FAMILIAR CREATURE TYPE *

int FAMILIAR_CREATURE_TYPE_BAT          = 0; int FAMILIAR_CREATURE_TYPE_CRAGCAT      = 1; int FAMILIAR_CREATURE_TYPE_HELLHOUND    = 2; int FAMILIAR_CREATURE_TYPE_IMP          = 3; int FAMILIAR_CREATURE_TYPE_FIREMEPHIT   = 4; int FAMILIAR_CREATURE_TYPE_ICEMEPHIT    = 5; int FAMILIAR_CREATURE_TYPE_PIXIE        = 6; int FAMILIAR_CREATURE_TYPE_RAVEN        = 7; int FAMILIAR_CREATURE_TYPE_FAIRY_DRAGON = 8; int FAMILIAR_CREATURE_TYPE_PSEUDO_DRAGON = 9; int FAMILIAR_CREATURE_TYPE_EYEBALL      = 10; int FAMILIAR_CREATURE_TYPE_NONE         = 255;