BASE ITEM *

int BASE_ITEM_SHORTSWORD           = 0; int BASE_ITEM_LONGSWORD            = 1; int BASE_ITEM_BATTLEAXE            = 2; int BASE_ITEM_BASTARDSWORD         = 3; int BASE_ITEM_LIGHTFLAIL           = 4; int BASE_ITEM_WARHAMMER            = 5; int BASE_ITEM_HEAVYCROSSBOW        = 6; int BASE_ITEM_LIGHTCROSSBOW        = 7; int BASE_ITEM_LONGBOW              = 8; int BASE_ITEM_LIGHTMACE            = 9; int BASE_ITEM_HALBERD              = 10; int BASE_ITEM_SHORTBOW             = 11; int BASE_ITEM_TWOBLADEDSWORD       = 12; int BASE_ITEM_GREATSWORD           = 13; int BASE_ITEM_SMALLSHIELD          = 14; int BASE_ITEM_TORCH                = 15; int BASE_ITEM_ARMOR                = 16; int BASE_ITEM_HELMET               = 17; int BASE_ITEM_GREATAXE             = 18; int BASE_ITEM_AMULET               = 19; int BASE_ITEM_ARROW                = 20; int BASE_ITEM_BELT                 = 21; int BASE_ITEM_DAGGER               = 22; int BASE_ITEM_MISCSMALL            = 24; int BASE_ITEM_BOLT                 = 25; int BASE_ITEM_BOOTS                = 26; int BASE_ITEM_BULLET               = 27; int BASE_ITEM_CLUB                 = 28; int BASE_ITEM_MISCMEDIUM           = 29; int BASE_ITEM_DART                 = 31; int BASE_ITEM_DIREMACE             = 32; int BASE_ITEM_DOUBLEAXE            = 33; int BASE_ITEM_MISCLARGE            = 34; int BASE_ITEM_HEAVYFLAIL           = 35; int BASE_ITEM_GLOVES               = 36; int BASE_ITEM_LIGHTHAMMER          = 37; int BASE_ITEM_HANDAXE              = 38; int BASE_ITEM_HEALERSKIT           = 39; int BASE_ITEM_KAMA                 = 40; int BASE_ITEM_KATANA               = 41; int BASE_ITEM_KUKRI                = 42; int BASE_ITEM_MISCTALL             = 43; int BASE_ITEM_MAGICROD             = 44; int BASE_ITEM_MAGICSTAFF           = 45; int BASE_ITEM_MAGICWAND            = 46; int BASE_ITEM_MORNINGSTAR          = 47; int BASE_ITEM_POTIONS              = 49; int BASE_ITEM_QUARTERSTAFF         = 50; int BASE_ITEM_RAPIER               = 51; int BASE_ITEM_RING                 = 52; int BASE_ITEM_SCIMITAR             = 53; int BASE_ITEM_SCROLL               = 54; int BASE_ITEM_SCYTHE               = 55; int BASE_ITEM_LARGESHIELD          = 56; int BASE_ITEM_TOWERSHIELD          = 57; int BASE_ITEM_SHORTSPEAR           = 58; int BASE_ITEM_SHURIKEN             = 59; int BASE_ITEM_SICKLE               = 60; int BASE_ITEM_SLING                = 61; int BASE_ITEM_THIEVESTOOLS         = 62; int BASE_ITEM_THROWINGAXE          = 63; int BASE_ITEM_TRAPKIT              = 64; int BASE_ITEM_KEY                  = 65; int BASE_ITEM_LARGEBOX             = 66; int BASE_ITEM_MISCWIDE             = 68; int BASE_ITEM_CSLASHWEAPON         = 69; int BASE_ITEM_CPIERCWEAPON         = 70; int BASE_ITEM_CBLUDGWEAPON         = 71; int BASE_ITEM_CSLSHPRCWEAP         = 72; int BASE_ITEM_CREATUREITEM         = 73; int BASE_ITEM_BOOK                 = 74; int BASE_ITEM_SPELLSCROLL          = 75; int BASE_ITEM_GOLD                 = 76; int BASE_ITEM_GEM                  = 77; int BASE_ITEM_BRACER               = 78; int BASE_ITEM_MISCTHIN             = 79; int BASE_ITEM_CLOAK                = 80; int BASE_ITEM_GRENADE              = 81; int BASE_ITEM_BLANK_POTION         = 101; int BASE_ITEM_BLANK_SCROLL         = 102; int BASE_ITEM_BLANK_WAND           = 103; int BASE_ITEM_ENCHANTED_POTION     = 104; int BASE_ITEM_ENCHANTED_SCROLL     = 105; int BASE_ITEM_ENCHANTED_WAND       = 106; int BASE_ITEM_DWARVENWARAXE        = 108; int BASE_ITEM_CRAFTMATERIALMED     = 109; int BASE_ITEM_CRAFTMATERIALSML     = 110; int BASE_ITEM_WHIP                 = 111; int BASE_ITEM_MACE                 = 113; NEW int BASE_ITEM_FALCHION             = 114; NEW int BASE_ITEM_FLAIL                = 116; NEW int BASE_ITEM_SPEAR                = 119; NEW int BASE_ITEM_WARMACE              = 126; NEW int BASE_ITEM_DRUM                 = 128; NEW int BASE_ITEM_FLUTE                = 129; NEW int BASE_ITEM_MANDOLIN             = 132; NEW int BASE_ITEM_CGIANT_SWORD         = 140; NEW int BASE_ITEM_CGIANT_AXE           = 141; NEW int BASE_ITEM_ALLUSE_SWORD         = 142; NEW int BASE_ITEM_INVALID              = 256;