Armor recipes

= ARMOR =

Fortified Armor: Immunity to critical hits and sneak attack
Requires: Caster level 13, Craft Magic Arms and Armor feat Cast banishment on a magic workbench containing the above
 * Any armor
 * Glowing Power Essence
 * Radiant Earth Essence
 * Blue diamond

Armor of Spell Resistance: Spell resistance 14
Requires: Caster level 15, Craft Magic Arms and Armor feat Cast spell resistance on a magic workbench containing the above
 * Any armor
 * Weak Power Essence
 * Glowing Fire Essence
 * Star sapphire

Improved Armor of Spell Resistance: Spell resistance 18
Requires: Caster level 15, Craft Magic Arms and Armor feat Cast spell resistance on a magic workbench containing the above
 * Any armor
 * Glowing Power Essence
 * Radiant Fire Essence
 * Blue diamond

Armor of Arrow Deflection: Grants Deflect Arrows as a bonus feat
Requires: Caster level 5, Craft Magic Arms and Armor feat Cast mage armor on a magic workbench containing the above
 * Any armor
 * Faint Power Essence
 * Weak Air Essence
 * Jacinth

Invulnerable Armor: Damage reduction 10/magic
Requires: Caster level 18, Craft Magic Arms and Armor feat Cast stoneskin on a magic workbench containing the above
 * Any armor
 * Radiant Fire Essence
 * Blue diamond

Armor of Acid Resistance: Acid resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Faint Earth Essence
 * Jacinth

Armor of Cold Resistance: Cold resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Faint Water Essence
 * Jacinth

Armor of Electricity Resistance: Electricity resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Faint Air Essence
 * Jacinth

Armor of Fire Resistance: Fire resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Faint Fire Essence
 * Jacinth

Armor of Sonic Resistance: Sonic resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Faint Power Essence
 * Jacinth

Improved Armor of Acid Resistance: Acid resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Weak Earth Essence
 * Rogue stone

Improved Armor of Cold Resistance: Cold resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Weak Water Essence
 * Rogue stone

Improved Armor of Electricity Resistance: Electricity resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Weak Air Essence
 * Rogue stone

Improved Armor of Fire Resistance: Fire resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Weak Fire Essence
 * Rogue stone

Improved Armor of Sonic Resistance: Sonic Resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Weak Power Essence
 * Rogue stone

Greater Armor of Acid Resistance: Acid resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Glowing Earth Essence
 * King's tear

Greater Armor of Cold Resistance: Cold resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Glowing Water Essence
 * King's tear

Greater Armor of Electricity Resistance: Electricity resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Glowing Air Essence
 * King's tear

Greater Armor of Fire Resistance: Fire resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Glowing Fire Essence
 * King's tear

Greater Armor of Sonic Resistance: Sonic resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat Cast resist energy on a magic workbench containing the above
 * Any armor
 * Glowing Power Essence
 * King's tear

Base Armor Enchantment +1: Armor gains +1 enhancement bonus
Requires: Caster level 3, Craft Magic Arms and Armor feat Cast light on a magic workbench containing the above
 * Any armor
 * Faint Earth Essence
 * Obsidian

Base Armor Enchantment +2: Armor gains +2 enhancement bonus
Requires: Caster level 6, Craft Magic Arms and Armor feat Cast light on a magic workbench containing the above
 * Any armor
 * Faint Earth Essence
 * Diamond

Base Armor Enchantment +3: Armor gains a +3 enhancement bonus
Requires: Caster level 7, Craft Magic Arms and Armor feat Cast light on a magic workbench containing the above
 * Any armor
 * Faint Power Essence
 * Weak Earth Essence
 * Emerald

Base Armor Enchantment +4: Armor gains a +4 enhancement bonus
Requires: Caster level 12, Craft Magic Arms and Armor feat Cast light on a magic workbench containing the above
 * Any armor
 * Weak Power Essence
 * Glowing Earth Essence
 * Star sapphire

Base Armor Enchantment +5: Armor gains a +5 enhancement bonus
Requires: Caster level 15, Craft Magic Arms and Armor feat Cast light on a magic workbench containing the above
 * Any armor
 * Glowing Power Essence
 * Glowing Earth Essence
 * Blue diamond

Shadowy Armor: +5 competence bonus on Hide checks
Requires: Caster level 5, Craft Magic Arms and Armor feat Cast invisibility on a magic workbench containing the above
 * Any armor
 * Faint Water Essence
 * Fire opal

Improved Shadowy Armor: +10 competence bonus on Hide checks
Requires: Caster level 10, Craft Magic Arms and Armor feat Cast invisibility on a magic workbench containing the above
 * Any armor
 * Weak Water Essence
 * Star sapphire

Greater Shadowy Armor: +15 competence bonus on Hide checks
Requires: Caster level 15, Craft Magic Arms and Armor feat Cast invisibility on a magic workbench containing the above
 * Any armor
 * Glowing Water Essence
 * Blue diamond

Silent Armor: +5 competence bonus on Move Silently checks
Requires: Caster level 5, Craft Magic Arms and Armor feat Cast silence on a magic workbench containing the above
 * Any armor
 * Faint Water Essence
 * Fire opal

Improved Silent Armor: +10 competence bonus on Move Silently checks
Requires: Caster level 10, Craft Magic Arms and Armor feat Cast silence on a magic workbench containing the above
 * Any armor
 * Weak Water Essence
 * Star sapphire

Greater Silent Armor: +15 competence bonus on Move Silently checks
Requires: Caster level 15, Craft Magic Arms and Armor feat Cast silence on a magic workbench containing the above
 * Any armor
 * Glowing Water Essence
 * Blue diamond

Quick Armor: Permanent haste effect
Requires: Caster level 7, Craft Magic Arms and Armor feat Cast haste on a magic workbench containing the above
 * Any armor
 * Weak Power Essence
 * Weak Air Essence
 * Blue diamond

Armor of Spell Resistance: Spell resistance 14
Requires: Caster level 15, Craft Magic Arms and Armor feat Cast spell resistance on a magic workbench containing the above
 * Any armor
 * Faint Power Essence
 * Glowing Fire Essence
 * Star sapphire

Improved Armor of Spell Resistance: Spell resistance 18
Requires: Caster level 15, Craft Magic Arms and Armor feat Cast spell resistance on a magic workbench containing the above
 * Any armor
 * Glowing Power Essence
 * Radiant Fire Essence
 * Blue diamond

Greater Armor of Spell Resistance: Spell resistance 22
Requires: Caster level 15, Craft Magic Arms and Armor feat Cast spell resistance on a magic workbench containing the above
 * Any armor
 * Radiant Power Essence
 * Radiant Fire Essence
 * Beljuril