FEAT *

int FEAT_ALERTNESS                     				= 0; int FEAT_ARMOR_PROFICIENCY_HEAVY       				= 2; int FEAT_ARMOR_PROFICIENCY_LIGHT       				= 3; int FEAT_ARMOR_PROFICIENCY_MEDIUM      				= 4; int FEAT_CALLED_SHOT                   				= 5; int FEAT_CLEAVE                        				= 6; int FEAT_COMBAT_CASTING                				= 7; int FEAT_DEFLECT_ARROWS                				= 8; int FEAT_DISARM                        				= 9; int FEAT_DODGE                         				= 10; int FEAT_EMPOWER_SPELL                 				= 11; int FEAT_EXTEND_SPELL                  				= 12; int FEAT_EXTRA_TURNING                 				= 13; int FEAT_GREAT_FORTITUDE               				= 14; int FEAT_IMPROVED_CRITICAL_CLUB        				= 15; int FEAT_IMPROVED_DISARM               				= 16; int FEAT_IMPROVED_KNOCKDOWN            				= 17; int FEAT_IMPROVED_PARRY                				= 18; int FEAT_IMPROVED_POWER_ATTACK         				= 19; int FEAT_IMPROVED_TWO_WEAPON_FIGHTING  				= 20; int FEAT_IMPROVED_UNARMED_STRIKE       				= 21; int FEAT_IRON_WILL                     				= 22; int FEAT_KNOCKDOWN                     				= 23; int FEAT_LIGHTNING_REFLEXES            				= 24; int FEAT_MAXIMIZE_SPELL                				= 25; int FEAT_MOBILITY                      				= 26; int FEAT_POINT_BLANK_SHOT              				= 27; int FEAT_POWER_ATTACK                  				= 28; int FEAT_QUICKEN_SPELL                 				= 29; int FEAT_RAPID_SHOT                    				= 30; int FEAT_SAP                           				= 31; int FEAT_SHIELD_PROFICIENCY            				= 32; int FEAT_SILENCE_SPELL                 				= 33; int FEAT_SKILL_FOCUS_ANIMAL_EMPATHY    				= 34; int FEAT_SPELL_FOCUS_ABJURATION        				= 35; int FEAT_SPELL_PENETRATION             				= 36; int FEAT_STILL_SPELL                   				= 37; int FEAT_STUNNING_FIST                 				= 39; int FEAT_TOUGHNESS                     				= 40; int FEAT_TWO_WEAPON_FIGHTING           				= 41; int FEAT_WEAPON_FINESSE                				= 42; int FEAT_WEAPON_FOCUS_CLUB             				= 43; int FEAT_WEAPON_PROFICIENCY_EXOTIC     				= 44; int FEAT_WEAPON_PROFICIENCY_MARTIAL    				= 45; int FEAT_WEAPON_PROFICIENCY_SIMPLE     				= 46; int FEAT_WEAPON_SPECIALIZATION_CLUB    				= 47; int FEAT_WEAPON_PROFICIENCY_DRUID      				= 48; int FEAT_WEAPON_PROFICIENCY_MONK       				= 49; int FEAT_WEAPON_PROFICIENCY_ROGUE      				= 50; int FEAT_WEAPON_PROFICIENCY_WIZARD     				= 51; int FEAT_IMPROVED_CRITICAL_DAGGER      				= 52; int FEAT_IMPROVED_CRITICAL_DART        				= 53; int FEAT_IMPROVED_CRITICAL_HEAVY_CROSSBOW 				= 54; int FEAT_IMPROVED_CRITICAL_LIGHT_CROSSBOW 				= 55; int FEAT_IMPROVED_CRITICAL_LIGHT_MACE  				= 56; int FEAT_IMPROVED_CRITICAL_MORNING_STAR 				= 57; int FEAT_IMPROVED_CRITICAL_STAFF       				= 58; int FEAT_IMPROVED_CRITICAL_SPEAR       				= 59; int FEAT_IMPROVED_CRITICAL_SICKLE      				= 60; int FEAT_IMPROVED_CRITICAL_SLING       				= 61; int FEAT_IMPROVED_CRITICAL_UNARMED_STRIKE 				= 62; int FEAT_IMPROVED_CRITICAL_LONGBOW     				= 63; int FEAT_IMPROVED_CRITICAL_SHORTBOW    				= 64; int FEAT_IMPROVED_CRITICAL_SHORT_SWORD 				= 65; int FEAT_IMPROVED_CRITICAL_RAPIER      				= 66; int FEAT_IMPROVED_CRITICAL_SCIMITAR    				= 67; int FEAT_IMPROVED_CRITICAL_LONG_SWORD  				= 68; int FEAT_IMPROVED_CRITICAL_GREAT_SWORD 				= 69; int FEAT_IMPROVED_CRITICAL_HAND_AXE    				= 70; int FEAT_IMPROVED_CRITICAL_THROWING_AXE 				= 71; int FEAT_IMPROVED_CRITICAL_BATTLE_AXE  				= 72; int FEAT_IMPROVED_CRITICAL_GREAT_AXE   				= 73; int FEAT_IMPROVED_CRITICAL_HALBERD     				= 74; int FEAT_IMPROVED_CRITICAL_LIGHT_HAMMER 				= 75; int FEAT_IMPROVED_CRITICAL_LIGHT_FLAIL 				= 76; int FEAT_IMPROVED_CRITICAL_WAR_HAMMER  				= 77; int FEAT_IMPROVED_CRITICAL_HEAVY_FLAIL 				= 78; int FEAT_IMPROVED_CRITICAL_KAMA        				= 79; int FEAT_IMPROVED_CRITICAL_KUKRI       				= 80; int FEAT_IMPROVED_CRITICAL_SHURIKEN    				= 82; int FEAT_IMPROVED_CRITICAL_SCYTHE      				= 83; int FEAT_IMPROVED_CRITICAL_KATANA      				= 84; int FEAT_IMPROVED_CRITICAL_BASTARD_SWORD 				= 85; int FEAT_IMPROVED_CRITICAL_DIRE_MACE   				= 87; int FEAT_IMPROVED_CRITICAL_DOUBLE_AXE  				= 88; int FEAT_IMPROVED_CRITICAL_TWO_BLADED_SWORD 				= 89; int FEAT_WEAPON_FOCUS_DAGGER           				= 90; int FEAT_WEAPON_FOCUS_DART             				= 91; int FEAT_WEAPON_FOCUS_HEAVY_CROSSBOW   				= 92; int FEAT_WEAPON_FOCUS_LIGHT_CROSSBOW   				= 93; int FEAT_WEAPON_FOCUS_LIGHT_MACE       				= 94; int FEAT_WEAPON_FOCUS_MORNING_STAR     				= 95; int FEAT_WEAPON_FOCUS_STAFF            				= 96; int FEAT_WEAPON_FOCUS_SPEAR            				= 97; int FEAT_WEAPON_FOCUS_SICKLE           				= 98; int FEAT_WEAPON_FOCUS_SLING            				= 99; int FEAT_WEAPON_FOCUS_UNARMED_STRIKE   				= 100; int FEAT_WEAPON_FOCUS_LONGBOW          				= 101; int FEAT_WEAPON_FOCUS_SHORTBOW         				= 102; int FEAT_WEAPON_FOCUS_SHORT_SWORD      				= 103; int FEAT_WEAPON_FOCUS_RAPIER           				= 104; int FEAT_WEAPON_FOCUS_SCIMITAR         				= 105; int FEAT_WEAPON_FOCUS_LONG_SWORD       				= 106; int FEAT_WEAPON_FOCUS_GREAT_SWORD      				= 107; int FEAT_WEAPON_FOCUS_HAND_AXE         				= 108; int FEAT_WEAPON_FOCUS_THROWING_AXE     				= 109; int FEAT_WEAPON_FOCUS_BATTLE_AXE       				= 110; int FEAT_WEAPON_FOCUS_GREAT_AXE        				= 111; int FEAT_WEAPON_FOCUS_HALBERD          				= 112; int FEAT_WEAPON_FOCUS_LIGHT_HAMMER     				= 113; int FEAT_WEAPON_FOCUS_LIGHT_FLAIL      				= 114; int FEAT_WEAPON_FOCUS_WAR_HAMMER       				= 115; int FEAT_WEAPON_FOCUS_HEAVY_FLAIL      				= 116; int FEAT_WEAPON_FOCUS_KAMA             				= 117; int FEAT_WEAPON_FOCUS_KUKRI            				= 118; int FEAT_WEAPON_FOCUS_SHURIKEN         				= 120; int FEAT_WEAPON_FOCUS_SCYTHE           				= 121; int FEAT_WEAPON_FOCUS_KATANA           				= 122; int FEAT_WEAPON_FOCUS_BASTARD_SWORD    				= 123; int FEAT_WEAPON_FOCUS_DIRE_MACE        				= 125; int FEAT_WEAPON_FOCUS_DOUBLE_AXE       				= 126; int FEAT_WEAPON_FOCUS_TWO_BLADED_SWORD 				= 127; int FEAT_WEAPON_SPECIALIZATION_DAGGER  				= 128; int FEAT_WEAPON_SPECIALIZATION_DART    				= 129; int FEAT_WEAPON_SPECIALIZATION_HEAVY_CROSSBOW 				= 130; int FEAT_WEAPON_SPECIALIZATION_LIGHT_CROSSBOW 				= 131; int FEAT_WEAPON_SPECIALIZATION_LIGHT_MACE 				= 132; int FEAT_WEAPON_SPECIALIZATION_MORNING_STAR 				= 133; int FEAT_WEAPON_SPECIALIZATION_STAFF   				= 134; int FEAT_WEAPON_SPECIALIZATION_SPEAR   				= 135; int FEAT_WEAPON_SPECIALIZATION_SICKLE  				= 136; int FEAT_WEAPON_SPECIALIZATION_SLING   				= 137; int FEAT_WEAPON_SPECIALIZATION_UNARMED_STRIKE 				= 138; int FEAT_WEAPON_SPECIALIZATION_LONGBOW 				= 139; int FEAT_WEAPON_SPECIALIZATION_SHORTBOW 				= 140; int FEAT_WEAPON_SPECIALIZATION_SHORT_SWORD 				= 141; int FEAT_WEAPON_SPECIALIZATION_RAPIER  				= 142; int FEAT_WEAPON_SPECIALIZATION_SCIMITAR 				= 143; int FEAT_WEAPON_SPECIALIZATION_LONG_SWORD 				= 144; int FEAT_WEAPON_SPECIALIZATION_GREAT_SWORD 				= 145; int FEAT_WEAPON_SPECIALIZATION_HAND_AXE 				= 146; int FEAT_WEAPON_SPECIALIZATION_THROWING_AXE 				= 147; int FEAT_WEAPON_SPECIALIZATION_BATTLE_AXE 				= 148; int FEAT_WEAPON_SPECIALIZATION_GREAT_AXE 				= 149; int FEAT_WEAPON_SPECIALIZATION_HALBERD 				= 150; int FEAT_WEAPON_SPECIALIZATION_LIGHT_HAMMER 				= 151; int FEAT_WEAPON_SPECIALIZATION_LIGHT_FLAIL 				= 152; int FEAT_WEAPON_SPECIALIZATION_WAR_HAMMER 				= 153; int FEAT_WEAPON_SPECIALIZATION_HEAVY_FLAIL 				= 154; int FEAT_WEAPON_SPECIALIZATION_KAMA    				= 155; int FEAT_WEAPON_SPECIALIZATION_KUKRI   				= 156; int FEAT_WEAPON_SPECIALIZATION_SHURIKEN 				= 158; int FEAT_WEAPON_SPECIALIZATION_SCYTHE  				= 159; int FEAT_WEAPON_SPECIALIZATION_KATANA  				= 160; int FEAT_WEAPON_SPECIALIZATION_BASTARD_SWORD 				= 161; int FEAT_WEAPON_SPECIALIZATION_DIRE_MACE 				= 163; int FEAT_WEAPON_SPECIALIZATION_DOUBLE_AXE 				= 164; int FEAT_WEAPON_SPECIALIZATION_TWO_BLADED_SWORD 			= 165; int FEAT_SPELL_FOCUS_CONJURATION       				= 166; int FEAT_SPELL_FOCUS_DIVINATION        				= 167; int FEAT_SPELL_FOCUS_ENCHANTMENT       				= 168; int FEAT_SPELL_FOCUS_EVOCATION         				= 169; int FEAT_SPELL_FOCUS_ILLUSION          				= 170; int FEAT_SPELL_FOCUS_NECROMANCY        				= 171; int FEAT_SPELL_FOCUS_TRANSMUTATION     				= 172; int FEAT_SKILL_FOCUS_CONCENTRATION     				= 173; int FEAT_SKILL_FOCUS_DISABLE_TRAP      				= 174; int FEAT_SKILL_FOCUS_DISCIPLINE        				= 175; int FEAT_SKILL_FOCUS_HEAL              				= 177; int FEAT_SKILL_FOCUS_HIDE              				= 178; int FEAT_SKILL_FOCUS_LISTEN            				= 179; int FEAT_SKILL_FOCUS_LORE              				= 180; int FEAT_SKILL_FOCUS_MOVE_SILENTLY     				= 181; int FEAT_SKILL_FOCUS_OPEN_LOCK         				= 182; int FEAT_SKILL_FOCUS_PARRY             				= 183; int FEAT_SKILL_FOCUS_PERFORM           				= 184; int FEAT_SKILL_FOCUS_DIPLOMACY         				= 185; int FEAT_SKILL_FOCUS_SLEIGHT_OF_HAND   				= 186; Changed from FEAT_SKILL_FOCUS_PICKPOCKET int FEAT_SKILL_FOCUS_SEARCH            				= 187; int FEAT_SKILL_FOCUS_SET_TRAP          				= 188; int FEAT_SKILL_FOCUS_SPELLCRAFT        				= 189; int FEAT_SKILL_FOCUS_SPOT              				= 190; int FEAT_SKILL_FOCUS_TAUNT             				= 192; int FEAT_SKILL_FOCUS_USE_MAGIC_DEVICE  				= 193; int FEAT_BARBARIAN_ENDURANCE           				= 194; int FEAT_UNCANNY_DODGE                 				= 195; int FEAT_DAMAGE_REDUCTION              				= 196; int FEAT_BARDIC_KNOWLEDGE              				= 197; int FEAT_NATURE_SENSE                  				= 198; int FEAT_ANIMAL_COMPANION              				= 199; int FEAT_WOODLAND_STRIDE               				= 200; int FEAT_TRACKLESS_STEP                				= 201; int FEAT_RESIST_NATURES_LURE           				= 202; int FEAT_VENOM_IMMUNITY                				= 203; int FEAT_FLURRY_OF_BLOWS               				= 204; int FEAT_EVASION                       				= 206; int FEAT_MONK_ENDURANCE                				= 207; int FEAT_STILL_MIND                    				= 208; int FEAT_PURITY_OF_BODY                				= 209; int FEAT_WHOLENESS_OF_BODY             				= 211; int FEAT_IMPROVED_EVASION              				= 212; int FEAT_KI_STRIKE                     				= 213; int FEAT_DIAMOND_BODY                  				= 214; int FEAT_DIAMOND_SOUL                  				= 215; int FEAT_PERFECT_SELF                  				= 216; int FEAT_DIVINE_GRACE                  				= 217; int FEAT_DIVINE_HEALTH                 				= 219; int FEAT_SNEAK_ATTACK                  				= 221; int FEAT_CRIPPLING_STRIKE              				= 222; int FEAT_DEFENSIVE_ROLL                				= 223; int FEAT_OPPORTUNIST                   				= 224; int FEAT_SKILL_MASTERY                 				= 225; int FEAT_UNCANNY_REFLEX                				= 226; int FEAT_STONECUNNING                  				= 227; int FEAT_DARKVISION                    				= 228; int FEAT_HARDINESS_VERSUS_POISONS      				= 229; int FEAT_HARDINESS_VERSUS_SPELLS       				= 230; int FEAT_BATTLE_TRAINING_VERSUS_ORCS   				= 231; int FEAT_BATTLE_TRAINING_VERSUS_GOBLINS 				= 232; int FEAT_BATTLE_TRAINING_VERSUS_GIANTS 				= 233; int FEAT_SKILL_AFFINITY_LORE           				= 234; int FEAT_IMMUNITY_TO_SLEEP             				= 235; int FEAT_HARDINESS_VERSUS_ENCHANTMENTS 				= 236; int FEAT_SKILL_AFFINITY_LISTEN         				= 237; int FEAT_SKILL_AFFINITY_SEARCH         				= 238; int FEAT_SKILL_AFFINITY_SPOT           				= 239; int FEAT_KEEN_SENSE                    				= 240; int FEAT_HARDINESS_VERSUS_ILLUSIONS    				= 241; int FEAT_BATTLE_TRAINING_VERSUS_REPTILIANS 				= 242; int FEAT_SKILL_AFFINITY_CONCENTRATION  				= 243; int FEAT_PARTIAL_SKILL_AFFINITY_LISTEN 				= 244; int FEAT_PARTIAL_SKILL_AFFINITY_SEARCH 				= 245; int FEAT_PARTIAL_SKILL_AFFINITY_SPOT   				= 246; int FEAT_SKILL_AFFINITY_MOVE_SILENTLY  				= 247; int FEAT_LUCKY                         				= 248; int FEAT_FEARLESS                      				= 249; int FEAT_GOOD_AIM                      				= 250; int FEAT_UNCANNY_DODGE_2               				= 251; int FEAT_UNCANNY_DODGE_3               				= 252; int FEAT_UNCANNY_DODGE_4               				= 253; int FEAT_UNCANNY_DODGE_5               				= 254; int FEAT_UNCANNY_DODGE_6               				= 255; int FEAT_WEAPON_PROFICIENCY_ELF        				= 256; int FEAT_BARD_SONGS                    				= 257; int FEAT_QUICK_TO_MASTER               				= 258; int FEAT_SLIPPERY_MIND                 				= 259; int FEAT_MONK_AC_BONUS                 				= 260; int FEAT_FAVORED_ENEMY_DWARF           				= 261; int FEAT_FAVORED_ENEMY_ELF             				= 262; int FEAT_FAVORED_ENEMY_GNOME           				= 263; int FEAT_FAVORED_ENEMY_HALFLING        				= 264; int FEAT_FAVORED_ENEMY_HALFELF         				= 265; int FEAT_FAVORED_ENEMY_HALFORC         				= 266; int FEAT_FAVORED_ENEMY_HUMAN           				= 267; int FEAT_FAVORED_ENEMY_ABERRATION      				= 268; int FEAT_FAVORED_ENEMY_ANIMAL          				= 269; int FEAT_FAVORED_ENEMY_BEAST           				= 270; int FEAT_FAVORED_ENEMY_CONSTRUCT       				= 271; int FEAT_FAVORED_ENEMY_DRAGON          				= 272; int FEAT_FAVORED_ENEMY_GOBLINOID       				= 273; int FEAT_FAVORED_ENEMY_MONSTROUS       				= 274; int FEAT_FAVORED_ENEMY_ORC             				= 275; int FEAT_FAVORED_ENEMY_REPTILIAN       				= 276; int FEAT_FAVORED_ENEMY_ELEMENTAL       				= 277; int FEAT_FAVORED_ENEMY_FEY             				= 278; int FEAT_FAVORED_ENEMY_GIANT           				= 279; int FEAT_FAVORED_ENEMY_MAGICAL_BEAST   				= 280; int FEAT_FAVORED_ENEMY_OUTSIDER        				= 281; int FEAT_FAVORED_ENEMY_SHAPECHANGER    				= 284; int FEAT_FAVORED_ENEMY_UNDEAD          				= 285; int FEAT_FAVORED_ENEMY_VERMIN          				= 286; int FEAT_WEAPON_PROFICIENCY_CREATURE   				= 289; int FEAT_WEAPON_SPECIALIZATION_CREATURE 				= 290; int FEAT_WEAPON_FOCUS_CREATURE         				= 291; int FEAT_IMPROVED_CRITICAL_CREATURE    				= 292; int FEAT_BARBARIAN_RAGE                				= 293; int FEAT_TURN_UNDEAD                   				= 294; int FEAT_QUIVERING_PALM                				= 296; int FEAT_EMPTY_BODY                    				= 297; int FEAT_LAY_ON_HANDS                  				= 299; int FEAT_AURA_OF_COURAGE               				= 300; int FEAT_SMITE_EVIL                    				= 301; int FEAT_REMOVE_DISEASE                				= 302; int FEAT_SUMMON_FAMILIAR               				= 303; int FEAT_ELEMENTAL_SHAPE               				= 304; int FEAT_WILD_SHAPE                    				= 305; int FEAT_WAR_DOMAIN_POWER              				= 306; int FEAT_STRENGTH_DOMAIN_POWER         				= 307; int FEAT_PROTECTION_DOMAIN_POWER       				= 308; int FEAT_LUCK_DOMAIN_POWER             				= 309; int FEAT_DEATH_DOMAIN_POWER            				= 310; int FEAT_AIR_DOMAIN_POWER              				= 311; int FEAT_ANIMAL_DOMAIN_POWER           				= 312; int FEAT_DESTRUCTION_DOMAIN_POWER      				= 313; int FEAT_EARTH_DOMAIN_POWER            				= 314; int FEAT_EVIL_DOMAIN_POWER             				= 315; int FEAT_FIRE_DOMAIN_POWER             				= 316; int FEAT_GOOD_DOMAIN_POWER             				= 317; int FEAT_HEALING_DOMAIN_POWER          				= 318; int FEAT_KNOWLEDGE_DOMAIN_POWER        				= 319; int FEAT_MAGIC_DOMAIN_POWER            				= 320; int FEAT_PLANT_DOMAIN_POWER            				= 321; int FEAT_SUN_DOMAIN_POWER              				= 322; int FEAT_TRAVEL_DOMAIN_POWER           				= 323; int FEAT_TRICKERY_DOMAIN_POWER         				= 324; int FEAT_WATER_DOMAIN_POWER            				= 325; int FEAT_BARBARIAN_RAGE4 						= 328; int FEAT_BARBARIAN_RAGE7 						= 331; int FEAT_LOWLIGHTVISION                				= 354; int FEAT_IMPROVED_INITIATIVE 						= 377; int FEAT_ARTIST 							= 378; int FEAT_BLOODED 							= 379; int FEAT_BULLHEADED 							= 380; int FEAT_COURTLY_MAGOCRACY 						= 381; int FEAT_LUCK_OF_HEROES 						= 382; int FEAT_RESIST_POISON 						= 383; int FEAT_SILVER_PALM 							= 384; int FEAT_SNAKEBLOOD 							= 386; int FEAT_STEALTHY 							= 387; int FEAT_STRONGSOUL 							= 388; int FEAT_COMBAT_EXPERTISE 						= 389; int FEAT_IMPROVED_COMBAT_EXPERTISE 					= 390; int FEAT_GREAT_CLEAVE 							= 391; int FEAT_SPRING_ATTACK 						= 392; int FEAT_GREATER_SPELL_FOCUS_ABJURATION 				= 393; int FEAT_GREATER_SPELL_FOCUS_CONJURATION 				= 394; int FEAT_GREATER_SPELL_FOCUS_DIVINIATION 				= 395; int FEAT_GREATER_SPELL_FOCUS_ENCHANTMENT 				= 396; int FEAT_GREATER_SPELL_FOCUS_EVOCATION 				= 397; int FEAT_GREATER_SPELL_FOCUS_ILLUSION 					= 398; int FEAT_GREATER_SPELL_FOCUS_NECROMANCY 				= 399; int FEAT_GREATER_SPELL_FOCUS_TRANSMUTATION 				= 400; int FEAT_GREATER_SPELL_PENETRATION 					= 401; int FEAT_THUG 								= 402; int FEAT_SKILLFOCUS_APPRAISE 						= 404; int FEAT_SKILL_FOCUS_TUMBLE 						= 406; int FEAT_SKILL_FOCUS_CRAFT_TRAP 					= 407; int FEAT_BLIND_FIGHT 							= 408; int FEAT_CIRCLE_KICK 							= 409; int FEAT_EXTRA_STUNNING_ATTACK 					= 410; int FEAT_RAPID_RELOAD 							= 411; int FEAT_ZEN_ARCHERY 							= 412; int FEAT_DIVINE_MIGHT 							= 413; int FEAT_DIVINE_SHIELD 						= 414; int FEAT_ARCANE_DEFENSE_ABJURATION 					= 415; int FEAT_ARCANE_DEFENSE_CONJURATION 					= 416; int FEAT_ARCANE_DEFENSE_DIVINATION 					= 417; int FEAT_ARCANE_DEFENSE_ENCHANTMENT 					= 418; int FEAT_ARCANE_DEFENSE_EVOCATION 					= 419; int FEAT_ARCANE_DEFENSE_ILLUSION 					= 420; int FEAT_ARCANE_DEFENSE_NECROMANCY 					= 421; int FEAT_ARCANE_DEFENSE_TRANSMUTATION 					= 422; int FEAT_EXTRA_MUSIC 							= 423; int FEAT_LINGERING_SONG 						= 424; int FEAT_DIRTY_FIGHTING 						= 425;	// JLR - OEI 07/19/05 -- DIRTY FIGHTING REMOVED, as per Ferret's request int FEAT_RESIST_DISEASE 						= 426; int FEAT_RESIST_ENERGY_COLD 						= 427; int FEAT_RESIST_ENERGY_ACID 						= 428; int FEAT_RESIST_ENERGY_FIRE 						= 429; int FEAT_RESIST_ENERGY_ELECTRICAL 					= 430; int FEAT_RESIST_ENERGY_SONIC 						= 431; int FEAT_HIDE_IN_PLAIN_SIGHT 						= 433; int FEAT_SHADOW_DAZE 							= 434; int FEAT_SUMMON_SHADOW 						= 435; int FEAT_SHADOW_EVADE 							= 436; int FEAT_DENEIRS_EYE 							= 437; int FEAT_TYMORAS_SMILE 						= 438; int FEAT_LLIIRAS_HEART 						= 439; int FEAT_CRAFT_HARPER_ITEM 						= 440; int FEAT_HARPER_SLEEP 							= 441; int FEAT_HARPER_CATS_GRACE 						= 442; int FEAT_HARPER_EAGLES_SPLENDOR 					= 443; int FEAT_HARPER_INVISIBILITY 						= 444; int FEAT_PRESTIGE_ENCHANT_ARROW_1    					= 445; int FEAT_PRESTIGE_ENCHANT_ARROW_2    					= 446; int FEAT_PRESTIGE_ENCHANT_ARROW_3    					= 447; int FEAT_PRESTIGE_ENCHANT_ARROW_4    					= 448; int FEAT_PRESTIGE_ENCHANT_ARROW_5    					= 449; int FEAT_PRESTIGE_IMBUE_ARROW    					= 450; int FEAT_PRESTIGE_SEEKER_ARROW_1    					= 451; int FEAT_PRESTIGE_SEEKER_ARROW_2    					= 452; int FEAT_PRESTIGE_HAIL_OF_ARROWS    					= 453; int FEAT_PRESTIGE_ARROW_OF_DEATH    					= 454; int FEAT_PRESTIGE_DEATH_ATTACK_1    					= 455; int FEAT_PRESTIGE_DEATH_ATTACK_2    					= 456; int FEAT_PRESTIGE_DEATH_ATTACK_3    					= 457; int FEAT_PRESTIGE_DEATH_ATTACK_4    					= 458; int FEAT_PRESTIGE_DEATH_ATTACK_5    					= 459; int FEAT_BLACKGUARD_SNEAK_ATTACK_1D6    				= 460; int FEAT_BLACKGUARD_SNEAK_ATTACK_2D6    				= 461; int FEAT_BLACKGUARD_SNEAK_ATTACK_3D6    				= 462; int FEAT_PRESTIGE_POISON_SAVE_1    					= 463; int FEAT_PRESTIGE_POISON_SAVE_2    					= 464; int FEAT_PRESTIGE_POISON_SAVE_3    					= 465; int FEAT_PRESTIGE_POISON_SAVE_4    					= 466; int FEAT_PRESTIGE_POISON_SAVE_5    					= 467; int FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE    				= 468; int FEAT_PRESTIGE_DARKNESS    					= 469; int FEAT_PRESTIGE_INVISIBILITY_1    					= 470; int FEAT_PRESTIGE_INVISIBILITY_2    					= 471; int FEAT_SMITE_GOOD    						= 472; int FEAT_PRESTIGE_DARK_BLESSING    					= 473; int FEAT_INFLICT_LIGHT_WOUNDS    					= 474; int FEAT_INFLICT_MODERATE_WOUNDS    					= 475; int FEAT_INFLICT_SERIOUS_WOUNDS    					= 476; int FEAT_INFLICT_CRITICAL_WOUNDS    					= 477; int FEAT_BULLS_STRENGTH    						= 478; int FEAT_CONTAGION    						= 479; int FEAT_EPIC_ARMOR_SKIN    						= 490; int FEAT_EPIC_BLINDING_SPEED    					= 491; int FEAT_EPIC_DAMAGE_REDUCTION_3    					= 492; int FEAT_EPIC_DAMAGE_REDUCTION_6    					= 493; int FEAT_EPIC_DAMAGE_REDUCTION_9    					= 494; int FEAT_EPIC_DEVASTATING_CRITICAL_CLUB    				= 495; int FEAT_EPIC_DEVASTATING_CRITICAL_DAGGER    				= 496; int FEAT_EPIC_DEVASTATING_CRITICAL_DART    				= 497; int FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYCROSSBOW    			= 498; int FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTCROSSBOW    			= 499; int FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTMACE    			= 500; int FEAT_EPIC_DEVASTATING_CRITICAL_MORNINGSTAR    			= 501; int FEAT_EPIC_DEVASTATING_CRITICAL_QUARTERSTAFF    			= 502; int FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSPEAR    			= 503; int FEAT_EPIC_DEVASTATING_CRITICAL_SICKLE    				= 504; int FEAT_EPIC_DEVASTATING_CRITICAL_SLING    				= 505; int FEAT_EPIC_DEVASTATING_CRITICAL_UNARMED    			= 506; int FEAT_EPIC_DEVASTATING_CRITICAL_LONGBOW    			= 507; int FEAT_EPIC_DEVASTATING_CRITICAL_SHORTBOW    			= 508; int FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSWORD    			= 509; int FEAT_EPIC_DEVASTATING_CRITICAL_RAPIER    				= 510; int FEAT_EPIC_DEVASTATING_CRITICAL_SCIMITAR    			= 511; int FEAT_EPIC_DEVASTATING_CRITICAL_LONGSWORD    			= 512; int FEAT_EPIC_DEVASTATING_CRITICAL_GREATSWORD    			= 513; int FEAT_EPIC_DEVASTATING_CRITICAL_HANDAXE    			= 514; int FEAT_EPIC_DEVASTATING_CRITICAL_THROWINGAXE    			= 515; int FEAT_EPIC_DEVASTATING_CRITICAL_BATTLEAXE    			= 516; int FEAT_EPIC_DEVASTATING_CRITICAL_GREATAXE    			= 517; int FEAT_EPIC_DEVASTATING_CRITICAL_HALBERD    			= 518; int FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTHAMMER    			= 519; int FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTFLAIL    			= 520; int FEAT_EPIC_DEVASTATING_CRITICAL_WARHAMMER    			= 521; int FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYFLAIL    			= 522; int FEAT_EPIC_DEVASTATING_CRITICAL_KAMA    				= 523; int FEAT_EPIC_DEVASTATING_CRITICAL_KUKRI    				= 524; int FEAT_EPIC_DEVASTATING_CRITICAL_SHURIKEN    			= 525; int FEAT_EPIC_DEVASTATING_CRITICAL_SCYTHE    				= 526; int FEAT_EPIC_DEVASTATING_CRITICAL_KATANA    				= 527; int FEAT_EPIC_DEVASTATING_CRITICAL_BASTARDSWORD    			= 528; int FEAT_EPIC_DEVASTATING_CRITICAL_DIREMACE    			= 529; int FEAT_EPIC_DEVASTATING_CRITICAL_DOUBLEAXE    			= 530; int FEAT_EPIC_DEVASTATING_CRITICAL_TWOBLADEDSWORD    			= 531; int FEAT_EPIC_DEVASTATING_CRITICAL_CREATURE    			= 532; int FEAT_EPIC_ENERGY_RESISTANCE_COLD_1    				= 533; int FEAT_EPIC_ENERGY_RESISTANCE_COLD_2    				= 534; int FEAT_EPIC_ENERGY_RESISTANCE_COLD_3    				= 535; int FEAT_EPIC_ENERGY_RESISTANCE_COLD_4    				= 536; int FEAT_EPIC_ENERGY_RESISTANCE_COLD_5    				= 537; int FEAT_EPIC_ENERGY_RESISTANCE_COLD_6    				= 538; int FEAT_EPIC_ENERGY_RESISTANCE_COLD_7    				= 539; int FEAT_EPIC_ENERGY_RESISTANCE_COLD_8    				= 540; int FEAT_EPIC_ENERGY_RESISTANCE_COLD_9    				= 541; int FEAT_EPIC_ENERGY_RESISTANCE_COLD_10    				= 542; int FEAT_EPIC_ENERGY_RESISTANCE_ACID_1    				= 543; int FEAT_EPIC_ENERGY_RESISTANCE_ACID_2    				= 544; int FEAT_EPIC_ENERGY_RESISTANCE_ACID_3    				= 545; int FEAT_EPIC_ENERGY_RESISTANCE_ACID_4    				= 546; int FEAT_EPIC_ENERGY_RESISTANCE_ACID_5    				= 547; int FEAT_EPIC_ENERGY_RESISTANCE_ACID_6    				= 548; int FEAT_EPIC_ENERGY_RESISTANCE_ACID_7    				= 549; int FEAT_EPIC_ENERGY_RESISTANCE_ACID_8    				= 550; int FEAT_EPIC_ENERGY_RESISTANCE_ACID_9    				= 551; int FEAT_EPIC_ENERGY_RESISTANCE_ACID_10    				= 552; int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1    				= 553; int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2    				= 554; int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3    				= 555; int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4    				= 556; int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5    				= 557; int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6    				= 558; int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7    				= 559; int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8    				= 560; int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9    				= 561; int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10    				= 562; int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1    			= 563; int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2    			= 564; int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3    			= 565; int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4    			= 566; int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5    			= 567; int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6    			= 568; int EPIC_ENERGY_RESISTANCE_ELECTRICAL_7    				= 569; int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8    			= 570; int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9    			= 571; int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10    			= 572; int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1    				= 573; int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2    				= 574; int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3    				= 575; int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4    				= 576; int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5    				= 577; int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6    				= 578; int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7    				= 579; int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8    				= 580; int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9    				= 581; int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10    				= 582; int FEAT_EPIC_FORTITUDE    						= 583; int FEAT_EPIC_PROWESS    						= 584; int FEAT_EPIC_REFLEXES    						= 585; int FEAT_EPIC_REPUTATION    						= 586; int FEAT_EPIC_SKILL_FOCUS_ANIMAL_EMPATHY    				= 587; int FEAT_EPIC_SKILL_FOCUS_APPRAISE    				= 588; int FEAT_EPIC_SKILL_FOCUS_CONCENTRATION    				= 589; int FEAT_EPIC_SKILL_FOCUS_CRAFT_TRAP    				= 590; int FEAT_EPIC_SKILL_FOCUS_DISABLETRAP    				= 591; int FEAT_EPIC_SKILL_FOCUS_DISCIPLINE    				= 592; int FEAT_EPIC_SKILL_FOCUS_HEAL    					= 593; int FEAT_EPIC_SKILL_FOCUS_HIDE    					= 594; int FEAT_EPIC_SKILL_FOCUS_LISTEN    					= 595; int FEAT_EPIC_SKILL_FOCUS_LORE    					= 596; int FEAT_EPIC_SKILL_FOCUS_MOVESILENTLY    				= 597; int FEAT_EPIC_SKILL_FOCUS_OPENLOCK    				= 598; int FEAT_EPIC_SKILL_FOCUS_PARRY    					= 599; int FEAT_EPIC_SKILL_FOCUS_PERFORM    					= 600; int FEAT_EPIC_SKILL_FOCUS_DIPLOMACY   				= 601; int FEAT_EPIC_SKILL_FOCUS_SLEIGHT_OF_HAND    				= 602;   Changed from FEAT_EPIC_SKILL_FOCUS_PICKPOCKET int FEAT_EPIC_SKILL_FOCUS_SEARCH    					= 603; int FEAT_EPIC_SKILL_FOCUS_SETTRAP    					= 604; int FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT    				= 605; int FEAT_EPIC_SKILL_FOCUS_SPOT    					= 606; int FEAT_EPIC_SKILL_FOCUS_TAUNT    					= 607; int FEAT_EPIC_SKILL_FOCUS_TUMBLE    					= 608; int FEAT_EPIC_SKILL_FOCUS_USEMAGICDEVICE    				= 609; int FEAT_EPIC_SPELL_FOCUS_ABJURATION    				= 610; int FEAT_EPIC_SPELL_FOCUS_CONJURATION    				= 611; int FEAT_EPIC_SPELL_FOCUS_DIVINATION    				= 612; int FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT    				= 613; int FEAT_EPIC_SPELL_FOCUS_EVOCATION    				= 614; int FEAT_EPIC_SPELL_FOCUS_ILLUSION    				= 615; int FEAT_EPIC_SPELL_FOCUS_NECROMANCY    				= 616; int FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION    				= 617; int FEAT_EPIC_SPELL_PENETRATION    					= 618; int FEAT_EPIC_WEAPON_FOCUS_CLUB    					= 619; int FEAT_EPIC_WEAPON_FOCUS_DAGGER    					= 620; int FEAT_EPIC_WEAPON_FOCUS_DART    					= 621; int FEAT_EPIC_WEAPON_FOCUS_HEAVYCROSSBOW    				= 622; int FEAT_EPIC_WEAPON_FOCUS_LIGHTCROSSBOW    				= 623; int FEAT_EPIC_WEAPON_FOCUS_LIGHTMACE    				= 624; int FEAT_EPIC_WEAPON_FOCUS_MORNINGSTAR    				= 625; int FEAT_EPIC_WEAPON_FOCUS_QUARTERSTAFF    				= 626; int FEAT_EPIC_WEAPON_FOCUS_SHORTSPEAR    				= 627; int FEAT_EPIC_WEAPON_FOCUS_SICKLE    					= 628; int FEAT_EPIC_WEAPON_FOCUS_SLING    					= 629; int FEAT_EPIC_WEAPON_FOCUS_UNARMED    				= 630; int FEAT_EPIC_WEAPON_FOCUS_LONGBOW    				= 631; int FEAT_EPIC_WEAPON_FOCUS_SHORTBOW    				= 632; int FEAT_EPIC_WEAPON_FOCUS_SHORTSWORD    				= 633; int FEAT_EPIC_WEAPON_FOCUS_RAPIER    					= 634; int FEAT_EPIC_WEAPON_FOCUS_SCIMITAR    				= 635; int FEAT_EPIC_WEAPON_FOCUS_LONGSWORD    				= 636; int FEAT_EPIC_WEAPON_FOCUS_GREATSWORD    				= 637; int FEAT_EPIC_WEAPON_FOCUS_HANDAXE    				= 638; int FEAT_EPIC_WEAPON_FOCUS_THROWINGAXE    				= 639; int FEAT_EPIC_WEAPON_FOCUS_BATTLEAXE    				= 640; int FEAT_EPIC_WEAPON_FOCUS_GREATAXE    				= 641; int FEAT_EPIC_WEAPON_FOCUS_HALBERD    				= 642; int FEAT_EPIC_WEAPON_FOCUS_LIGHTHAMMER    				= 643; int FEAT_EPIC_WEAPON_FOCUS_LIGHTFLAIL    				= 644; int FEAT_EPIC_WEAPON_FOCUS_WARHAMMER    				= 645; int FEAT_EPIC_WEAPON_FOCUS_HEAVYFLAIL    				= 646; int FEAT_EPIC_WEAPON_FOCUS_KAMA    					= 647; int FEAT_EPIC_WEAPON_FOCUS_KUKRI    					= 648; int FEAT_EPIC_WEAPON_FOCUS_SHURIKEN    				= 649; int FEAT_EPIC_WEAPON_FOCUS_SCYTHE    					= 650; int FEAT_EPIC_WEAPON_FOCUS_KATANA    					= 651; int FEAT_EPIC_WEAPON_FOCUS_BASTARDSWORD    				= 652; int FEAT_EPIC_WEAPON_FOCUS_DIREMACE    				= 653; int FEAT_EPIC_WEAPON_FOCUS_DOUBLEAXE    				= 654; int FEAT_EPIC_WEAPON_FOCUS_TWOBLADEDSWORD    				= 655; int FEAT_EPIC_WEAPON_FOCUS_CREATURE    				= 656; int FEAT_EPIC_WEAPON_SPECIALIZATION_CLUB    				= 657; int FEAT_EPIC_WEAPON_SPECIALIZATION_DAGGER    			= 658; int FEAT_EPIC_WEAPON_SPECIALIZATION_DART    				= 659; int FEAT_EPIC_WEAPON_SPECIALIZATION_HEAVYCROSSBOW    			= 660; int FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTCROSSBOW    			= 661; int FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTMACE    			= 662; int FEAT_EPIC_WEAPON_SPECIALIZATION_MORNINGSTAR    			= 663; int FEAT_EPIC_WEAPON_SPECIALIZATION_QUARTERSTAFF    			= 664; int FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTSPEAR    			= 665; int FEAT_EPIC_WEAPON_SPECIALIZATION_SICKLE    			= 666; int FEAT_EPIC_WEAPON_SPECIALIZATION_SLING    				= 667; int FEAT_EPIC_WEAPON_SPECIALIZATION_UNARMED    			= 668; int FEAT_EPIC_WEAPON_SPECIALIZATION_LONGBOW    			= 669; int FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTBOW    			= 670; int FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTSWORD    			= 671; int FEAT_EPIC_WEAPON_SPECIALIZATION_RAPIER    			= 672; int FEAT_EPIC_WEAPON_SPECIALIZATION_SCIMITAR    			= 673; int FEAT_EPIC_WEAPON_SPECIALIZATION_LONGSWORD    			= 674; int FEAT_EPIC_WEAPON_SPECIALIZATION_GREATSWORD    			= 675; int FEAT_EPIC_WEAPON_SPECIALIZATION_HANDAXE    			= 676; int FEAT_EPIC_WEAPON_SPECIALIZATION_THROWINGAXE    			= 677; int FEAT_EPIC_WEAPON_SPECIALIZATION_BATTLEAXE    			= 678; int FEAT_EPIC_WEAPON_SPECIALIZATION_GREATAXE    			= 679; int FEAT_EPIC_WEAPON_SPECIALIZATION_HALBERD    			= 680; int FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTHAMMER    			= 681; int FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTFLAIL    			= 682; int FEAT_EPIC_WEAPON_SPECIALIZATION_WARHAMMER    			= 683; int FEAT_EPIC_WEAPON_SPECIALIZATION_HEAVYFLAIL    			= 684; int FEAT_EPIC_WEAPON_SPECIALIZATION_KAMA    				= 685; int FEAT_EPIC_WEAPON_SPECIALIZATION_KUKRI    				= 686; int FEAT_EPIC_WEAPON_SPECIALIZATION_SHURIKEN    			= 687; int FEAT_EPIC_WEAPON_SPECIALIZATION_SCYTHE    			= 688; int FEAT_EPIC_WEAPON_SPECIALIZATION_KATANA    			= 689; int FEAT_EPIC_WEAPON_SPECIALIZATION_BASTARDSWORD    			= 690; int FEAT_EPIC_WEAPON_SPECIALIZATION_DIREMACE    			= 691; int FEAT_EPIC_WEAPON_SPECIALIZATION_DOUBLEAXE    			= 692; int FEAT_EPIC_WEAPON_SPECIALIZATION_TWOBLADEDSWORD    		= 693; int FEAT_EPIC_WEAPON_SPECIALIZATION_CREATURE    			= 694; int FEAT_EPIC_WILL    						= 695; int FEAT_EPIC_IMPROVED_COMBAT_CASTING    				= 696; int FEAT_EPIC_IMPROVED_KI_STRIKE_4    				= 697; int FEAT_EPIC_IMPROVED_KI_STRIKE_5    				= 698; int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_1    				= 699; int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_2    				= 700; int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_3    				= 701; int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_4    				= 702; int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_5    				= 703; int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_6    				= 704; int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_7    				= 705; int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_8    				= 706; int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_9    				= 707; int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_10   				= 708; int FEAT_EPIC_OVERWHELMING_CRITICAL_CLUB    				= 709; int FEAT_EPIC_OVERWHELMING_CRITICAL_DAGGER    			= 710; int FEAT_EPIC_OVERWHELMING_CRITICAL_DART    				= 711; int FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYCROSSBOW    			= 712; int FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTCROSSBOW    			= 713; int FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTMACE    			= 714; int FEAT_EPIC_OVERWHELMING_CRITICAL_MORNINGSTAR    			= 715; int FEAT_EPIC_OVERWHELMING_CRITICAL_QUARTERSTAFF    			= 716; int FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSPEAR    			= 717; int FEAT_EPIC_OVERWHELMING_CRITICAL_SICKLE    			= 718; int FEAT_EPIC_OVERWHELMING_CRITICAL_SLING    				= 719; int FEAT_EPIC_OVERWHELMING_CRITICAL_UNARMED    			= 720; int FEAT_EPIC_OVERWHELMING_CRITICAL_LONGBOW    			= 721; int FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTBOW    			= 722; int FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSWORD    			= 723; int FEAT_EPIC_OVERWHELMING_CRITICAL_RAPIER    			= 724; int FEAT_EPIC_OVERWHELMING_CRITICAL_SCIMITAR    			= 725; int FEAT_EPIC_OVERWHELMING_CRITICAL_LONGSWORD    			= 726; int FEAT_EPIC_OVERWHELMING_CRITICAL_GREATSWORD    			= 727; int FEAT_EPIC_OVERWHELMING_CRITICAL_HANDAXE    			= 728; int FEAT_EPIC_OVERWHELMING_CRITICAL_THROWINGAXE    			= 729; int FEAT_EPIC_OVERWHELMING_CRITICAL_BATTLEAXE    			= 730; int FEAT_EPIC_OVERWHELMING_CRITICAL_GREATAXE    			= 731; int FEAT_EPIC_OVERWHELMING_CRITICAL_HALBERD    			= 732; int FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTHAMMER    			= 733; int FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTFLAIL    			= 734; int FEAT_EPIC_OVERWHELMING_CRITICAL_WARHAMMER    			= 735; int FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYFLAIL    			= 736; int FEAT_EPIC_OVERWHELMING_CRITICAL_KAMA    				= 737; int FEAT_EPIC_OVERWHELMING_CRITICAL_KUKRI    				= 738; int FEAT_EPIC_OVERWHELMING_CRITICAL_SHURIKEN    			= 739; int FEAT_EPIC_OVERWHELMING_CRITICAL_SCYTHE    			= 740; int FEAT_EPIC_OVERWHELMING_CRITICAL_KATANA    			= 741; int FEAT_EPIC_OVERWHELMING_CRITICAL_BASTARDSWORD    			= 742; int FEAT_EPIC_OVERWHELMING_CRITICAL_DIREMACE    			= 743; int FEAT_EPIC_OVERWHELMING_CRITICAL_DOUBLEAXE    			= 744; int FEAT_EPIC_OVERWHELMING_CRITICAL_TWOBLADEDSWORD    		= 745; int FEAT_EPIC_OVERWHELMING_CRITICAL_CREATURE    			= 746; int FEAT_EPIC_PERFECT_HEALTH    					= 747; int FEAT_EPIC_SELF_CONCEALMENT_10    					= 748; int FEAT_EPIC_SELF_CONCEALMENT_20    					= 749; int FEAT_EPIC_SELF_CONCEALMENT_30    					= 750; int FEAT_EPIC_SELF_CONCEALMENT_40    					= 751; int FEAT_EPIC_SELF_CONCEALMENT_50    					= 752; int FEAT_EPIC_SUPERIOR_INITIATIVE    					= 753; int FEAT_EPIC_TOUGHNESS_1    						= 754; int FEAT_EPIC_TOUGHNESS_2    						= 755; int FEAT_EPIC_TOUGHNESS_3    						= 756; int FEAT_EPIC_TOUGHNESS_4    						= 757; int FEAT_EPIC_TOUGHNESS_5    						= 758; int FEAT_EPIC_TOUGHNESS_6    						= 759; int FEAT_EPIC_TOUGHNESS_7    						= 760; int FEAT_EPIC_TOUGHNESS_8    						= 761; int FEAT_EPIC_TOUGHNESS_9    						= 762; int FEAT_EPIC_TOUGHNESS_10   						= 763; int FEAT_EPIC_GREAT_CHARISMA_1    					= 764; int FEAT_EPIC_GREAT_CHARISMA_2    					= 765; int FEAT_EPIC_GREAT_CHARISMA_3    					= 766; int FEAT_EPIC_GREAT_CHARISMA_4    					= 767; int FEAT_EPIC_GREAT_CHARISMA_5    					= 768; int FEAT_EPIC_GREAT_CHARISMA_6    					= 769; int FEAT_EPIC_GREAT_CHARISMA_7    					= 770; int FEAT_EPIC_GREAT_CHARISMA_8    					= 771; int FEAT_EPIC_GREAT_CHARISMA_9    					= 772; int FEAT_EPIC_GREAT_CHARISMA_10    					= 773; int FEAT_EPIC_GREAT_CONSTITUTION_1    				= 774; int FEAT_EPIC_GREAT_CONSTITUTION_2    				= 775; int FEAT_EPIC_GREAT_CONSTITUTION_3    				= 776; int FEAT_EPIC_GREAT_CONSTITUTION_4    				= 777; int FEAT_EPIC_GREAT_CONSTITUTION_5    				= 778; int FEAT_EPIC_GREAT_CONSTITUTION_6    				= 779; int FEAT_EPIC_GREAT_CONSTITUTION_7    				= 780; int FEAT_EPIC_GREAT_CONSTITUTION_8    				= 781; int FEAT_EPIC_GREAT_CONSTITUTION_9    				= 782; int FEAT_EPIC_GREAT_CONSTITUTION_10   				= 783; int FEAT_EPIC_GREAT_DEXTERITY_1    					= 784; int FEAT_EPIC_GREAT_DEXTERITY_2    					= 785; int FEAT_EPIC_GREAT_DEXTERITY_3    					= 786; int FEAT_EPIC_GREAT_DEXTERITY_4    					= 787; int FEAT_EPIC_GREAT_DEXTERITY_5    					= 788; int FEAT_EPIC_GREAT_DEXTERITY_6    					= 789; int FEAT_EPIC_GREAT_DEXTERITY_7    					= 790; int FEAT_EPIC_GREAT_DEXTERITY_8    					= 791; int FEAT_EPIC_GREAT_DEXTERITY_9    					= 792; int FEAT_EPIC_GREAT_DEXTERITY_10   					= 793; int FEAT_EPIC_GREAT_INTELLIGENCE_1    				= 794; int FEAT_EPIC_GREAT_INTELLIGENCE_2    				= 795; int FEAT_EPIC_GREAT_INTELLIGENCE_3    				= 796; int FEAT_EPIC_GREAT_INTELLIGENCE_4    				= 797; int FEAT_EPIC_GREAT_INTELLIGENCE_5    				= 798; int FEAT_EPIC_GREAT_INTELLIGENCE_6    				= 799; int FEAT_EPIC_GREAT_INTELLIGENCE_7    				= 800; int FEAT_EPIC_GREAT_INTELLIGENCE_8    				= 801; int FEAT_EPIC_GREAT_INTELLIGENCE_9    				= 802; int FEAT_EPIC_GREAT_INTELLIGENCE_10   				= 803; int FEAT_EPIC_GREAT_WISDOM_1    					= 804; int FEAT_EPIC_GREAT_WISDOM_2    					= 805; int FEAT_EPIC_GREAT_WISDOM_3    					= 806; int FEAT_EPIC_GREAT_WISDOM_4    					= 807; int FEAT_EPIC_GREAT_WISDOM_5    					= 808; int FEAT_EPIC_GREAT_WISDOM_6    					= 809; int FEAT_EPIC_GREAT_WISDOM_7    					= 810; int FEAT_EPIC_GREAT_WISDOM_8    					= 811; int FEAT_EPIC_GREAT_WISDOM_9    					= 812; int FEAT_EPIC_GREAT_WISDOM_10   					= 813; int FEAT_EPIC_GREAT_STRENGTH_1    					= 814; int FEAT_EPIC_GREAT_STRENGTH_2    					= 815; int FEAT_EPIC_GREAT_STRENGTH_3    					= 816; int FEAT_EPIC_GREAT_STRENGTH_4    					= 817; int FEAT_EPIC_GREAT_STRENGTH_5    					= 818; int FEAT_EPIC_GREAT_STRENGTH_6    					= 819; int FEAT_EPIC_GREAT_STRENGTH_7    					= 820; int FEAT_EPIC_GREAT_STRENGTH_8    					= 821; int FEAT_EPIC_GREAT_STRENGTH_9    					= 822; int FEAT_EPIC_GREAT_STRENGTH_10   					= 823; int FEAT_EPIC_GREAT_SMITING_1    					= 824; int FEAT_EPIC_GREAT_SMITING_2    					= 825; int FEAT_EPIC_GREAT_SMITING_3    					= 826; int FEAT_EPIC_GREAT_SMITING_4    					= 827; int FEAT_EPIC_GREAT_SMITING_5    					= 828; int FEAT_EPIC_GREAT_SMITING_6    					= 829; int FEAT_EPIC_GREAT_SMITING_7    					= 830; int FEAT_EPIC_GREAT_SMITING_8    					= 831; int FEAT_EPIC_GREAT_SMITING_9    					= 832; int FEAT_EPIC_GREAT_SMITING_10   					= 833; int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_1    				= 834; int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_2    				= 835; int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_3    				= 836; int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_4    				= 837; int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_5    				= 838; int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_6    				= 839; int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_7    				= 840; int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_8    				= 841; int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_9    				= 842; int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_10   				= 843; int FEAT_EPIC_IMPROVED_STUNNING_FIST_1    				= 844; int FEAT_EPIC_IMPROVED_STUNNING_FIST_2    				= 845; int FEAT_EPIC_IMPROVED_STUNNING_FIST_3    				= 846; int FEAT_EPIC_IMPROVED_STUNNING_FIST_4    				= 847; int FEAT_EPIC_IMPROVED_STUNNING_FIST_5    				= 848; int FEAT_EPIC_IMPROVED_STUNNING_FIST_6    				= 849; int FEAT_EPIC_IMPROVED_STUNNING_FIST_7    				= 850; int FEAT_EPIC_IMPROVED_STUNNING_FIST_8    				= 851; int FEAT_EPIC_IMPROVED_STUNNING_FIST_9    				= 852; int FEAT_EPIC_IMPROVED_STUNNING_FIST_10   				= 853; int FEAT_EPIC_BANE_OF_ENEMIES    					= 855; int FEAT_EPIC_DODGE    						= 856; int FEAT_EPIC_AUTOMATIC_QUICKEN_1    					= 857; int FEAT_EPIC_AUTOMATIC_QUICKEN_2    					= 858; int FEAT_EPIC_AUTOMATIC_QUICKEN_3    					= 859; int FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1  				= 860; int FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2  				= 861; int FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3  				= 862; int FEAT_EPIC_AUTOMATIC_STILL_SPELL_1   				= 863; int FEAT_EPIC_AUTOMATIC_STILL_SPELL_2   				= 864; int FEAT_EPIC_AUTOMATIC_STILL_SPELL_3   				= 865; int FEAT_WHIRLWIND_ATTACK    						= 867; int FEAT_IMPROVED_WHIRLWIND    					= 868; int FEAT_MIGHTY_RAGE    						= 869; int FEAT_EPIC_LASTING_INSPIRATION    					= 870; int FEAT_CURSE_SONG    						= 871; int FEAT_EPIC_WILD_SHAPE_UNDEAD    					= 872; int FEAT_EPIC_WILD_SHAPE_DRAGON    					= 873; int FEAT_EPIC_SPELL_MUMMY_DUST    					= 874; int FEAT_EPIC_SPELL_DRAGON_KNIGHT    					= 875; int FEAT_EPIC_SPELL_HELLBALL    					= 876; int FEAT_EPIC_SPELL_MAGE_ARMOUR    					= 877; int FEAT_EPIC_SPELL_RUIN    						= 878; int FEAT_WEAPON_OF_CHOICE_SICKLE    					= 879; int FEAT_WEAPON_OF_CHOICE_KAMA    					= 880; int FEAT_WEAPON_OF_CHOICE_KUKRI    					= 881; int FEAT_KI_DAMAGE    						= 882; int FEAT_INCREASE_MULTIPLIER    					= 883; int FEAT_SUPERIOR_WEAPON_FOCUS    					= 884; int FEAT_KI_CRITICAL    						= 885; int FEAT_BONE_SKIN_2    						= 886; int FEAT_BONE_SKIN_4    						= 887; int FEAT_BONE_SKIN_6    						= 888; int FEAT_ANIMATE_DEAD    						= 889; int FEAT_SUMMON_UNDEAD    						= 890; int FEAT_DEATHLESS_VIGOR    						= 891; int FEAT_UNDEAD_GRAFT_1    						= 892; int FEAT_UNDEAD_GRAFT_2    						= 893; int FEAT_TOUGH_AS_BONE    						= 894; int FEAT_SUMMON_GREATER_UNDEAD    					= 895; int FEAT_DEATHLESS_MASTERY    					= 896; int FEAT_DEATHLESS_MASTER_TOUCH    					= 897; int FEAT_GREATER_WILDSHAPE_1    					= 898; int FEAT_GREATER_WILDSHAPE_2    					= 900; int FEAT_GREATER_WILDSHAPE_3    					= 901; int FEAT_HUMANOID_SHAPE    						= 902; int FEAT_GREATER_WILDSHAPE_4  					= 903; int FEAT_SACRED_DEFENSE_1    						= 904; int FEAT_SACRED_DEFENSE_2    						= 905; int FEAT_SACRED_DEFENSE_3    						= 906; int FEAT_SACRED_DEFENSE_4    						= 907; int FEAT_SACRED_DEFENSE_5    						= 908; int FEAT_DIVINE_WRATH    						= 909; int FEAT_EXTRA_SMITING    						= 910; int FEAT_SKILL_FOCUS_CRAFT_ARMOR    					= 911; int FEAT_SKILL_FOCUS_CRAFT_WEAPON    					= 912; int FEAT_EPIC_SKILL_FOCUS_CRAFT_ARMOR    				= 913; int FEAT_EPIC_SKILL_FOCUS_CRAFT_WEAPON    				= 914; int FEAT_SKILL_FOCUS_BLUFF    					= 915; int FEAT_SKILL_FOCUS_INTIMIDATE    					= 916; int FEAT_EPIC_SKILL_FOCUS_BLUFF    					= 917; int FEAT_EPIC_SKILL_FOCUS_INTIMIDATE    				= 918; int FEAT_WEAPON_OF_CHOICE_CLUB    					= 919; int FEAT_WEAPON_OF_CHOICE_DAGGER    					= 920; int FEAT_WEAPON_OF_CHOICE_LIGHTMACE    				= 921; int FEAT_WEAPON_OF_CHOICE_MORNINGSTAR    				= 922; int FEAT_WEAPON_OF_CHOICE_QUARTERSTAFF    				= 923; int FEAT_WEAPON_OF_CHOICE_SHORTSPEAR    				= 924; int FEAT_WEAPON_OF_CHOICE_SHORTSWORD    				= 925; int FEAT_WEAPON_OF_CHOICE_RAPIER    					= 926; int FEAT_WEAPON_OF_CHOICE_SCIMITAR    				= 927; int FEAT_WEAPON_OF_CHOICE_LONGSWORD    				= 928; int FEAT_WEAPON_OF_CHOICE_GREATSWORD    				= 929; int FEAT_WEAPON_OF_CHOICE_HANDAXE    					= 930; int FEAT_WEAPON_OF_CHOICE_BATTLEAXE    				= 931; int FEAT_WEAPON_OF_CHOICE_GREATAXE    				= 932; int FEAT_WEAPON_OF_CHOICE_HALBERD    					= 933; int FEAT_WEAPON_OF_CHOICE_LIGHTHAMMER    				= 934; int FEAT_WEAPON_OF_CHOICE_LIGHTFLAIL    				= 935; int FEAT_WEAPON_OF_CHOICE_WARHAMMER    				= 936; int FEAT_WEAPON_OF_CHOICE_HEAVYFLAIL    				= 937; int FEAT_WEAPON_OF_CHOICE_SCYTHE    					= 938; int FEAT_WEAPON_OF_CHOICE_KATANA    					= 939; int FEAT_WEAPON_OF_CHOICE_BASTARDSWORD    				= 940; int FEAT_WEAPON_OF_CHOICE_DIREMACE    				= 941; int FEAT_WEAPON_OF_CHOICE_DOUBLEAXE    				= 942; int FEAT_WEAPON_OF_CHOICE_TWOBLADEDSWORD    				= 943; int FEAT_BREW_POTION    						= 944; int FEAT_SCRIBE_SCROLL    						= 945; int FEAT_CRAFT_WAND    						= 946; int FEAT_DWARVEN_DEFENDER_DEFENSIVE_STANCE    			= 947; int FEAT_DAMAGE_REDUCTION_6    					= 948; int FEAT_PRESTIGE_DEFENSIVE_AWARENESS_1    				= 949; int FEAT_PRESTIGE_DEFENSIVE_AWARENESS_2    				= 950; int FEAT_PRESTIGE_DEFENSIVE_AWARENESS_3    				= 951; int FEAT_WEAPON_FOCUS_DWAXE    					= 952; int FEAT_WEAPON_SPECIALIZATION_DWAXE    				= 953; int FEAT_IMPROVED_CRITICAL_DWAXE    					= 954; int FEAT_EPIC_DEVASTATING_CRITICAL_DWAXE    				= 955; int FEAT_EPIC_WEAPON_FOCUS_DWAXE    					= 956; int FEAT_EPIC_WEAPON_SPECIALIZATION_DWAXE    				= 957; int FEAT_EPIC_OVERWHELMING_CRITICAL_DWAXE    				= 958; int FEAT_WEAPON_OF_CHOICE_DWAXE    					= 959; int FEAT_USE_POISON    						= 960; int FEAT_DRAGON_ARMOR           					= 961; int FEAT_DRAGON_ABILITIES       					= 962; int FEAT_DRAGON_IMMUNE_PARALYSIS 					= 963; int FEAT_DRAGON_IMMUNE_FIRE      					= 964; int FEAT_DRAGON_DIS_BREATH       					= 965; int FEAT_EPIC_FIGHTER            					= 966; int FEAT_EPIC_BARBARIAN          					= 967; int FEAT_EPIC_BARD            					= 968; int FEAT_EPIC_CLERIC          					= 969; int FEAT_EPIC_DRUID           					= 970; int FEAT_EPIC_MONK            					= 971; int FEAT_EPIC_PALADIN         					= 972; int FEAT_EPIC_RANGER          					= 973; int FEAT_EPIC_ROGUE           					= 974; int FEAT_EPIC_SORCERER        					= 975; int FEAT_EPIC_WIZARD          					= 976; int FEAT_EPIC_ARCANE_ARCHER   					= 977; int FEAT_EPIC_ASSASSIN        					= 978; int FEAT_EPIC_BLACKGUARD      					= 979; int FEAT_EPIC_SHADOWDANCER    					= 980; int FEAT_EPIC_HARPER_SCOUT    					= 981; int FEAT_EPIC_DIVINE_CHAMPION 					= 982; int FEAT_EPIC_WEAPON_MASTER   					= 983; int FEAT_EPIC_PALE_MASTER     					= 984; int FEAT_EPIC_DWARVEN_DEFENDER 					= 985; int FEAT_EPIC_SHIFTER         					= 986; int FEAT_EPIC_RED_DRAGON_DISC 					= 987; int FEAT_EPIC_THUNDERING_RAGE 					= 988; int FEAT_EPIC_TERRIFYING_RAGE                       			= 989; int FEAT_EPIC_SPELL_EPIC_WARDING                    			= 990; int FEAT_PRESTIGE_MASTER_CRAFTER                    			= 991; int FEAT_PRESTIGE_SCROUNGER                         			= 992; int FEAT_WEAPON_FOCUS_WHIP                          			= 993; int FEAT_WEAPON_SPECIALIZATION_WHIP                 			= 994; int FEAT_IMPROVED_CRITICAL_WHIP                     			= 995; int FEAT_EPIC_DEVASTATING_CRITICAL_WHIP             			= 996; int FEAT_EPIC_WEAPON_FOCUS_WHIP                     			= 997; int FEAT_EPIC_WEAPON_SPECIALIZATION_WHIP            			= 998; int FEAT_EPIC_OVERWHELMING_CRITICAL_WHIP            			= 999; int FEAT_WEAPON_OF_CHOICE_WHIP                      			= 1000; int FEAT_EPIC_CHARACTER                             			= 1001; int FEAT_EPIC_EPIC_SHADOWLORD                       			= 1002; int FEAT_EPIC_EPIC_FIEND                            			= 1003; int FEAT_PRESTIGE_DEATH_ATTACK_6                    			= 1004; int FEAT_PRESTIGE_DEATH_ATTACK_7                    			= 1005; int FEAT_PRESTIGE_DEATH_ATTACK_8                    			= 1006; int FEAT_BLACKGUARD_SNEAK_ATTACK_4D6                			= 1007; int FEAT_BLACKGUARD_SNEAK_ATTACK_5D6                			= 1008; int FEAT_BLACKGUARD_SNEAK_ATTACK_6D6                			= 1009; int FEAT_BLACKGUARD_SNEAK_ATTACK_7D6                			= 1010; int FEAT_BLACKGUARD_SNEAK_ATTACK_8D6                			= 1011; int FEAT_BLACKGUARD_SNEAK_ATTACK_9D6                			= 1012; int FEAT_BLACKGUARD_SNEAK_ATTACK_10D6               			= 1013; int FEAT_BLACKGUARD_SNEAK_ATTACK_11D6               			= 1014; int FEAT_BLACKGUARD_SNEAK_ATTACK_12D6               			= 1015; int FEAT_BLACKGUARD_SNEAK_ATTACK_13D6               			= 1016; int FEAT_BLACKGUARD_SNEAK_ATTACK_14D6               			= 1017; int FEAT_BLACKGUARD_SNEAK_ATTACK_15D6               			= 1018; int FEAT_PRESTIGE_DEATH_ATTACK_9                    			= 1019; int FEAT_PRESTIGE_DEATH_ATTACK_10                   			= 1020; int FEAT_PRESTIGE_DEATH_ATTACK_11                   			= 1021; int FEAT_PRESTIGE_DEATH_ATTACK_12                   			= 1022; int FEAT_PRESTIGE_DEATH_ATTACK_13                   			= 1023; int FEAT_PRESTIGE_DEATH_ATTACK_14                   			= 1024; int FEAT_PRESTIGE_DEATH_ATTACK_15                   			= 1025; int FEAT_PRESTIGE_DEATH_ATTACK_16                   			= 1026; int FEAT_PRESTIGE_DEATH_ATTACK_17                   			= 1027; int FEAT_PRESTIGE_DEATH_ATTACK_18                   			= 1028; int FEAT_PRESTIGE_DEATH_ATTACK_19                   			= 1029; int FEAT_PRESTIGE_DEATH_ATTACK_20                   			= 1030; int FEAT_BLANK                                      			= 1031; NEW int FEAT_SNEAK_ATTACK_11                            			= 1032; int FEAT_SNEAK_ATTACK_12                            			= 1033; int FEAT_SNEAK_ATTACK_13                            			= 1034; int FEAT_SNEAK_ATTACK_14                            			= 1035; int FEAT_SNEAK_ATTACK_15                            			= 1036; int FEAT_SNEAK_ATTACK_16                            			= 1037; int FEAT_SNEAK_ATTACK_17                            			= 1038; int FEAT_SNEAK_ATTACK_18                            			= 1039; int FEAT_SNEAK_ATTACK_19                            			= 1040; int FEAT_SNEAK_ATTACK_20                            			= 1041; int FEAT_DRAGON_HDINCREASE_D6                       			= 1042; int FEAT_DRAGON_HDINCREASE_D8                       			= 1043; int FEAT_DRAGON_HDINCREASE_D10                      			= 1044; int FEAT_PRESTIGE_ENCHANT_ARROW_6                   			= 1045; int FEAT_PRESTIGE_ENCHANT_ARROW_7                   			= 1046; int FEAT_PRESTIGE_ENCHANT_ARROW_8                   			= 1047; int FEAT_PRESTIGE_ENCHANT_ARROW_9                   			= 1048; int FEAT_PRESTIGE_ENCHANT_ARROW_10                  			= 1049; int FEAT_PRESTIGE_ENCHANT_ARROW_11                  			= 1050; int FEAT_PRESTIGE_ENCHANT_ARROW_12                  			= 1051; int FEAT_PRESTIGE_ENCHANT_ARROW_13                  			= 1052; int FEAT_PRESTIGE_ENCHANT_ARROW_14                  			= 1053; int FEAT_PRESTIGE_ENCHANT_ARROW_15                  			= 1054; int FEAT_PRESTIGE_ENCHANT_ARROW_16                  			= 1055; int FEAT_PRESTIGE_ENCHANT_ARROW_17                  			= 1056; int FEAT_PRESTIGE_ENCHANT_ARROW_18                  			= 1057; int FEAT_PRESTIGE_ENCHANT_ARROW_19                  			= 1058; int FEAT_PRESTIGE_ENCHANT_ARROW_20                  			= 1059; int FEAT_EPIC_OUTSIDER_SHAPE                       			= 1060; int FEAT_EPIC_CONSTRUCT_SHAPE                       			= 1061; int FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_1         			= 1062; int FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_2         			= 1063; int FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_3         			= 1064; int FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_4         			= 1065; int FEAT_EPIC_SHIFTER_INFINITE_HUMANOID_SHAPE      			= 1066; int FEAT_EPIC_BARBARIAN_DAMAGE_REDUCTION            			= 1067; int FEAT_EPIC_DRUID_INFINITE_WILDSHAPE              			= 1068; int FEAT_EPIC_DRUID_INFINITE_ELEMENTAL_SHAPE        			= 1069; int FEAT_PRESTIGE_POISON_SAVE_EPIC                  			= 1070; int FEAT_EPIC_SUPERIOR_WEAPON_FOCUS                 			= 1071; int FEAT_OFFENSIVE_TRAINING_ABERRATIONS             			= 1072; int FEAT_ENLARGE						    	= 1073; int FEAT_INVISIBILITY					    		= 1074; int FEAT_DROW_RESISTANCE				    		= 1075; int FEAT_DROW_DARKNESS					    		= 1076; int FEAT_DROW_FAERIE_FIRE				    		= 1077; int FEAT_SVIRFNEBLIN_RESISTANCE			    		= 1078; int FEAT_SVIRFNEBLIN_BLIND				    		= 1079; int FEAT_SVIRFNEBLIN_BLUR				    		= 1080; int FEAT_SVIRFNEBLIN_CHANGE_SELF		          		= 1081; int FEAT_SVIRFNEBLIN_DODGE				    		= 1082; int FEAT_SVIRFNEBLIN_SAVE				    		= 1083; int FEAT_AASIMAR_SEARCH					 	= 1084; NEW int FEAT_AASIMAR_RESISTANCE				    		= 1085; NEW int FEAT_AASIMAR_LIGHT					    		= 1086; int FEAT_TIEFLING_HIDE					    		= 1087; NEW int FEAT_TIEFLING_DARKNESS				    		= 1088; int FEAT_TIEFLING_RESISTANCE				    		= 1089; int FEAT_AUGMENT_HEALING						= 1090; NEW int FEAT_AUGMENT_SUMMONING						= 1091; NEW int FEAT_CRAFT_MAGIC_ARMS_AND_ARMOR					= 1092; int FEAT_CRAFT_WONDROUS_ITEMS						= 1093; int FEAT_DIEHARD							= 1094; int FEAT_EXPERT_TACTICIAN						= 1095; int FEAT_SKILL_AFFINITY_DIPLOMACY					= 1096; int FEAT_SKILL_AFFINITY_BLUFF						= 1097; int FEAT_FEINT								= 1098; int FEAT_GREATER_TWO_WEAPON_FIGHTING					= 1099; int FEAT_IMPROVED_RAPID_SHOT						= 1100; int FEAT_IMPROVED_SHIELD_BASH						= 1101; int FEAT_IMPROVED_TWO_WEAPON_DEFENSE					= 1102; int FEAT_MANYSHOT							= 1103; int FEAT_MIND_OVER_BODY						= 1104; int FEAT_MONKEY_GRIP							= 1105; int FEAT_MOUNTED_ARCHERY						= 1106; int FEAT_MOUNTED_COMBAT						= 1107; int FEAT_NATURAL_SPELL							= 1108; int FEAT_NEGOTIATOR							= 1109; int FEAT_NIMBLE_FINGERS						= 1110; int FEAT_OPEN_MINDED							= 1111; int FEAT_RIDE_BY_ATTACK						= 1112; int FEAT_SKILLED_OFFENSE						= 1113; int FEAT_SPELLCASTING_PRODIGY						= 1114; int FEAT_TOWER_SHIELD_PROFICIENCY					= 1115; int FEAT_TRACK								= 1116; int FEAT_TWO_WEAPON_DEFENSE						= 1117; int FEAT_GREATER_WEAPON_FOCUS_CLUB					= 1118; int FEAT_GREATER_WEAPON_FOCUS_DAGGER					= 1119; int FEAT_GREATER_WEAPON_FOCUS_DART					= 1120; int FEAT_GREATER_WEAPON_FOCUS_HEAVYCROSSBOW				= 1121; int FEAT_GREATER_WEAPON_FOCUS_LIGHTCROSSBOW				= 1122; int FEAT_GREATER_WEAPON_FOCUS_LIGHTMACE				= 1123; int FEAT_GREATER_WEAPON_FOCUS_MORNINGSTAR				= 1124; int FEAT_GREATER_WEAPON_FOCUS_QUARTERSTAFF				= 1125; int FEAT_GREATER_WEAPON_FOCUS_SHORTSPEAR				= 1126; int FEAT_GREATER_WEAPON_FOCUS_SICKLE					= 1127; int FEAT_GREATER_WEAPON_FOCUS_SLING					= 1128; int FEAT_GREATER_WEAPON_FOCUS_UNARMED					= 1129; int FEAT_GREATER_WEAPON_FOCUS_LONGBOW					= 1130; int FEAT_GREATER_WEAPON_FOCUS_SHORTBOW					= 1131; int FEAT_GREATER_WEAPON_FOCUS_SHORTSWORD				= 1132; int FEAT_GREATER_WEAPON_FOCUS_RAPIER					= 1133; int FEAT_GREATER_WEAPON_FOCUS_SCIMITAR					= 1134; int FEAT_GREATER_WEAPON_FOCUS_LONGSWORD				= 1135; int FEAT_GREATER_WEAPON_FOCUS_GREATSWORD				= 1136; int FEAT_GREATER_WEAPON_FOCUS_HANDAXE					= 1137; int FEAT_GREATER_WEAPON_FOCUS_THROWINGAXE				= 1138; int FEAT_GREATER_WEAPON_FOCUS_BATTLEAXE				= 1139; int FEAT_GREATER_WEAPON_FOCUS_GREATAXE					= 1140; int FEAT_GREATER_WEAPON_FOCUS_HALBERD					= 1141; int FEAT_GREATER_WEAPON_FOCUS_LIGHTHAMMER				= 1142; int FEAT_GREATER_WEAPON_FOCUS_LIGHTFLAIL				= 1143; int FEAT_GREATER_WEAPON_FOCUS_WARHAMMER				= 1144; int FEAT_GREATER_WEAPON_FOCUS_HEAVYFLAIL				= 1145; int FEAT_GREATER_WEAPON_FOCUS_KAMA					= 1146; int FEAT_GREATER_WEAPON_FOCUS_KUKRI					= 1147; int FEAT_GREATER_WEAPON_FOCUS_SHURIKEN					= 1148; int FEAT_GREATER_WEAPON_FOCUS_SCYTHE					= 1149; int FEAT_GREATER_WEAPON_FOCUS_KATANA					= 1150; int FEAT_GREATER_WEAPON_FOCUS_BASTARDSWORD				= 1151; int FEAT_GREATER_WEAPON_FOCUS_DIREMACE					= 1152; int FEAT_GREATER_WEAPON_FOCUS_DOUBLEAXE				= 1153; int FEAT_GREATER_WEAPON_FOCUS_TWOBLADEDSWORD				= 1154; int FEAT_GREATER_WEAPON_FOCUS_DWAXE					= 1155; int FEAT_GREATER_WEAPON_FOCUS_WHIP					= 1156; int FEAT_GREATER_WEAPON_FOCUS_CREATURE					= 1157; int FEAT_GREATER_WEAPON_SPECIALIZATION_CLUB				= 1158; int FEAT_GREATER_WEAPON_SPECIALIZATION_DAGGER				= 1159; int FEAT_GREATER_WEAPON_SPECIALIZATION_DART				= 1160; int FEAT_GREATER_WEAPON_SPECIALIZATION_HEAVYCROSSBOW   		= 1161; int FEAT_GREATER_WEAPON_SPECIALIZATION_LIGHTCROSSBOW   		= 1162; int FEAT_GREATER_WEAPON_SPECIALIZATION_LIGHTMACE       		= 1163; int FEAT_GREATER_WEAPON_SPECIALIZATION_MORNINGSTAR     		= 1164; int FEAT_GREATER_WEAPON_SPECIALIZATION_QUARTERSTAFF    		= 1165; int FEAT_GREATER_WEAPON_SPECIALIZATION_SHORTSPEAR      		= 1166; int FEAT_GREATER_WEAPON_SPECIALIZATION_SICKLE          		= 1167; int FEAT_GREATER_WEAPON_SPECIALIZATION_SLING           		= 1168; int FEAT_GREATER_WEAPON_SPECIALIZATION_UNARMED         		= 1169; int FEAT_GREATER_WEAPON_SPECIALIZATION_LONGBOW         		= 1170; int FEAT_GREATER_WEAPON_SPECIALIZATION_SHORTBOW        		= 1171; int FEAT_GREATER_WEAPON_SPECIALIZATION_SHORTSWORD      		= 1172; int FEAT_GREATER_WEAPON_SPECIALIZATION_RAPIER          		= 1173; int FEAT_GREATER_WEAPON_SPECIALIZATION_SCIMITAR        		= 1174; int FEAT_GREATER_WEAPON_SPECIALIZATION_LONGSWORD       		= 1175; int FEAT_GREATER_WEAPON_SPECIALIZATION_GREATSWORD      		= 1176; int FEAT_GREATER_WEAPON_SPECIALIZATION_HANDAXE         		= 1177; int FEAT_GREATER_WEAPON_SPECIALIZATION_THROWINGAXE     		= 1178; int FEAT_GREATER_WEAPON_SPECIALIZATION_BATTLEAXE       		= 1179; int FEAT_GREATER_WEAPON_SPECIALIZATION_GREATAXE        		= 1180; int FEAT_GREATER_WEAPON_SPECIALIZATION_HALBERD         		= 1181; int FEAT_GREATER_WEAPON_SPECIALIZATION_LIGHTHAMMER     		= 1182; int FEAT_GREATER_WEAPON_SPECIALIZATION_LIGHTFLAIL      		= 1183; int FEAT_GREATER_WEAPON_SPECIALIZATION_WARHAMMER       		= 1184; int FEAT_GREATER_WEAPON_SPECIALIZATION_HEAVYFLAIL      		= 1185; int FEAT_GREATER_WEAPON_SPECIALIZATION_KAMA            		= 1186; int FEAT_GREATER_WEAPON_SPECIALIZATION_KUKRI           		= 1187; int FEAT_GREATER_WEAPON_SPECIALIZATION_SHURIKEN        		= 1188; int FEAT_GREATER_WEAPON_SPECIALIZATION_SCYTHE          		= 1189; int FEAT_GREATER_WEAPON_SPECIALIZATION_KATANA          		= 1190; int FEAT_GREATER_WEAPON_SPECIALIZATION_BASTARDSWORD    		= 1191; int FEAT_GREATER_WEAPON_SPECIALIZATION_DIREMACE        		= 1192; int FEAT_GREATER_WEAPON_SPECIALIZATION_DOUBLEAXE       		= 1193; int FEAT_GREATER_WEAPON_SPECIALIZATION_TWOBLADEDSWORD  		= 1194; int FEAT_GREATER_WEAPON_SPECIALIZATION_DWAXE		 		= 1195; int FEAT_GREATER_WEAPON_SPECIALIZATION_WHIP		 		= 1196; int FEAT_GREATER_WEAPON_SPECIALIZATION_CREATURE			= 1197; int FEAT_IMPROVED_FAVORED_ENEMY_DWARF			 		= 1198; int FEAT_IMPROVED_FAVORED_ENEMY_ELF                    		= 1199; int FEAT_IMPROVED_FAVORED_ENEMY_GNOME                  		= 1200; int FEAT_IMPROVED_FAVORED_ENEMY_HALFLING               		= 1201; int FEAT_IMPROVED_FAVORED_ENEMY_HALFELF                		= 1202; int FEAT_IMPROVED_FAVORED_ENEMY_HALFORC                		= 1203; int FEAT_IMPROVED_FAVORED_ENEMY_HUMAN                  		= 1204; int FEAT_IMPROVED_FAVORED_ENEMY_ABERRATION             		= 1205; int FEAT_IMPROVED_FAVORED_ENEMY_ANIMAL                 		= 1206; int FEAT_IMPROVED_FAVORED_ENEMY_BEAST                  		= 1207; int FEAT_IMPROVED_FAVORED_ENEMY_CONSTRUCT              		= 1208; int FEAT_IMPROVED_FAVORED_ENEMY_DRAGON                 		= 1209; int FEAT_IMPROVED_FAVORED_ENEMY_GOBLINOID              		= 1210; int FEAT_IMPROVED_FAVORED_ENEMY_MONSTROUS              		= 1211; int FEAT_IMPROVED_FAVORED_ENEMY_ORC                    		= 1212; int FEAT_IMPROVED_FAVORED_ENEMY_REPTILIAN              		= 1213; int FEAT_IMPROVED_FAVORED_ENEMY_ELEMENTAL              		= 1214; int FEAT_IMPROVED_FAVORED_ENEMY_FEY                    		= 1215; int FEAT_IMPROVED_FAVORED_ENEMY_GIANT                  		= 1216; int FEAT_IMPROVED_FAVORED_ENEMY_MAGICAL_BEAST          		= 1217; int FEAT_IMPROVED_FAVORED_ENEMY_OUTSIDER               		= 1218; int FEAT_IMPROVED_FAVORED_ENEMY_SHAPECHANGER           		= 1219; int FEAT_IMPROVED_FAVORED_ENEMY_UNDEAD                 		= 1220; int FEAT_IMPROVED_FAVORED_ENEMY_VERMIN                 		= 1221; int FEAT_FAVORED_POWER_ATTACK_DWARF				 	= 1222; int FEAT_FAVORED_POWER_ATTACK_GNOME					= 1223; int FEAT_FAVORED_POWER_ATTACK_ELF					= 1224; int FEAT_FAVORED_POWER_ATTACK_HALFLING					= 1225; int FEAT_FAVORED_POWER_ATTACK_HALFELF					= 1226; int FEAT_FAVORED_POWER_ATTACK_HALFORC					= 1227; int FEAT_FAVORED_POWER_ATTACK_HUMAN					= 1228; int FEAT_FAVORED_POWER_ATTACK_ABERRATION				= 1229; int FEAT_FAVORED_POWER_ATTACK_ANIMAL					= 1230; int FEAT_FAVORED_POWER_ATTACK_BEAST					= 1231; int FEAT_FAVORED_POWER_ATTACK_CONSTRUCT				= 1232; int FEAT_FAVORED_POWER_ATTACK_DRAGON					= 1233; int FEAT_FAVORED_POWER_ATTACK_GOBLINOID				= 1234; int FEAT_FAVORED_POWER_ATTACK_MONSTROUS				= 1235; int FEAT_FAVORED_POWER_ATTACK_ORC					= 1236; int FEAT_FAVORED_POWER_ATTACK_REPTILIAN				= 1237; int FEAT_FAVORED_POWER_ATTACK_ELEMENTAL				= 1238; int FEAT_FAVORED_POWER_ATTACK_FEY					= 1239; int FEAT_FAVORED_POWER_ATTACK_GIANT					= 1240; int FEAT_FAVORED_POWER_ATTACK_MAGICAL_BEAST				= 1241; int FEAT_FAVORED_POWER_ATTACK_OUTSIDER					= 1242; int FEAT_FAVORED_POWER_ATTACK_SHAPECHANGER				= 1243; int FEAT_FAVORED_POWER_ATTACK_UNDEAD					= 1244; int FEAT_FAVORED_POWER_ATTACK_VERMIN					= 1245; int FEAT_PRACTICED_SPELLCASTER_BARD					= 1246; int FEAT_PRACTICED_SPELLCASTER_CLERIC					= 1247; int FEAT_PRACTICED_SPELLCASTER_DRUID					= 1248; int FEAT_PRACTICED_SPELLCASTER_PALADIN					= 1249; int FEAT_PRACTICED_SPELLCASTER_RANGER					= 1250; int FEAT_PRACTICED_SPELLCASTER_SORCERER				= 1251; int FEAT_PRACTICED_SPELLCASTER_WIZARD					= 1252; int FEAT_GREATER_RESILIENCY						= 1253; int FEAT_COSMOPOLITAN_CONCENTRATION					= 1254; int FEAT_COSMOPOLITAN_DISABLETRAP					= 1255; int FEAT_COSMOPOLITAN_DISCIPLINE					= 1256; int FEAT_COSMOPOLITAN_HEAL						= 1257; int FEAT_COSMOPOLITAN_HIDE						= 1258; int FEAT_COSMOPOLITAN_LISTEN						= 1259; int FEAT_COSMOPOLITAN_LORE						= 1260; int FEAT_COSMOPOLITAN_MOVESILENTLY					= 1261; int FEAT_COSMOPOLITAN_OPENLOCK						= 1262; int FEAT_COSMOPOLITAN_PARRY						= 1263; int FEAT_COSMOPOLITAN_PERFORM						= 1264; int FEAT_COSMOPOLITAN_DIPLOMACY					= 1265; int FEAT_COSMOPOLITAN_SLEIGHT_OF_HAND					= 1266; int FEAT_COSMOPOLITAN_SEARCH						= 1267; int FEAT_COSMOPOLITAN_SETTRAP						= 1268; int FEAT_COSMOPOLITAN_SPELLCRAFT					= 1269; int FEAT_COSMOPOLITAN_SPOT						= 1270; int FEAT_COSMOPOLITAN_TAUNT						= 1271; int FEAT_COSMOPOLITAN_USEMAGICDEVICE					= 1272; int FEAT_COSMOPOLITAN_APPRAISE						= 1273; int FEAT_COSMOPOLITAN_TUMBLE						= 1274; int FEAT_COSMOPOLITAN_CRAFT_TRAP					= 1275; int FEAT_COSMOPOLITAN_BLUFF						= 1276; int FEAT_COSMOPOLITAN_INTIMIDATE					= 1277; int FEAT_COSMOPOLITAN_CRAFT_ARMOR					= 1278; int FEAT_COSMOPOLITAN_CRAFT_WEAPON					= 1279; int FEAT_COSMOPOLITAN_CRAFT_ALCHEMY					= 1280; int FEAT_COSMOPOLITAN_RIDE						= 1281; int FEAT_COSMOPOLITAN_SURVIVAL						= 1282; int FEAT_EXTRA_SLOT_BARD_LEVEL0					= 1283; int FEAT_EXTRA_SLOT_BARD_LEVEL1					= 1284; int FEAT_EXTRA_SLOT_BARD_LEVEL2					= 1285; int FEAT_EXTRA_SLOT_BARD_LEVEL3					= 1286; int FEAT_EXTRA_SLOT_BARD_LEVEL4					= 1287; int FEAT_EXTRA_SLOT_BARD_LEVEL5					= 1288; int FEAT_EXTRA_SLOT_CLERIC_LEVEL0					= 1289; int FEAT_EXTRA_SLOT_CLERIC_LEVEL1					= 1290; int FEAT_EXTRA_SLOT_CLERIC_LEVEL2					= 1291; int FEAT_EXTRA_SLOT_CLERIC_LEVEL3					= 1292; int FEAT_EXTRA_SLOT_CLERIC_LEVEL4					= 1293; int FEAT_EXTRA_SLOT_CLERIC_LEVEL5					= 1294; int FEAT_EXTRA_SLOT_CLERIC_LEVEL6					= 1295; int FEAT_EXTRA_SLOT_CLERIC_LEVEL7					= 1296; int FEAT_EXTRA_SLOT_CLERIC_LEVEL8					= 1297; int FEAT_EXTRA_SLOT_DRUID_LEVEL0					= 1298; int FEAT_EXTRA_SLOT_DRUID_LEVEL1					= 1299; int FEAT_EXTRA_SLOT_DRUID_LEVEL2					= 1300; int FEAT_EXTRA_SLOT_DRUID_LEVEL3					= 1301; int FEAT_EXTRA_SLOT_DRUID_LEVEL4					= 1302; int FEAT_EXTRA_SLOT_DRUID_LEVEL5					= 1303; int FEAT_EXTRA_SLOT_DRUID_LEVEL6					= 1304; int FEAT_EXTRA_SLOT_DRUID_LEVEL7					= 1305; int FEAT_EXTRA_SLOT_DRUID_LEVEL8					= 1306; int FEAT_EXTRA_SLOT_PALADIN_LEVEL1					= 1307; int FEAT_EXTRA_SLOT_PALADIN_LEVEL2					= 1308; int FEAT_EXTRA_SLOT_PALADIN_LEVEL3					= 1309; int FEAT_EXTRA_SLOT_RANGER_LEVEL1					= 1310; int FEAT_EXTRA_SLOT_RANGER_LEVEL2					= 1311; int FEAT_EXTRA_SLOT_RANGER_LEVEL3					= 1312; int FEAT_EXTRA_SLOT_SORCERER_LEVEL0					= 1313; int FEAT_EXTRA_SLOT_SORCERER_LEVEL1					= 1314; int FEAT_EXTRA_SLOT_SORCERER_LEVEL2					= 1315; int FEAT_EXTRA_SLOT_SORCERER_LEVEL3					= 1316; int FEAT_EXTRA_SLOT_SORCERER_LEVEL4					= 1317; int FEAT_EXTRA_SLOT_SORCERER_LEVEL5					= 1318; int FEAT_EXTRA_SLOT_SORCERER_LEVEL6					= 1319; int FEAT_EXTRA_SLOT_SORCERER_LEVEL7					= 1320; int FEAT_EXTRA_SLOT_SORCERER_LEVEL8					= 1321; int FEAT_EXTRA_SLOT_WIZARD_LEVEL0					= 1322; int FEAT_EXTRA_SLOT_WIZARD_LEVEL1					= 1323; int FEAT_EXTRA_SLOT_WIZARD_LEVEL2					= 1324; int FEAT_EXTRA_SLOT_WIZARD_LEVEL3					= 1325; int FEAT_EXTRA_SLOT_WIZARD_LEVEL4					= 1326; int FEAT_EXTRA_SLOT_WIZARD_LEVEL5					= 1327; int FEAT_EXTRA_SLOT_WIZARD_LEVEL6					= 1328; int FEAT_EXTRA_SLOT_WIZARD_LEVEL7					= 1329; int FEAT_EXTRA_SLOT_WIZARD_LEVEL8					= 1330; int FEAT_SKILL_FOCUS_CRAFT_ALCHEMY					= 1331; int FEAT_SKILL_FOCUS_RIDE						= 1332; int FEAT_SKILL_FOCUS_SURVIVAL						= 1333; int FEAT_EPIC_SKILL_FOCUS_CRAFT_ALCHEMY				= 1334; int FEAT_EPIC_SKILL_FOCUS_RIDE						= 1335; int FEAT_EPIC_SKILL_FOCUS_SURVIVAL					= 1336; int FEAT_DASH								= 1337; int FEAT_DIVINE_RESISTANCE						= 1338; int FEAT_ELEPHANTS_HIDE						= 1339; int FEAT_EXTEND_RAGE							= 1340; int FEAT_EXTRA_RAGE							= 1341; int FEAT_EXTRA_WILD_SHAPE						= 1342; int FEAT_OAKEN_RESILIENCE						= 1343; int FEAT_POWER_CRITICAL_CLUB						= 1344; int FEAT_POWER_CRITICAL_DAGGER					       = 1345; int FEAT_POWER_CRITICAL_DART					       = 1346; int FEAT_POWER_CRITICAL_HEAVYCROSSBOW					= 1347; int FEAT_POWER_CRITICAL_LIGHTCROSSBOW					= 1348; int FEAT_POWER_CRITICAL_LIGHTMACE					= 1349; int FEAT_POWER_CRITICAL_MORNINGSTAR					= 1350; int FEAT_POWER_CRITICAL_QUARTERSTAFF					= 1351; int FEAT_POWER_CRITICAL_SHORTSPEAR					= 1352; int FEAT_POWER_CRITICAL_SICKLE						= 1353; int FEAT_POWER_CRITICAL_SLING						= 1354; int FEAT_POWER_CRITICAL_UNARMED					= 1355; int FEAT_POWER_CRITICAL_LONGBOW					= 1356; int FEAT_POWER_CRITICAL_SHORTBOW					= 1357; int FEAT_POWER_CRITICAL_SHORTSWORD					= 1358; int FEAT_POWER_CRITICAL_RAPIER						= 1359; int FEAT_POWER_CRITICAL_SCIMITAR					= 1360; int FEAT_POWER_CRITICAL_LONGSWORD					= 1361; int FEAT_POWER_CRITICAL_GREATSWORD					= 1362; int FEAT_POWER_CRITICAL_HANDAXE					= 1363; int FEAT_POWER_CRITICAL_THROWINGAXE					= 1364; int FEAT_POWER_CRITICAL_BATTLEAXE					= 1365; int FEAT_POWER_CRITICAL_GREATAXE					= 1366; int FEAT_POWER_CRITICAL_HALBERD					= 1367; int FEAT_POWER_CRITICAL_LIGHTHAMMER					= 1368; int FEAT_POWER_CRITICAL_LIGHTFLAIL					= 1369; int FEAT_POWER_CRITICAL_WARHAMMER					= 1370; int FEAT_POWER_CRITICAL_HEAVYFLAIL					= 1371; int FEAT_POWER_CRITICAL_KAMA						= 1372; int FEAT_POWER_CRITICAL_KUKRI						= 1373; int FEAT_POWER_CRITICAL_SHURIKEN					= 1374; int FEAT_POWER_CRITICAL_SCYTHE						= 1375; int FEAT_POWER_CRITICAL_KATANA						= 1376; int FEAT_POWER_CRITICAL_BASTARDSWORD					= 1377; int FEAT_POWER_CRITICAL_DIREMACE					= 1378; int FEAT_POWER_CRITICAL_DOUBLEAXE					= 1379; int FEAT_POWER_CRITICAL_TWOBLADEDSWORD					= 1380; int FEAT_POWER_CRITICAL_DWAXE						= 1381; int FEAT_POWER_CRITICAL_WHIP						= 1382; int FEAT_POWER_CRITICAL_CREATURE					= 1383; int FEAT_SACRED_VENGEANCE						= 1384; int FEAT_SELF_SUFFICIENT						= 1385; int FEAT_DAMAGE_REDUCTION5						= 1386; int FEAT_TRAP_SENSE_1							= 1387; int FEAT_TRAP_SENSE_2							= 1388; int FEAT_TRAP_SENSE_3							= 1389; int FEAT_TRAP_SENSE_4							= 1390; int FEAT_TRAP_SENSE_5							= 1391; int FEAT_TRAP_SENSE_6							= 1392; int FEAT_SWIFT_TRACKER							= 1393; int FEAT_IMPROVED_UNCANNY_DODGE					= 1394; int FEAT_HIDE_IN_PLAIN_SIGHT_OUTDOORS					= 1395; int FEAT_GREATER_RAGE							= 1396; int FEAT_SPECIAL_MOUNT							= 1397; int FEAT_INDOMITABLE_WILL						= 1398; int FEAT_WILD_EMPATHY							= 1399; int FEAT_SMITE_EVIL_2							= 1400; int FEAT_SMITE_EVIL_3							= 1401; int FEAT_SMITE_EVIL_4							= 1402; int FEAT_SMITE_EVIL_5							= 1403; int FEAT_REMOVE_DISEASE_2						= 1404; int FEAT_REMOVE_DISEASE_3						= 1405; int FEAT_REMOVE_DISEASE_4						= 1406; int FEAT_REMOVE_DISEASE_5						= 1407; int FEAT_ELDRITCH_BLAST_1						= 1411; int FEAT_ELDRITCH_BLAST_2						= 1412; int FEAT_ELDRITCH_BLAST_3						= 1413; int FEAT_ELDRITCH_BLAST_4						= 1414; int FEAT_ELDRITCH_BLAST_5						= 1415; int FEAT_ELDRITCH_BLAST_6						= 1416; int FEAT_ELDRITCH_BLAST_7						= 1417; int FEAT_ELDRITCH_BLAST_8						= 1418; int FEAT_ELDRITCH_BLAST_9						= 1419; int FEAT_DAMAGE_REDUCTION_COLD_IRON_1					= 1420; int FEAT_DAMAGE_REDUCTION_COLD_IRON_2					= 1421; int FEAT_DAMAGE_REDUCTION_COLD_IRON_3					= 1422; int FEAT_DAMAGE_REDUCTION_COLD_IRON_4					= 1423; int FEAT_DAMAGE_REDUCTION_COLD_IRON_5					= 1424; int FEAT_DETECT_MAGIC							= 1425; int FEAT_DECEIVE_ITEM							= 1426; int FEAT_FIENDISH_RESILIENCE_1						= 1427; int FEAT_FIENDISH_RESILIENCE_2						= 1428; int FEAT_FIENDISH_RESILIENCE_5						= 1429; int FEAT_IMBUE_ITEM							= 1430; int FEAT_ENHANCED_SPECIAL_MOUNT					= 1431; int FEAT_MOUNTED_WPN_BONUS_LANCE_1					= 1432; int FEAT_MOUNTED_WPN_BONUS_LANCE_2					= 1433; int FEAT_MOUNTED_WPN_BONUS_LANCE_3					= 1434; int FEAT_MOUNTED_WPN_BONUS_SWORD_1					= 1435; int FEAT_MOUNTED_WPN_BONUS_SWORD_2					= 1436; int FEAT_MOUNTED_WPN_BONUS_SWORD_3					= 1437; int FEAT_RIDE_BONUS_1							= 1438; int FEAT_RIDE_BONUS_2							= 1439; int FEAT_RIDE_BONUS_3							= 1440; int FEAT_RIDE_BONUS_4							= 1441; int FEAT_COURTLY_KNOWLEDGE						= 1442; int FEAT_DEADLY_CHARGE							= 1443; int FEAT_ENHANCED_MOUNT_SPEED						= 1444; int FEAT_FULL_MOUNTED_ATTACK						= 1445; int FEAT_UNSTOPPABLE_CHARGE						= 1446; int FEAT_FRENZY_1							= 1447; int FEAT_FRENZY_2							= 1448; int FEAT_FRENZY_3							= 1449; int FEAT_FRENZY_4							= 1450; int FEAT_FRENZY_5							= 1451; int FEAT_FRENZY_6							= 1452; int FEAT_FRENZY_7							= 1453; int FEAT_FRENZY_8							= 1454; int FEAT_FRENZY_9							= 1455; int FEAT_FRENZY_10							= 1456; int FEAT_SUPREME_CLEAVE						= 1457; int FEAT_DEATHLESS_FRENZY						= 1458; int FEAT_ENHANCED_POWER_ATTACK						= 1459; int FEAT_INSPIRE_FRENZY_1						= 1460; int FEAT_INSPIRE_FRENZY_2						= 1461; int FEAT_INSPIRE_FRENZY_3						= 1462; int FEAT_GREATER_FRENZY						= 1463; int FEAT_SUPREME_POWER_ATTACK						= 1464; int FEAT_SWIFT_AND_SILENT						= 1465; int FEAT_BARDSONG_INSPIRE_COURAGE					= 1466; int FEAT_BARDSONG_INSPIRE_COMPETENCE					= 1467; int FEAT_BARDSONG_INSPIRE_DEFENSE					= 1468; int FEAT_BARDSONG_INSPIRE_REGENERATION					= 1469; int FEAT_BARDSONG_INSPIRE_TOUGHNESS					= 1470; int FEAT_BARDSONG_INSPIRE_SLOWING					= 1471; int FEAT_BARDSONG_INSPIRE_JARRING					= 1472; int FEAT_BARDSONG_COUNTERSONG						= 1473; int FEAT_BARDSONG_FASCINATE						= 1474; int FEAT_BARDSONG_HAVEN_SONG						= 1475; int FEAT_BARDSONG_CLOUD_MIND						= 1476; int FEAT_BARDSONG_IRONSKIN_CHANT					= 1477; int FEAT_BARDSONG_SONG_OF_FREEDOM					= 1478; int FEAT_BARDSONG_INSPIRE_HEROICS					= 1479; int FEAT_BARDSONG_INSPIRE_LEGION					= 1480; int FEAT_BARDSONG_LEAVETAKINGS						= 1481; int FEAT_BARDSONG_THE_SPIRIT_OF_THE_WOOD				= 1482; int FEAT_BARDSONG_THE_FALL_OF_ZEEAIRE					= 1483; int FEAT_BARDSONG_THE_BATTLE_OF_HIGHCLIFF				= 1484; int FEAT_BARDSONG_THE_SIEGE_OF_CROSSROAD_KEEP				= 1485; int FEAT_BARDSONG_A_TALE_OF_HEROES					= 1486; int FEAT_BARDSONG_THE_TINKERS_SONG					= 1487; int FEAT_BARDSONG_DIRGE_OF_ANCIENT_ILLEFARN				= 1488; int FEAT_BARDSONG_SONG_OF_AGES						= 1489; int FEAT_EPITHET_AGENT_OF_THE_WOOD				       = 1680; int FEAT_EPITHET_BROTHER_OF_THE_WOOD			               = 1681; int FEAT_EPITHET_SISTER_OF_THE_WOOD				       = 1682; int FEAT_EPITHET_DREAD_LORD_OF_THE_KEEP			       = 1683; int FEAT_EPITHET_EXPLORER						= 1684; int FEAT_EPITHET_INFERNAL_BARGAINING			               = 1685; int FEAT_EPITHET_LAWBRINGER					       = 1686; int FEAT_EPITHET_MASTER_OF_ELEMENTS			               = 1687; int FEAT_EPITHET_MASTER_OF_EARTH				       = 1688; int FEAT_EPITHET_MASTER_OF_AIR					       = 1689; int FEAT_EPITHET_MASTER_OF_FIRE				       = 1690; int FEAT_EPITHET_MASTER_OF_WATER				       = 1691; int FEAT_EPITHET_MASTER_OF_THE_SUN_SOUL_1		               = 1692; int FEAT_EPITHET_MASTER_OF_THE_SUN_SOUL_2		               = 1693; int FEAT_EPITHET_PATHSTALKER					       = 1694; int FEAT_EPITHET_SECRET_OF_THE_WAY_OF_SWORDS	                       = 1695; int FEAT_EPITHET_STUDENT_OF_THE_WAY_OF_SWORDS	                       = 1696; int FEAT_EPITHET_WARDERN_OF_THE_KEEP			               = 1697; int FEAT_EPITHET_FIRESTARTER					       = 1698; int FEAT_EPITHET_HARBORMAN						= 1699; int FEAT_EPITHET_KALACH_CHA_1				               = 1700; int FEAT_EPITHET_ORC_SLAYER						= 1701; int FEAT_EPITHET_SHADOW_THIEF_RANK_GRUNT		               = 1702; int FEAT_EPITHET_SHADOW_THIEF_RANK_THUG			       = 1703; int FEAT_EPITHET_SHADOW_THIEF_RANK_OPERATIVE	                       = 1704; int FEAT_EPITHET_WATCH_RANK_RECRUIT				       = 1705; int FEAT_EPITHET_WATCH_RANK_PATROLMAN			               = 1706; int FEAT_EPITHET_WATCH_RANK_SERGEANT			               = 1707; int FEAT_EPITHET_CAPTAIN_OF_CROSSROAD_KEEP		               = 1708; int FEAT_EPITHET_MASTER_ORATOR					       = 1709; int FEAT_EPITHET_SQUIRE_OF_NEVERWINTER			               = 1710; int FEAT_EPITHET_BUTCHER_OF_EMBER				       = 1711; int FEAT_EPITHET_WRONGFULLY_ACCUSED				       = 1712; int FEAT_EPITHET_DEFENDER_OF_THE_KEEP			               = 1713; int FEAT_EPITHET_DRAGONSLAYER					       = 1714; int FEAT_EPITHET_KNIGHT_OF_THE_REALM			               = 1715; int FEAT_EPITHET_MASTER_OF_THE_BROKEN_BLADE		               = 1716; int FEAT_BACKGROUND_BULLY						= 1717; int FEAT_BACKGROUND_COMPLEX						= 1718; int FEAT_BACKGROUND_DEVOUT						= 1719; int FEAT_BACKGROUND_FARMER						= 1719; Should be 1720 int FEAT_BACKGROUND_LADYS_MAN					       = 1721; int FEAT_BACKGROUND_THE_FLIRT					       = 1722; int FEAT_BACKGROUND_MILITIA						= 1723; int FEAT_BACKGROUND_NATURAL_LEADER				       = 1724; int FEAT_BACKGROUND_TALE_TELLER				       = 1725; int FEAT_BACKGROUND_TROUBLE_MAKER				       = 1726; int FEAT_BACKGROUND_WILD_CHILD					       = 1727; int FEAT_BACKGROUND_WIZARDS_APPRENTICE			               = 1728; int FEAT_COMBATSTYLE_RANGER_DUAL_WIELD					= 1729; int FEAT_COMBATSTYLE_RANGER_ARCHERY					= 1730; int FEAT_COMBATSTYLE_RANGER_ARCHERY_RAPID_SHOT				= 1731; int FEAT_COMBATSTYLE_RANGER_ARCHERY_MANY_SHOT				= 1732; int FEAT_COMBATSTYLE_RANGER_ARCHERY_IMPROVED_RAPID_SHOT		= 1733; int FEAT_COMBATSTYLE_RANGER_DUAL_WIELD_TWO_WEAPON_FIGHTING		= 1734; int FEAT_COMBATSTYLE_RANGER_DUAL_WIELD_IMPROVED_TWO_WEAPON_FIGHTING	= 1735; int FEAT_COMBATSTYLE_RANGER_DUAL_WIELD_GREATER_TWO_WEAPON_FIGHTING	= 1736; int FEAT_CANNY_DEFENSE				                       = 1737; int FEAT_ENHANCED_MOBILITY			                       = 1738; int FEAT_GRACE						               = 1739; int FEAT_PRECISE_STRIKE				               = 1740; int FEAT_FLOURISH					               = 1741; int FEAT_ELABORATE_PARRY			                       = 1742; int FEAT_IMPROVED_REACTION			                       = 1743; int FEAT_CLEANSING_NOVA				               = 1744; int FEAT_SHINING_SHIELD				               = 1745; int FEAT_SOOTHING_LIGHT				               = 1746; int FEAT_AURORA_CHAIN				                       = 1747; NEW int FEAT_IMMUNITY_PHANTASMS                                            = 1752;	// AFW-OEI 04/20/2006 int FEAT_EPITHET_NEVERWINTER_NINE				       = 1760; int FEAT_EPITHET_MERCHANTS_FRIEND		                       = 1764; int FEAT_EPITHET_BLESSED_OF_WAUKEEN		                       = 1765; int FEAT_TIRELESS_RAGE	                                               = 1769; int FEAT_EPITHET_SHADOWTHIEFAMN					= 1771; int FEAT_WEB_OF_PURITY				                       = 1775; int FEAT_EPITHET_KALACH_CHA_2                                          = 1823; int FEAT_EPITHET_KALACH_CHA_3                                          = 1824; int FEAT_TOUCH_OF_ILTKAZAR	                                       = 1856;	// AFW-OEI 08/16/2006 int FEAT_INVALID                                                       = 65535; -- REMOVED CONSTANTS -- int FEAT_AMBIDEXTERITY int FEAT_BLINDSIGHT_5_FEET int FEAT_BLINDSIGHT_10_FEET int FEAT_BLINDSIGHT_60_FEET int FEAT_EXPERTISE int FEAT_EYE_OF_GRUUMSH_BLINDING_SPITTLE int FEAT_EYE_OF_GRUUMSH_BLINDING_SPITTLE_2 int FEAT_EYE_OF_GRUUMSH_COMMAND_THE_HORDE int FEAT_EYE_OF_GRUUMSH_RITUAL_SCARRING int FEAT_EYE_OF_GRUUMSH_SIGHT_OF_GRUUMSH int FEAT_EYE_OF_GRUUMSH_SWING_BLINDLY int FEAT_IMPROVED_EXPERTISE int FEAT_SHOU_DISCIPLE_DODGE_2 int FEAT_SHOU_DISCIPLE_DODGE_3 int FEAT_SHOU_DISCIPLE_MARTIAL_FLURRY_ANY int FEAT_SHOU_DISCIPLE_MARTIAL_FLURRY_LIGHT int FEAT_SKILL_FOCUS_PERSUADE int FEAT_UNCANNY_DODGE_1