Endure Elements

Obsidian has not yet confirmed the existence or non-existence of this spell in NWN2.

DnD 3.5 Endure Elements
Caster Level: Cleric 1, Druid 1, Paladin 1, Ranger 1, Sorcerer/Wizard 1, Sun 1

Innate Level: 1

School: Abjuration

Component(s): V, S

Casting Time: 1 standard action

Range: Touch

Save: Will negates (harmless)

Spell Resistance: Yes (harmless)

Target: Creature touched

Duration: 24 Hours

Description: A creature protected by endure elements suffers no harm from being in a hot or cold environment. It can exist comfortably in conditions between -50 and 140 degrees Fahrenheit without having to make Fortitude saves. The creature's equipment is likewise protected.

Endure elements doesn't provide any protection from fire or cold damage, nor does it protect against other environmental hazards such as smoke, lack of air, and so forth.

External resources

 * NWNWiki:Endure Elements