Infernal Ranger Ro(16),Ra(13),SD(1)

Rogue 16 / Ranger 13 / Shadowdancer 1

=Description= This build was designed for SoZ, the idea was to make a build that has a high amount of Skillpoints in Spot, Listen, Search and Survival to use the new Overmap feature.

And as DEX is important I wanted it to be good with a bow as well. After a bit of testing I decided to go with a Weapon Finesse and Perfect Two-Weapon Fighting build, that gets the same AB as with a Longbow.

The Infernal Ranger is a pretty strong Ranger/Rogue build that can detect most things, can do anything a dedicated Rogue can do and fight equally well at melee and ranged. A perfect support character.

Advantages:
 * Hide in Plain Sight (at lvl 8!)
 * Perfect Two-Weapon Fighting (at lvl 21!) (you get TWF/ITWF/GTWF for free as Ranger feats!)
 * Epic Dodge
 * +8D6 Stealth Attack with Crippling Strike and Epic Precision
 * Improved Critical (Rapier) and Power Critical (Rapier) for extra crtical chances without needing to buff yourself (could be changed to Weapon Focus: Short Sword and Weapon Focus: Longbow for +1AB each)
 * Tiefling bonues help Rogue type builds: Skill Affinity (Hide), Darkvision and Infernal Resistance.

Skills (10+ MAXED SKILLS!, a total of 368 Skillpoints):
 * Listen 33, Search 33, Spot 33, Survival 33 (with Swift Tracker it is always on! - A Radar for free!)
 * Hide: 49 (69 with Camouflage Spell and Mass Camouflage Spell)
 * Move Silently: 47
 * Spellcraft 16(20), Tumble 33(43), UMD 33, - + Dodge AC & Spell saves and can use any magic items/rods/wands/scrolls !
 * Disable Device 33, Open Lock 33, Set Trap 20(31) - you don't need a dedicated Rogue for trap finding and defusing !
 * very high reflex save!

Disadvantages:


 * BAB25 - no 6th Attack, but with Perfect Two-Weapon Fighting you get a total of 10 Attacks per round
 * Tiefling has ECL+1. Wood Elf would also work, but looses way to many Skill Points (-4INT at Character Creation). Drow would also work, but makes the leveling complicated or gives an exp penalty and an even high ECL adjustment. Most other Races can't get DEX 20 at the start.
 * low will save

=Combat Stats=

What Weapons to use?
There are a couple Weapon combinations that make sense. Although a Rapier and a Short Sword are one of the better choices you can make.


 * Rapier + Short Sword, because Rapier has a higher Critical (15-20) with the selected feats and Short Sword has more Damage then the Dagger.


 * Short Sword + Short Sword, if take the Weapon Focus (Short Sword) you get +1 AB for your Off-Hand, but lose the higher critical chance of the Rapier.


 * Longbow, you get roughly the same AB as with 2 Swords and can soften up your Parties enemies before they get to close.

Perfect Two-Weapon Fighting
Rapier & Short Sword: Main Hand Attack Bonus: +34/+29/+24/+19/+14 Damage:  1-6 Critical Range 15-20 x2   Off Hand Attack Bonus:  +33/+28/+23/+18/+13 Damage:  1-6 Critical Range 19-20 x2

Rapier +7 & Short Sword +7: Main Hand Attack Bonus: +41/+36/+31/+26/+21 Damage:  1-6 (Critical Range 15-20 x2) (+7 Piercing Damage)   Off Hand Attack Bonus:  +40/+35/+30/+25/+20 Damage:  1-6 (Critical Range 19-20 x2) (+7 Piercing Damage)

Rapier +7 & Short Sword +7, +8 DEX, +8 STR, Hasted: Main Hand Attack Bonus: +46/+41/+36/+31/+26 Damage:  1-6 +4 (Critical Range 15-20 x2) (+7 Piercing Damage)   Off Hand Attack Bonus:  +45/+40/+35/+30/+25 Damage:  1-6 +2 (Critical Range 19-20 x2) (+7 Piercing Damage)

Ranged
Longbow & Basic Arrow Main Hand Attack Bonus:  +35/+30/+25/+20/+15 Damage:  1-8 (Critical Range 20 x3)

Longbow +7/+7 Mighty & Basic Arrow +5

Main Hand Attack Bonus:  +35/+30/+25/+20/+15 Damage:  1-8 (Critical Range 20 x3) (+5 Piercing Damage)

Longbow +7/+7 Mighty & Basic Arrow +5, +8 DEX, +8 STR, Hasted: Main Hand Attack Bonus:  +47/+42/+37/+32/+27 Damage:  1-8 +6 (Critical Range 20 x3) (+5 Piercing Damage)

Armor Class
At lvl 30 your Dexterity modifer is so high that you lose AC if you use any Armor. '''AC 22 naked, Hasted, Boots of the Sun Soul +5, Robe +8, '''Cloak or Ring of Protection +8, Amulet of Natural Armor +8 ''' = AC 56

=Character Creation=

Total Skill Points: 368


 * Disable Device: 33 (39)
 * Hide: 33 (45)
 * Listen: 33 (32)
 * Move Silently: 33 (43)
 * Open Lock: 33 (42)
 * Search: 33 (37)
 * Set Trap: 20 (31)
 * Spellcraft: 16 (20)
 * Spot: 33 (32)
 * Survival: 33 (33)
 * Tumble: 33 (43)
 * Use Magic Device: 33 (31)

Progression
by TopAceOfEarth 20:44, 22 July 2008 (UTC)