BlackScreen

// Sets the screen to black. Can be used in preparation for a fade-in (FadeFromBlack) // Can be cleared by either doing a FadeFromBlack, or by calling StopFade. // - oCreature: creature controlled by player that should see black screen // RWT-OEI 01/20/06 - New nColor parameter forces the screen to different colors. void BlackScreen(object oCreature, int nColor=0);