SetOwnersControlledCompanion

/////////////////////////////////////////////////////////////////////////////// // SetOwnersControlledCompanion /////////////////////////////////////////////////////////////////////////////// // Created By: 	Brock Heinz - OEI // Created On: 	09/23/05 // Description: This will find the player controlling oCurrentCreature, and set // 				their currently controlled companion to oTargetCreature. If it //				can’t find oTargetCreature, then the player is reassigned to  //				whoever their original, owned character is. // // Returns: 	The object that is now being controlled. If oCurrentCreature //				was not being controlled by a player, then this will return //				OBJECT_INVALID /////////////////////////////////////////////////////////////////////////////// object SetOwnersControlledCompanion( object oCurrentCreature, object oTargetCreature=OBJECT_INVALID );