Talk:Ranges.2da

I'll put up some of my notes, although some is speculation

Visual range (perception range player) 50 meters and Eldrtitch Spear (not restricted with initial range for targeting). Players can see opponents and blast with Eldritch Spear (unfair to bows?) Initial range to target enemies (perception range combat) 28 meters, after attacking target able to extend distance with bows once engaged, however avoid extending range greater than 50 meters or lose visual Extend long range weapons (bows) out to 50 meters Detect stealth with Spot (unconfirmed 28 meters) no clue how to test this far out other than its further than Listen Detect stealth with Listen or Tracking 15 meters

Suspect Primary range is outdoors and maybe indoors for secondary. PercepRngCombat is the most important event, when players can target enemies even though some weapons have greater range. The large gap between player visual and opponent perception allows players to easily, maybe unfairly prep for combat.

Ragimund (talk) 03:40, January 4, 2020 (UTC)