EffectArmorCheckPenaltyIncrease

/////////////////////////////////////////////////////////////////////////////// // EffectArmorCheckPenaltyIncrease /////////////////////////////////////////////////////////////////////////////// // // Created By: Brock Heinz // Created On: 08/16/2005 // Description: Increases the Armor Check Penalty for the targeted creature //             For instance, wearing chain mail will incur a -5 armor check //             penalty. To simulate this, pass in 5 as the penalty amount. //             This penalty stacks with the creature's current armor and //             shield penalty, and multiple instances of this effect can //             be applied to a creature. // Argument: oTarget - the object to add the penalty increase to // Argument: nPenaltyAmt - The penalty to apply to the target //             Note that this should be a *positive* number* // Returns: effect - the newly created effect // /////////////////////////////////////////////////////////////////////////////// effect EffectArmorCheckPenaltyIncrease( object oTarget, int nPenaltyAmt );