Darkness

Obsidian has not yet confirmed the existence or non-existence of this spell in NWN2.

DnD 3.5 Darkness
Caster Level: Bard 2, Cleric 2, Sorcerer/Wizard 2

Innate Level: 2

School: Evocation [Darkness]

Component(s): V

Casting Time: 1 standard action

Range: Touch

Save: None

Spell Resistance: No

Target: Object touched

Duration: 10 Minutes / Level (D)

Description: This spell causes an object to radiate shadowy illumination out to a 20-foot radius. All creatures in the area gain concealment (20% miss chance). Even creatures that can normally see in such conditions (such as with darkvision or low-light vision) have the miss chance in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) are incapable of brightening the area, as are light spells of lower level (such as light or dancing lights). Higher-level light spells (such as daylight) are not affected by darkness.

If darkness is cast on a small object that is then placed inside or under a lightproof covering, the spell's effect is blocked until the covering is removed.

Darkness counters or dispels any light spell of equal or lower spell level.

NWN comparison

 * NWN was faithful to the DnD 3.0 version of this spell, it is anticipated that Obsidian will update this spell to the DnD 3.5 version.

External resources

 * NWNWiki:Resistance