SetTrapDisarmDC

// Set the DC for disarming oTrapObject. // - oTrapObject: a placeable, door or trigger // - nDisarmDC: must be between 0 and 250. void SetTrapDisarmDC(object oTrapObject, int nDisarmDC)

WARNING: This function is missing from NWN2 and thus any script which is imported that uses this function will fail to compile