Invisible blade

Invisible Blade is a prestige class that will be introduced in the upcoming expansion pack, Mask of the Betrayer. The following information has been confirmed by Obsidian.

Description: Invisible Blades are deadly fighters who prefer to use daggers and related weapons in combat. Their training and techniques with these weapons make them just as lethal as any well-armed fighter. Invisible Blades enjoy cultivating misconceptions about the level of danger they present, and they relish any chance to demonstrate that the most unimposing weapons can be the most lethal.

Requirements
Skills: Bluff 8 ranks

Feats: Feint, Two-Weapon Fighting, Weapon Focus in a dagger or kukri

Bleeding Wound
At 1st level, when an Invisible Blade hits with a successful sneak attack, he inflicts a bleeding wound that deals 2 points of damage per round for 3 rounds. This damage stacks with previous damage caused by a Bleeding Wound attack. He must be either unarmed or wielding only light weapons in order to inflict a Bleeding Wound. At 3rd level, the damage increases to 4 per round, and at 5th level, it increases to 6 points per round. Each level of Bleeding Wound counts as one die of sneak attack damage for purposes of class and feat prerequisites.

Unfettered Defense
An Invisible Blade benefits from an increased survival instinct during combat. Because of this sixth sense, he adds 1 point of his Intelligence bonus (if any) per Invisible Blade level to his Armor Class in addition to any other modifiers he would normally receive. If the Invisible Blade is caught flat-footed, or is otherwise denied his Dexterity modifier to Armor Class, he also loses this bonus. Unfettered Defense functions only when an Invisible Blade is not wearing armor and is not wielding a ranged weapon.

Feint Mastery
At 5th level, an Invisible Blade armed with a light weapon becomes so sure of his ability to mislead opponents that he cannot roll less than 5 on his Bluff check when using the Feint feat.

NWN Comparison

 * This class did not exist in NWN.

3.5 Rules Comparison

 * This class has 10 levels in D&D 3.5.
 * In D&D 3.5, Invisible Blades learn to master Feint, and eventually, they can use Feint as a free action. They gain Uncanny Feint at 2nd level, Feint Mastery at 3rd level, Improved Uncanny Feint at 5th level, and Greater Uncanny Feint at 10th level.
 * Invisible Blades gain Sneak Attack in D&D 3.5, starting at 1st level with +1d6 and getting another 1d6 every other level, with the final value being +5d6 at 9th level.
 * In Dungeons & Dragons 3.5, Invisible Blades have the option to trade their Sneak Attack damage for Bleeding Wound damage, a single die of Sneak Attack for every Bleeding Wound level, which is gained every four levels, starting at 2nd level. In Neverwinter Nights 2, only three levels of Bleeding Wound exist, and it automatically substitutes Sneak Attack.
 * Feint Mastery works differently in Neverwinter Nights 2: instead of granting the ability to take 10 on an Invisible Blade's Bluff checks when using Feint, he gets a minimum of 5 on said checks.
 * The parry skill was created by NWN and is not a feature of D&D 3.5. It has returned in NWN2 for the same reasons it was in NWN.