Stunning Fist

3.5 Stunning Fist
Type: General, Fighter

Benefit: You must declare that you are using this feat before you make your attack roll (thus, a failed attack roll ruins the attempt). Stunning Fist forces a foe damaged by your unarmed attack to make a Fortitude saving throw (DC 10 + 1/2 your character level + your Wis modifier), in addition to dealing damage normally. A defender who fails this saving throw is stunned for 1 round (until just before your next action).

You may attempt a stunning attack once per day for every four levels you have attained (but see Special), and no more than once per round.

Constructs, oozes, plants, undead, incorporeal creatures, and creatures immune to critical hits cannot be stunned.

Prerequisites: Dex 13, Wis 13, Improved unarmed strike, base attack bonus +8.

Use: Declared, see Benefit.

Required for classes: Sacred fist

Special: : A monk may select Stunning Fist as a bonus feat at 1st level, even if she does not meet the prerequisites. A monk who selects this feat may attempt a stunning attack a number of times per day equal to her monk level, plus one more time per day for every four levels she has in classes other than monk.