzy or Rage while shapeshifted.

* Conversations/Game Events can interrupt shape-shifting and your buffs.

* Very low Reflex Save

Since your doing the majority of damage via melee, you don't really need a gigantic Wisdom score. Additionally, you won't be going for any epic Druid feats, so having a ridiculous WIS score is not important.

==Notes==

==Character Progression==

By taking Fighter/Berserker early, this dramatically increases your survivability in the early stages of most campaigns.