DisplayGuiScreen

//RWT-OEI 12/08/05 //This function allows the script to display a GUI on the player's client. //The first parameter is the object ID owned by the player you wish to //display the GUI on. //The second parameter is the name of the GUI screen to display. Note //that only screens located in the [GuiScreen] section of ingamegui.ini //will be accessible. //The 3rd parameter indicates if the displayed GUI should be modal when //it pops up. void DisplayGuiScreen( object oPlayer, string sScreenName, int bModal );