Sacred Vengeance

Type of Feat: Special

Prerequisite: Turn Undead Ability

Specifics: This feat allows the character to expend one of his or her Turn Undead uses to add 2-12 points of damage versus undead to his or her weapon for one round.

Use: Activation.

Gameplay Notes: Considering that the Divine Might ability applies Divine damage to all creatures equal to the character's charisma modifier for the number of rounds equal to that modifier, it would appear that this feat is of little value. However, since Divine Might requires the Power Attack feat as well as a decent Charisma ability score to be useful, those with the Turn Undead ability that have either low Charisam and/or low Strength ability scores may find this feat somewhat useful. Considering the numbers of undead that seem to appear in AD&D modules and campaigns, such characters could find this feat quite beneficial.