Adventuring Barbarian - Brb(28), Brd(1), F(1)

Description
Barbarian 25 / Bard 1 / Fighter 4 by ARHicks00

Go the idea from playing Conan on Playstation 3.

Pros:


 * This Adventuring build starts off getting no XP penalities.
 * Does massive damage on a critical hit
 * Can gain 40 Strength without Red Dragon Disciple
 * The gameplay doesn't change for the build as it progresses.
 * The build gets 30 points in Use magic device allowing it to use scrolls from cantrips to level 9 spell scrolls with little problem. It can also use any weapon or item that was not design for his/ class.
 * Gets a massive Will save boost from Barbarian feats.
 * Does solid non-critical damage.

Cons:
 * The Adventuring build has one offensive feat: Disarm (or Knockdown), one stance: Power Attack, and one power up: Epic Rage.
 * Critical Hits have little use in certain campaigns with un-critical hittable creatures.
 * Has low saves throughout the game.
 * The gameplay of the Adventuring Barbarian build only revolves around melee. The build is very in lacking range and has no spellcasting.
 * UMD spell buffers can easily be dispelled.
 * Barbarian Rage duration is limited.
 * The critical Hits are based on 3 dice rolls.
 * Gets Fullplate later in the game.
 * Suffers XP penalities later in the game

Variants
Will update soon.

Character Creation
Note: This build was created based on the attributes of a Human. Other races will vary in their builds.

Level Progression
Currently a bug has caused the Level Progression to not appear so a manually written level progression has been written.

Barbarian
 * 1. Power Attack, Cleave

Bard
 * 2. --

Barbarian
 * 3. Extended Rage
 * 4. --; STR +1
 * 5. --
 * 6. Weapon Focus
 * 7. --
 * 8. --; STR +2
 * 9. Knockdown
 * 11. --
 * 10. --
 * 12. Improve Knockdown; STR +3
 * 13. --
 * 14. --
 * 15. Power Critical
 * 16. --
 * 17. --
 * 18. Great Cleave
 * 20. --


 * Note: You can replace Knockdown/Improve Knockdown with Disarm/Improve Disarm in humanoid driven modules.

Barbariann
 * 21. Great Strength I
 * 22. --
 * 23. Great Strength II
 * 24. --; STR +6
 * 25. Great Strength III; Thundering Rage
 * 26. --

Fighter
 * 27. Great Strength IV; Improve Critical
 * 28. --; STR +7; Overhwhelming Critical
 * 29. Great Strength V, STR +7;
 * 30. Great Strength V; Epic Rage

Skill Point Progression
Skill Points
 * Listen 33 (Li)
 * Spell Craft 30 (SC)
 * Tumble 30 (Tu)
 * Use Magic Device 30 (UMD)

Character Notes

 * Adventuring build can attack six times per round. It's Attack bonus starts at +46/+41/+36/+31/+26/+21 without an enchanted weapon with 65 being it's highest roll. (Roll of 19) With Epic Rage, +8 STR item and +8 enchant weapon, it's +58/+53/+48/+43/+38/+33 77 being it's highest roll. (Roll of 19) With Knockdown and 50 (no enchants) AB to 81 AB.


 * Like every melee build in PvP, if you try to use a melee build in a non-high end server, the result will be disasterous. It can get a score of 49/+19 with Barbarian putting it on par with the F/WM/B/RDD Terracotta Soldier and does more damage in a critical. (Although, the Terracotta soldier has less dice rolls) However, the critical hit of rate of F/WM/B/RDD builds are better than the Adventuring Barbarian. Although, the Adventuring Barbarian maybe one of the few builds that can knockdown the F/WM/B/RDD. (Though, disarming would be better) As mention earlier, it's more of PvM build. It can also use UMD, though, any and every spellcaster can lay waste to this build as well as any other melee-build.


 * Final Update: It's damage varies, but the formula is 30/+10 from strength + 2d6 Overwhelming Critical + Enchantments + Rage + Buffs + 2d8 Thundering Rage + Weapon = Total then critical total. For example, 30/+10 from BASE Strength + 2-12 Overwhelming Critical + 8 Enchanted damage + 10/+5 Epice Rage + 8/+4 Strength item + 1d8 Warhammer (One handed) = 28 to 36 damage with a critical total of 88 to 135. With Power attack give +3 damage for 31 to 39 and a critical total of 97 to 144 with one-handed power attack.

When using a two-handed weapon, the damage is increase by 10 for 41 to 49 damage to 118 to 165 on a critical. With Power Attack, you gain an additioanl +6 damage 47 to 55 for 136 to 183 damage on a critical. Different weapons, races, and gear as well holding your weapon differently will result in different damage bonuses.


 * The reason it does not have Blind Fight is because Blind Fight in PvP will do it no good since most spellcaster can put this build down in a non-high end server. With UMD, he can wear the highest AC gear landing +60 AC, but he's still not above being hit by other spells.