SetLockUnlockDC

// Sets the DC for unlocking the object. // - oObject: a door or placeable object. // - nNewUnlockDC: must be between 0 and 250. void SetLockUnlockDC(object oObject, int nNewUnlockDC)

WARNING: This function is missing from NWN2 and thus any script which is imported that uses this function will fail to compile