StoreCampaignObject

// Stores an object with the given id. // NOTE: this command can only be used for storing Creatures and Items. // Returns 0 if it failled, 1 if it worked. // AFW-OEI 09/08/2006: Campaign DB functions are not currently supported. int StoreCampaignObject(string sCampaignName, string sVarName, object oObject, object oPlayer=OBJECT_INVALID);