GetCreatureInLimbo

// MAP 3/27/2009 // Get a creature from limbo by 0-based position. Check the results of this function // with GetIsObjectValid; do not use a comparison to OBJECT_INVALID. // Note that if an invalid creature is returned in any position, that // does not mean that there are no more creatures, only that the creature in the position // provided is not valid. // To remove a creature from limbo, use ActionJumpToLocation on the returned object. // Note that this will not change the number of creatures in limbo until after // script execution completed. // Finally, note that at this time creatures cannot be recalled from Limbo via scripting object GetCreatureInLimbo(int nTh = 0);